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"Curves and Surfaces in Geometric Modeling: Theory and Algorithms offers a theoretically unifying understanding of polynomial curves and surfaces as well as an effective approach to implementation that you can apply to your own work as a graduate student, scientist, or practitioner." "The focus here is on blossoming - the process of converting a polynomial to its polar form - as a natural, purely geometric explanation of the behavior of curves and surfaces. This insight is important for more than just its theoretical elegance - the author demonstrates the value of blossoming as a practical algorithmic tool for generating and manipulating curves and surfaces that meet many different criteria. You'll learn to use this and other related techniques drawn from affine geometry for computing and adjusting control points, deriving the continuity conditions for splines, creating subdivision surfaces, and more." "It will be an essential acquisition for readers in many different areas, including computer graphics and animation, robotics, virtual reality, geometric modeling and design, medical imaging, computer vision, and motion planning."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved
This book spans the distance between algebraic descriptions of geometric objects and the rendering of digital geometric shapes based on algebraic models. These contrasting points of view inspire a thorough analysis of the key challenges and how they are met. The articles focus on important classes of problems: implicitization, classification, and intersection. Combining illustrative graphics, computations and review articles this book helps the reader gain a firm practical grasp of these subjects.
A book for those interested in how modern graphics programs work and how they can generate realistic-looking objects. It emphasises the mathematics behind computer graphics, most of which is included in an appendix. The main topics covered are: scan conversion methods; selecting the best pixels for generating lines, circles and other objects; geometric transformations and projections; translations, rotations, moving in 3D, perspective projections, curves and surfaces; construction, wire-frames, rendering, normals; CRTs, antialiasing, animation, colour, perception, polygons, compression. With its numerous illustrative examples and exercises, the book is ideal for a two-semester course for advanced undergraduates or graduates, while also making a fine reference for professionals in the field.
CAD/CAE Descriptive Geometry provides a sound foundation in the fundamentals of plane geometry (mathematics), orthographic projection (technical drawing), and high-speed communication methods (digital computing). The material presented in this textbook is based on the premise that readers have access to IBM PC or PS/2 compatible workstations running AutoDesk software. The chapters cover the basic geometry topic in detail using the CAD workstation. The book is an excellent industry and institutional reference, as well as a student text.
What is Geometric Modeling Geometric modeling is a branch of applied mathematics and computational geometry that studies methods and algorithms for the mathematical description of shapes.The shapes studied in geometric modeling are mostly two- or three-dimensional, although many of its tools and principles can be applied to sets of any finite dimension. Today most geometric modeling is done with computers and for computer-based applications. Two-dimensional models are important in computer typography and technical drawing. Three-dimensional models are central to computer-aided design and manufacturing (CAD/CAM), and widely used in many applied technical fields such as civil and mechanical engineering, architecture, geology and medical image processing. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Geometric modeling Chapter 2: Computer-aided design Chapter 3: Computational geometry Chapter 4: Bézier surface Chapter 5: Constructive solid geometry Chapter 6: Solid modeling Chapter 7: Subdivision surface Chapter 8: Mesh generation Chapter 9: Procedural modeling Chapter 10: Geometric constraint solving (II) Answering the public top questions about geometric modeling. (III) Real world examples for the usage of geometric modeling in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Geometric Modeling.
This book gathers peer-reviewed papers presented at the 18th International Conference on Geometry and Graphics (ICGG), held in Milan, Italy, on August 3-7, 2018. The spectrum of papers ranges from theoretical research to applications, including education, in several fields of science, technology and the arts. The ICGG 2018 mainly focused on the following topics and subtopics: Theoretical Graphics and Geometry (Geometry of Curves and Surfaces, Kinematic and Descriptive Geometry, Computer Aided Geometric Design), Applied Geometry and Graphics (Modeling of Objects, Phenomena and Processes, Applications of Geometry in Engineering, Art and Architecture, Computer Animation and Games, Graphic Simulation in Urban and Territorial Studies), Engineering Computer Graphics (Computer Aided Design and Drafting, Computational Geometry, Geometric and Solid Modeling, Image Synthesis, Pattern Recognition, Digital Image Processing) and Graphics Education (Education Technology Research, Multimedia Educational Software Development, E-learning, Virtual Reality, Educational Systems, Educational Software Development Tools, MOOCs). Given its breadth of coverage, the book introduces engineers, architects and designers interested in computer applications, graphics and geometry to the latest advances in the field, with a particular focus on science, the arts and mathematics education.
Computer Aided techniques, Applications, Systems and tools for Geometric Modeling are extremely useful in a number of academic and industrial settings. Specifically, Computer Aided Geometric Modeling (CAGM) plays a significant role in the construction of - signing and manufacturing of various objects. In addition to its cri- cal importance in the traditional fields of automobile and aircraft manufacturing, shipbuilding, and general product design, more - cently, the CAGM methods have also proven to be indispensable in a variety of modern industries, including computer vision, robotics, medical imaging, visualization, and even media. This book aims to provide a valuable source, which focuses on - terdisciplinary methods and affiliate research in the area. It aims to provide the user community with a variety of Geometric Modeling techniques, Applications, systems and tools necessary for various real life problems in the areas such as: Font Design Medical Visualization Scientific Data Visualization Archaeology Toon Rendering Virtual Reality Body Simulation It also aims to collect and disseminate information in various dis- plines including: Curve and Surface Fitting Geometric Algorithms Scientific Visualization Shape Abstraction and Modeling Intelligent CAD Systems Computational Geometry Solid Modeling v Shape Analysis and Description Industrial Applications The major goal of this book is to stimulate views and provide a source where researchers and practitioners can find the latest dev- opments in the field of Geometric Modeling.
Computer Aided Geometric Design covers the proceedings of the First International Conference on Computer Aided Geometric Design, held at the University of Utah on March 18-21, 1974. This book is composed of 15 chapters and starts with reviews of the properties of surface patch equation and the use of computers in geometrical design. The next chapters deal with the principles of smooth interpolation over triangles and without twist constraints, as well as the graphical representation of surfaces over triangles and rectangles. These topics are followed by discussions of the B-spline curves and surfaces; mathematical and practical possibilities of UNISURF; nonlinear splines; and some piecewise polynomial alternatives to splines under tension. Other chapters explore the smooth parametric surfaces, the space curve as a folded edge, and the interactive computer graphics application of the parametric bi-cubic surface to engineering design problems. The final chapters look into the three-dimensional human-machine communication and a class of local interpolating splines. This book will prove useful to design engineers.
Written by researchers who have helped found and shape the field, this book is a definitive introduction to geometric modeling. The authors present all of the necessary techniques for curve and surface representations in computer-aided modeling with a focus on how the techniques are used in design.