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The Necromancers no longer need Valkyrie to be their Death Bringer, and that's a good thing. The catch? They don't need her any more because they've found their Death Bringer already, the person who will dissolve the doors between life and death. And that's a very, very bad thing ...
At the end of BLOOD RIVER Clearwater is in trouble on board the wagon-train while Cadillac heads West. Caught up in double treachery Roz and Steve together pretend loyalty to the Federation. While Mutes mount a dranmatic raid on the train, Mr Snow is worrying about the whereabouts of Steve, Cadillac and Clearwater and decides to seek them out at the trading post. An elaborate plot sees Steve joining Cadillac to destroy the strongest Mute clan. Meanwhile the Iron Masters are determined to settle their score with the Mutes and increase their landholding. Having convened a meeting with the Summoners, Mr Snow raises a tidal wave and aborts the iron master' plan; sweeping their boats inland and breaking up the battle. Though Steve feaars for Clearwater's safety and appeals to Mr Snoe to intervene, the answer in severe. Steve and Clearwater must go back and face their destiny.
Donna Troy is a hero. She fought alongside friends, led the Titans into battle, and buried more friends in the line of duty than she cares to remember. She’s strong, she’s brave, she’s one of the fiercest warriors on the planet...and she’s the Batman Who Laughs’ next target for infection! Spinning out of the events of The Batman Who Laughs and Batman/Superman comes the story of a hero who is done with bringing peace to a world that cannot be trusted with it. A woman who’s past has been her greatest adversary, and whose newly awakened dark side is ready to burn it all down and forge a new destiny. No more peace. Only...Deathbringer!
Fight the Beasts. Fear the magic! Taladon the Swift has returned! But to Tom's horror, his father is a ghost. To save Taladon, Tom must battle the Ghost Beasts and collect the pieces of the shattered Amulet of Avantia. First is Nixa the Death Bringer. Will her deadly disguises lure Tom to his death?
PJ Carpenter senses something odd in the rhythm of the terror world. For weeks, the veteran CIA paramilitary officer has been raising alarms that al Qaeda is up to something. The terror group has been unusually quiet. More troubling is the fact that its most lethal commander, a man known only as Mumeet-the Bringer of Death-has gone completely off the radar. But by the time US intelligence realizes that Carpenter's instincts are on the mark, it may be too late. Pressured into action by its recently-named new leader, al Qaeda is already well on its way to a dramatic return to jihad operations. And Carpenter's nemesis Mumeet will lead the first attack under the new strategy; one that will strike at the heart of the US homeland and two paragons of American culture. With little else to go on, Carpenter is sent to Cairo to hunt down two mysterious men. As he travels from Egypt and on to South America gathering bits of intelligence, it becomes clear he is chasing Mumeet, and the terrorist is already inside the United States. Now Carpenter and the US government are running out of time to uncover the plot and stop the Bringer of Death before he unleashes the most devastating attacks on US soil since 2001.
The dead come back to life and attack the living in a final battle for control of the earth in this nonstop tour-de-force from an exciting new talent. "Bryan Smith serves up a feast of good old-fashioned horror."--Brian Keene ("City of the Dead"). Original.
When this cop is on duty, his brass only carries weight where Lightness and Darkness are concerned . . .
As Hawkman struggles to protect London from the devastation of a new threat, the answer he seeks resides in his past life-the only question is, which one? Rocketing across the cosmos in his newly recovered spaceship, Carter Hall is en route to the next stop on his adventure through time and space. Locked within the ship's memory banks is the truth behind Carter Hall's reincarnation ability, as well as his connection to the Deathbringers-giant, winged beings of immeasurable power on their way to destroy Earth! Collects Hawkman #7-12.
Skulduggery is gone. All our hopes rest with Valkyrie. The world's weight is on her shoulders, and its fate is in her hands.
For generations, the kingdom of Arten has stood alone against the ancient dark mage Mercer, a man no longer bound by time. But when King Wern is kidnapped, Queen Arin will risk everything to get him back. Lynden Trenadin is chosen to join the ranks of the elite Queen's Champions both for her prowess as a warrior and her remarkable resemblance to the queen. She has spent her life battling at Arten's borders, but now she must defend the queen with her life as they journey to their enemy's castle. When the tide of battle goes against them, Lynden unleashes a magical power she didn't know she possessed. Even though she saved hundreds of warriors, Lynden is forced to flee in shame for her use of forbidden magic. Now on the run, Lynden must raise a rebellion to free her country from the tyranny of the enemy she thought she'd destroyed. A band of loyalists and an enclave of ancient mages aid her in her efforts, but with a dark mage bent on her destruction, Lynden must discover a way to harness her new magic before it is too late.