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Imagine the work of a young designer for whom concept and humor are more important than the glossy aesthetics of mainstream periodicals and design annuals and for whom the message trumps the media, and you begin to get an idea of the refreshingly smart and thought-provoking work of Daniel Eatock. Rejecting the widely held opinion that work made without a client is "art" and work for hire is "design," Eatock challenges both categories by purposely blurring the distinction. Whether he is solving traditional client problems or those of his own choosing, Eatock’s work responds to personal fascinations and the pure desire to invent, discover, and present. The first monograph on this unconventional practitioner, "Daniel Eatock Imprint" is as unconventional as the artist himself. While utilizing and embracing the expectations of a traditional monograph, the London-based designer also challenges and subverts them, presenting works based on connections and associations through color, composition, titles, material, and format rather than in chronological or hierarchical order. Constantly oscillating between art and graphic design, this book is full of Eatock’s astute observations and eccentric obsessions.
The felt-tip pen artworks of Daniel Eatock.
In recent years, postcards have become so much more than a tacky holiday greeting. Graphic designers, illustrators, and advertisers are seizing the postcard and repurposing it with quirky new designs that give a new twist to a classic format. Postcard is a showcase of the most exciting postcard designs and postcard-related projects, includinghandmade artworks, limited-edition sets and books, commercial promo cards, high-tech postcards, and interactive online projects that successfully link the virtual with the physical world. Designed and compiled by international design studio FL@33, the book features more than 100 artists, illustrators, photographers, designers, and studios/collectives from around the world, with emerging talents sitting alongside established artists. The book includes a collector's set of 20 specially commissioned postcards from some of the biggest names in the business.
Groundbreaking and comprizing articles by expert contributors, this volume provides a comprehensive treatment of VLFSs and their relationship with the sea, marine habitats, the pollution of costal waters and tidal and natural current flow. It looks in-depth at: VLFS and the colonization of ocean space with their appearance in the waters off developed coastal cities wave properties, which is essential for estimating the loading on the VLFS as well as for modelling structure-fluid interactions hydroelastic and structural analysis of VLFS at an overall level and the cell level the analysis and design of breakwaters simulation models to understand the actual flow of water through the VLFS and to determine the drift forces for the mooring systems anti-corrosion and maintenance systems new research and developments, with emphasis on the Mega-Float, a 1 km long floating test runway. Well-illustrated with photographs, drawings, equations for mathematical modelling and analysis and extensively referenced, Very Large Floating Structures is ideal for professionals, academics and students of civil and structural engineering.
Until now, information on the dynamic loading of structures has been widely scattered. No other book has examined the different types of loading in a comprehensive and systematic manner, and looked at their signficance in the design process. The book begins with a survey of the probabilistic background to all forms of loads, which is particularly important to dynamic loads, and then looks at the main types in turn: wind, earthquake, wave, blast and impact loading. The relevant code provisions (Eurocode and UBC American) are detailed and a number of examples are used to illustrate the principles. A final section covers the analysis for dynamic loading, drawing out the concepts underlying the treatment of all dynamic loads, and the corresponding modelling techniques. Throughout there is a focus on the modelling of structures, rather than on classical structural dynamics.
This book presents cutting-edge research on innovative system interfaces, highlighting both lifecycle development and human–technology interaction, especially in virtual, augmented and mixed reality systems. It describes advanced methodologies and tools for evaluating and improving interface usability, and discusses new models, case studies and good practices. The book addresses the human, hardware, and software factors in the process of developing interfaces for optimizing total system performance, while minimizing costs. It also highlights the forces currently shaping the nature of computing and systems, such as the importance of portability and technologies for reducing power requirements; the need for better assimilation of computation in the environment; and solutions to promote computer and system accessibility for people with special needs. Based on the AHFE 2020 Virtual Conference on Human Factors and Systems Interaction, held on July 16–20, 2020, the book offers a timely survey and a practice-oriented guide for systems interface users and developers alike.
Where does learning begin and how is it sustained and stored in the brain? For musicians, these questions are at the very core of their creative lives. Cognitive and neuroscience have flung wide the doors of our understanding, but bridging the gap between research data and music-making requires a unique immersion in both worlds. Lynn Helding presents a symphony of discoveries that illuminate how musicians can optimize their mental wellbeing and cognitive abilities. She addresses common brain myths, motor learning research and the concept of deliberate practice, the values of instructional feedback, technology’s role in attention disorders, the challenges of parenting young musicians, performance anxiety and its solutions, and the emerging importance of music as a social justice issue. More than an exploration of the brain, The Musician’s Mind is an inspiring call for artists to promote the cultivation of emotion and empathy as cornerstones of a civilized society. No matter your instrument or level of musical ability, this book will reveal to you a new dynamic appreciation for the mind’s creative power.
This comprehensive overview of recent American graphic design, draws examples from avant-garde and mainstream typefaces; expression of corporate identity through logos, society's image of the design profession; and publications, from underground fanzines to multimedia projects.
Rafael Goldchain's 'I Am My Family' is a family album of traditional portrait photographs with an unconventional twist - the only subject is Goldchain himself. In an elaborate process involving genealogical research, the use of make-up, hair styling, costume, and props, Goldchain transforms himself into his ancestors.
This book discusses the latest advances in the broadly defined field of advanced manufacturing and process control. It reports on cutting-edge strategies for sustainable production and product life cycle management, and on a variety of people-centered issues in the design, operation and management of manufacturing systems and processes. Further, it presents digital modeling systems and additive manufacturing technologies, including advanced applications for different purposes, and discusses in detail the implementation of and challenges imposed by 3D printing technologies. Based on three AHFE 2020 Conferences (the AHFE 2020 Virtual Conference on Human Aspects of Advanced Manufacturing, the AHFE 2020 Virtual Conference on Advanced Production Management and Process Control and the AHFE 2020 Virtual Conference on Additive Manufacturing, Modeling Systems and 3D Prototyping, the book merges ergonomics research, design applications, and up-to-date analyses of various engineering processes. It brings together experimental studies, theoretical methods and best practices, highlights future trends and suggests directions for further technological developments and the improved integration of technologies and humans in the manufacturing industry.