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This book presents the most important fault-tolerant distributed programming abstractions and their associated distributed algorithms, in particular in terms of reliable communication and agreement, which lie at the heart of nearly all distributed applications. These programming abstractions, distributed objects or services, allow software designers and programmers to cope with asynchrony and the most important types of failures such as process crashes, message losses, and malicious behaviors of computing entities, widely known under the term "Byzantine fault-tolerance". The author introduces these notions in an incremental manner, starting from a clear specification, followed by algorithms which are first described intuitively and then proved correct. The book also presents impossibility results in classic distributed computing models, along with strategies, mainly failure detectors and randomization, that allow us to enrich these models. In this sense, the book constitutes an introduction to the science of distributed computing, with applications in all domains of distributed systems, such as cloud computing and blockchains. Each chapter comes with exercises and bibliographic notes to help the reader approach, understand, and master the fascinating field of fault-tolerant distributed computing.
Distributed systems intertwine with our everyday lives. The benefits and current shortcomings of the underpinning technologies are experienced by a wide range of people and their smart devices. With the rise of large-scale IoT and similar distributed systems, cloud bursting technologies, and partial outsourcing solutions, private entities are encouraged to increase their efficiency and offer unparalleled availability and reliability to their users. The Research Anthology on Architectures, Frameworks, and Integration Strategies for Distributed and Cloud Computing is a vital reference source that provides valuable insight into current and emergent research occurring within the field of distributed computing. It also presents architectures and service frameworks to achieve highly integrated distributed systems and solutions to integration and efficient management challenges faced by current and future distributed systems. Highlighting a range of topics such as data sharing, wireless sensor networks, and scalability, this multi-volume book is ideally designed for system administrators, integrators, designers, developers, researchers, academicians, and students.
Covering both the theoretical and practical aspects of fault-tolerant mobile systems, and fault tolerance and analysis, this book tackles the current issues of reliability-based optimization of computer networks, fault-tolerant mobile systems, and fault tolerance and reliability of high speed and hierarchical networks.The book is divided into six parts to facilitate coverage of the material by course instructors and computer systems professionals. The sequence of chapters in each part ensures the gradual coverage of issues from the basics to the most recent developments. A useful set of references, including electronic sources, is listed at the end of each chapter./a
In the ten years since the publication of the first edition of this book, the field of fault-tolerant design has broadened in appeal, particularly with its emerging application in distributed computing. This new edition specifically deals with this dynamically changing computing environment, incorporating new topics such as fault-tolerance in multiprocessor and distributed systems.
Learning to build distributed systems is hard, especially if they are large scale. It's not that there is a lack of information out there. You can find academic papers, engineering blogs, and even books on the subject. The problem is that the available information is spread out all over the place, and if you were to put it on a spectrum from theory to practice, you would find a lot of material at the two ends but not much in the middle. That is why I decided to write a book that brings together the core theoretical and practical concepts of distributed systems so that you don't have to spend hours connecting the dots. This book will guide you through the fundamentals of large-scale distributed systems, with just enough details and external references to dive deeper. This is the guide I wished existed when I first started out, based on my experience building large distributed systems that scale to millions of requests per second and billions of devices. If you are a developer working on the backend of web or mobile applications (or would like to be!), this book is for you. When building distributed applications, you need to be familiar with the network stack, data consistency models, scalability and reliability patterns, observability best practices, and much more. Although you can build applications without knowing much of that, you will end up spending hours debugging and re-architecting them, learning hard lessons that you could have acquired in a much faster and less painful way. However, if you have several years of experience designing and building highly available and fault-tolerant applications that scale to millions of users, this book might not be for you. As an expert, you are likely looking for depth rather than breadth, and this book focuses more on the latter since it would be impossible to cover the field otherwise. The second edition is a complete rewrite of the previous edition. Every page of the first edition has been reviewed and where appropriate reworked, with new topics covered for the first time.
Future requirements for computing speed, system reliability, and cost-effectiveness entail the development of alternative computers to replace the traditional von Neumann organization. As computing networks come into being, one of the latest dreams is now possible - distributed computing. Distributed computing brings transparent access to as much computer power and data as the user needs for accomplishing any given task - simultaneously achieving high performance and reliability. The subject of distributed computing is diverse, and many researchers are investigating various issues concerning the structure of hardware and the design of distributed software. Distributed System Design defines a distributed system as one that looks to its users like an ordinary system, but runs on a set of autonomous processing elements (PEs) where each PE has a separate physical memory space and the message transmission delay is not negligible. With close cooperation among these PEs, the system supports an arbitrary number of processes and dynamic extensions. Distributed System Design outlines the main motivations for building a distributed system, including: inherently distributed applications performance/cost resource sharing flexibility and extendibility availability and fault tolerance scalability Presenting basic concepts, problems, and possible solutions, this reference serves graduate students in distributed system design as well as computer professionals analyzing and designing distributed/open/parallel systems. Chapters discuss: the scope of distributed computing systems general distributed programming languages and a CSP-like distributed control description language (DCDL) expressing parallelism, interprocess communication and synchronization, and fault-tolerant design two approaches describing a distributed system: the time-space view and the interleaving view mutual exclusion and related issues, including election, bidding, and self-stabilization prevention and detection of deadlock reliability, safety, and security as well as various methods of handling node, communication, Byzantine, and software faults efficient interprocessor communication mechanisms as well as these mechanisms without specific constraints, such as adaptiveness, deadlock-freedom, and fault-tolerance virtual channels and virtual networks load distribution problems synchronization of access to shared data while supporting a high degree of concurrency
If you need to build a scalable, fault tolerant system with requirements for high availability, discover why the Erlang/OTP platform stands out for the breadth, depth, and consistency of its features. This hands-on guide demonstrates how to use the Erlang programming language and its OTP framework of reusable libraries, tools, and design principles to develop complex commercial-grade systems that simply cannot fail. In the first part of the book, you’ll learn how to design and implement process behaviors and supervision trees with Erlang/OTP, and bundle them into standalone nodes. The second part addresses reliability, scalability, and high availability in your overall system design. If you’re familiar with Erlang, this book will help you understand the design choices and trade-offs necessary to keep your system running. Explore OTP’s building blocks: the Erlang language, tools and libraries collection, and its abstract principles and design rules Dive into the fundamentals of OTP reusable frameworks: the Erlang process structures OTP uses for behaviors Understand how OTP behaviors support client-server structures, finite state machine patterns, event handling, and runtime/code integration Write your own behaviors and special processes Use OTP’s tools, techniques, and architectures to handle deployment, monitoring, and operations
This text is based on a simple and fully reactive computational model that allows for intuitive comprehension and logical designs. The principles and techniques presented can be applied to any distributed computing environment (e.g., distributed systems, communication networks, data networks, grid networks, internet, etc.). The text provides a wealth of unique material for learning how to design algorithms and protocols perform tasks efficiently in a distributed computing environment.