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Becoming a knockoff Dracula in tight leather pants was never part of Vincent's plans. Neither was being summoned to another world by a cult of vampire wannabes. But both happened. Now Vincent's left picking up the tattered pieces of his humanity as he tries to grow strong enough to keep his family safe. There's a world filled with nightmares, and the looming threat of losing his soul standing between his goal and his reality, so it's not like it will be too hard or anything. Hell should tremble. A good man is going to war.
What do you have when you blend a pinch of litrpg, a touch of farming simulator, a sprinkle of epic fantasy, a whole cup of Isekai, and a dash of Home Alone? You have Arnold's life. Accidentally murdered by a cleric in another universe during a botched resurrection, Arnold, a semi-pro gamer, wakes upon an altar to find himself incarnated into the overweight body of a farmer who could have been his fatter twin. He's not the hero. He's not the villain. He's certainly not the chosen one who is there to save the world. He's a clerical error. It could be a bad joke, but apparently, it happens so often that they have a standard procedure for returning you. That standard procedure doesn't apply to Arnold. Now stuck on a new earth, in a new universe, with no way home, Arnold must use his gaming skills to figure out how to level his farmer class to 100 and gain a second class which doesn't make him want to beat his head against the wall. There is just one small problem: farmers don't gain experience from killing monsters. Like at all. Follow Arnold on his hilarious journey as he stubbornly comes to grips with his new reality and tries to change his destiny from that of your typical farmer.
Surveys centuries of folklore about vampires and offers a scientific explanation for the origins of the legends.
The king's order is final. I've screwed up big time. Now, I'm facing the damning consequences. The walls are closing in as I balance duty to grandmother's memory with my impossible feelings for Kyros. Then there's the freakin' human-vampire hybrid thing to deal with. The problem is, I'm no longer willing to lose the person I've gambled against from the start. Our fates hinge on a single roll of the dice, and one wrong move could collapse the tower of cards I've painstakingly built. If that happens, I'll lose more than I ever bargained for. If you can't get enough of books by Shannon Mayer, Linsey Hall, McKenzie Hunter, Patricia Briggs, Laura Thalassa, and K.F. Breene, then hold on tight. You're about to enter the shadows of Bluff City!
Since the dawn of civilization, the vampire has danced through the dreams and nightmares of every culture, expressed in folklore, literature, and art. Today, this fascination resonates in pop-culture through hit television shows, movies, and bestselling books. In Vampyre Magick, Father Sebastiaan reveals the hidden rituals and spells of the Living Vampires. This companion volume to Sebastiaan’s Vampyre Sanguinomicon, is intended for initiates of the Stigoii Vii, but will appeal to any scholar of magickal arts, The Golden Dawn, or other Western Mystery Traditions.
An unstoppable curse. A dead man displaced from his time. How do you survive the zombie apocalypse when you started it? Digby Graves, a deceased medieval peasant with delusions of grandeur, is trying to figure out how the hell he ended up in Seattle eight hundred years after his death. Also, why does he have necrotic magic coursing through his zombified body? Added to that is the fact that he made a terrible first impression the moment he woke up by lunging at the first person that came into biting range. Now, the curse he unleashed is loose in the world. Digby has a target on his back and only fragmented memories of his death. He needs to survive long enough to put the pieces back together, learn what it means to lead the horde, and master his power over the dead. Digby might even find a few accomplices along the way, if he can hold off on eating them. The end of the world is gonna get weird.
Although the word "vampire" was not introduced until the eighteenth century, variations of this hemo-craving creature have existed since long before the Christian era. Almost every civilization had a demon or spirit—often a god or goddess—whose bloodlust complicated things for the general populace. But sometimes it’s not all about the blood. Modern vampire tales have stronger-willed and less traditional beings at their core: beings who strive to coexist with mortals by drinking synthetic blood, like True Blood’s Bill Compton, or who sparkle in the daylight instead of disintegrating, like Twilight’s Edward Cullen. Plus, these guys are way easier on the eyes than the more old-school vampires out there, especially filmmaker F. W. Murnau’s infamous Nosferatu, a terrifying vampire in dire need of a manicure. Regardless of time, place, and blood type, Laura Enright cordially invites you into the dark underworld of the vampire. She sheds light (but not too much) on this captivating, age-defying creature by exploring topics ranging from the powers it can possess to what will kill it—for good. With close to thirty top-ten lists brimming with gore and fang-tastic facts, Vampires’ Most Wanted™ is sure to provide the reader with a biting good time.
In just over two thousand years, Loot has transformed from an orphan Viking to the most powerful caster and greatest superhero on Earth. One day after a ship lands on Loot and Safrins beloved island, they destroy their home and head to the safety of a cave deep within the Smoking Mountains. But unfortunately within his chaotic world, safety is always short-lived. When Loot learns a fleet of ships is approaching and that the king of the Vikings in Norrland wants to find new lands for his sons to rule, he realizes war appears imminent and decides to help the Giants of the north. Two hundred years after he demonstrates his abilities and trains others like Dento in his quest to assist the Vikings in their win, Loot is sent on a dangerous journey to hunt for the vampire lair where he meets Merlin the great, Jack the Ripper, and Dracula with all of his children. But can he save the king of his new friends, before it is too late? In this continuing fantasy tale, a superhero must rely on help from a band of magical characters as he embarks on a new quest to help the Vikings and battle vampires.
Alisa and Ray think they're the only vampires left until they witness a series of brutal murders. The plot contains profanity, sexual situations and violence. Book #2 Last Vampire series; Book #2 of Thirst No. 1 bind-up.
Five-thousand-year-old vampire Alisa Perne battles a new race of immortals: the Telar. The Telar are a challenging threat. But Alisa is hungry for blood--and thirsty for revenge.