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The design and analysis of efficient data structures has long been recognized as a key component of the Computer Science curriculum. Goodrich, Tomassia and Goldwasser's approach to this classic topic is based on the object-oriented paradigm as the framework of choice for the design of data structures. For each ADT presented in the text, the authors provide an associated Java interface. Concrete data structures realizing the ADTs are provided as Java classes implementing the interfaces. The Java code implementing fundamental data structures in this book is organized in a single Java package, net.datastructures. This package forms a coherent library of data structures and algorithms in Java specifically designed for educational purposes in a way that is complimentary with the Java Collections Framework.
About The Book: Bruno Preiss presents readers with a modern, object-oriented perspective for looking at data structures and algorithms, clearly showing how to use polymorphism and inheritance, and including fragments from working and tested programs. The book uses a single class hierarchy as a framework to present all of the data structures. This framework clearly shows the relationships between data structures and illustrates how polymorphism and inheritance can be used effectively.
Software -- Software Engineering.
Create sound software designs with data structures that use modern object-oriented design patterns! Author Bruno Preiss presents the fundamentals of data structures and algorithms from a modern, object-oriented perspective. The text promotes object-oriented design using Java and illustrates the use of the latest object-oriented design patterns. Virtually all the data structures are discussed in the context of a single class hierarchy. This framework clearly shows the relationships between data structures and illustrates how polymorphism and inheritance can be used effectively. Key Features of the Text * All data structures are presented using a common framework. This shows the relationship between the data structures and how they are implemented. * Object-oriented design patterns are used to demonstrate how a good design fits together and transcends the problem at hand. * A single Java software design is used throughout the text to provide a better understanding of the operation of complicated data structures. * Just-in-time presentation of mathematical analysis techniques introduces students to mathematical concepts as needed. Visit the Text's Web Site A comprehensive web site is available for users of the text at www.wiley.com/college/preiss. The site includes: * The Web Book (a hypertext version of the complete book) * Links to the Java Source Code (all the program examples from the text) * Opus5 Package (a Java package comprised of all the source code from the text) * Documentation (source code documentation) * Demo Applets (various Java applets that illustrate data structures and algorithms from the text) * Archive (JAR format archive of the source code from the text) * Front Matter (table of contents and preface) * Solutions Manual (password required) * Errata
Though your application serves its purpose, it might not be a high performer. Learn techniques to accurately predict code efficiency, easily dismiss inefficient solutions, and improve the performance of your application. Key Features Explains in detail different algorithms and data structures with sample problems and Java implementations where appropriate Includes interesting tips and tricks that enable you to efficiently use algorithms and data structures Covers over 20 topics using 15 practical activities and exercises Book Description Learning about data structures and algorithms gives you a better insight on how to solve common programming problems. Most of the problems faced everyday by programmers have been solved, tried, and tested. By knowing how these solutions work, you can ensure that you choose the right tool when you face these problems. This book teaches you tools that you can use to build efficient applications. It starts with an introduction to algorithms and big O notation, later explains bubble, merge, quicksort, and other popular programming patterns. You’ll also learn about data structures such as binary trees, hash tables, and graphs. The book progresses to advanced concepts, such as algorithm design paradigms and graph theory. By the end of the book, you will know how to correctly implement common algorithms and data structures within your applications. What you will learn Understand some of the fundamental concepts behind key algorithms Express space and time complexities using Big O notation. Correctly implement classic sorting algorithms such as merge and quicksort Correctly implement basic and complex data structures Learn about different algorithm design paradigms, such as greedy, divide and conquer, and dynamic programming Apply powerful string matching techniques and optimize your application logic Master graph representations and learn about different graph algorithms Who this book is for If you want to better understand common data structures and algorithms by following code examples in Java and improve your application efficiency, then this is the book for you. It helps to have basic knowledge of Java, mathematics and object-oriented programming techniques.
If you’re a student studying computer science or a software developer preparing for technical interviews, this practical book will help you learn and review some of the most important ideas in software engineering—data structures and algorithms—in a way that’s clearer, more concise, and more engaging than other materials. By emphasizing practical knowledge and skills over theory, author Allen Downey shows you how to use data structures to implement efficient algorithms, and then analyze and measure their performance. You’ll explore the important classes in the Java collections framework (JCF), how they’re implemented, and how they’re expected to perform. Each chapter presents hands-on exercises supported by test code online. Use data structures such as lists and maps, and understand how they work Build an application that reads Wikipedia pages, parses the contents, and navigates the resulting data tree Analyze code to predict how fast it will run and how much memory it will require Write classes that implement the Map interface, using a hash table and binary search tree Build a simple web search engine with a crawler, an indexer that stores web page contents, and a retriever that returns user query results Other books by Allen Downey include Think Java, Think Python, Think Stats, and Think Bayes.
An abundance of unique, interesting examples, use of the Unified Modeling Language throughout, and the newest Java 1.5 features characterize this text. Drake provides a concise and engaging introduction to Java and object-oriented programming, assuming familiarity with the basic control structures of Java or C and only a pre-calculus level of mathematics.
Based on the authors' market leading data structures books in Java and C++, this book offers a comprehensive, definitive introduction to data structures in Python by authoritative authors. Data Structures and Algorithms in Python is the first authoritative object-oriented book available for Python data structures. Designed to provide a comprehensive introduction to data structures and algorithms, including their design, analysis, and implementation, the text will maintain the same general structure as Data Structures and Algorithms in Java and Data Structures and Algorithms in C++. Begins by discussing Python's conceptually simple syntax, which allows for a greater focus on concepts. Employs a consistent object-oriented viewpoint throughout the text. Presents each data structure using ADTs and their respective implementations and introduces important design patterns as a means to organize those implementations into classes, methods, and objects. Provides a thorough discussion on the analysis and design of fundamental data structures. Includes many helpful Python code examples, with source code provided on the website. Uses illustrations to present data structures and algorithms, as well as their analysis, in a clear, visual manner. Provides hundreds of exercises that promote creativity, help readers learn how to think like programmers, and reinforce important concepts. Contains many Python-code and pseudo-code fragments, and hundreds of exercises, which are divided into roughly 40% reinforcement exercises, 40% creativity exercises, and 20% programming projects.
Cay Horstmann offers readers an effective means for mastering computing concepts and developing strong design skills. This book introduces object-oriented fundamentals critical to designing software and shows how to implement design techniques. The author's clear, hands-on presentation and outstanding writing style help readers to better understand the material.· A Crash Course in Java· The Object-Oriented Design Process· Guidelines for Class Design· Interface Types and Polymorphism· Patterns and GUI Programming· Inheritance and Abstract Classes· The Java Object Model· Frameworks· Multithreading· More Design Patterns