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During an alarming experience in the Paris catacombs, Ben Oris, a rational and pragmatic med student from Philadelphia, gets cut by an old bone. His companion Laurette, a public health student from Haiti, worries an evil curse now runs through him. Ben scoffs at the idea--he simply has a wound that won't heal--and back home he returns to his studies. But when people close to him start dying from a grisly illness and a dark priest pursues him, his skepticism wavers and his despair grows, especially when he discovers the true origin of the curse. With the help of Laurette, he scrambles to find a cure through Vodou before more of his loved ones fall ill. But first, he must battle the mysterious priest who's bent on vengeance and determined to have Ben's blood as his own.
When second son Alexander Valentine loses his brother to an assassin's arrow, he discovers that his family protects an ancient secret and reluctantly finds himself at the center of the final battle of a war that was supposed to have ended two thousand years ago. Pursued by the dark minions of an ancient enemy, Alexander flees to the mountain city of Glen Morillian where he discovers that he is the heir to the throne of Ruatha, one of the Seven Isles, but before he can claim the throne he must recover the ancient Thinblade. Seven were forged by the first Sovereign of the Seven Isles and bound to the bloodline of each of the seven Island Kings in exchange for their loyalty to the Old Law. Each sword is as long as a man's arm, as wide as a man's thumb and so thin it can't be seen when viewed from the edge. Thinblade is the story of Alexander's quest to find the ancient sword, claim the throne of Ruatha and raise an army to stand against the enemy that has awoken to claim dominion over all of the Seven Isles.
An enchanting, riotous, and playfully illustrated debut graphic novel following a young goblin trying to save her best friend from the haunted mall—perfect for fans of Steven Universe and Adventure Time. In the eerie town of ‘Allows, some people get to be magical sorceresses, while other people have their spirits trapped in the mall for all ghastly eternity. Then there’s twelve-year-old goblin-witch Beetle, who’s caught in between. She’d rather skip being homeschooled completely and spend time with her best friend, Blob Glost. But the mall is getting boring, and B.G. is cursed to haunt it, tethered there by some unseen force. And now Beetle’s old best friend, Kat, is back in town for a sorcery apprenticeship with her Aunt Hollowbone. Kat is everything Beetle wants to be: beautiful, cool, great at magic, and kind of famous online. Beetle’s quickly being left in the dust. But Kat’s mentor has set her own vile scheme in motion. If Blob Ghost doesn’t escape the mall soon, their afterlife might be coming to a very sticky end. Now, Beetle has less than a week to rescue her best ghost, encourage Kat to stand up for herself, and confront the magic she’s been avoiding for far too long. And hopefully ride a broom without crashing.
Isabel reaches Karth, tormented by the influence of the Wraith Queen, and quickly becomes embroiled in the conflict between the House of Karth and the Reishi Army Regency. Before she can form any meaningful alliance with the Karth family, she must first challenge a dark and sinister power that has kept the Isle of Karth in thrall for millennia.The harsh snows of winter have arrived, stalling open warfare in Fellenden, but Zuhl presses the attack, relying on the power of his dragons to carry the day and dealing a blow to Alexander that is as devastating as it is personal.Abandoned by the love of his life, Alexander wakes among the dragons of Tyr. Bedridden by a grievous injury, he struggles with the limitations of his magic in a desperate effort to help the two people he loves most survive the winter, while also preparing his allies for the coming spring. What he discovers about the true nature of his calling might change everything.
"The Bone Curse is a strong medical thriller—inclusive, skillfully written, and inviting." —Foreword Reviews "Realistic details of Ben's hospital clerkship as he and other med students diagnose patients help ground the story's paranormal elements. ... The novel's strength lies in the author's sensitive commentary on adult responsibilities and mental illness." —Publishers Weekly "A tense, perceptive tale of an investigation into a terrifying threat."—Kirkus Reviews Medicine has no cure for evil... Ben Oris, a rational-minded med student from Philadelphia, gets cut by an old bone while touring the Paris catacombs. His companion Laurette, a public health student from Haiti, senses danger and worries an evil curse now runs through him. Ben scoffs at the idea—he simply has a wound that won’t heal—and back home he returns to his stressful clerkship at the hospital. But when people close to him succumb to a grisly illness and a dark priest pursues him, his skepticism wavers. Could a bone from an 18th century skeleton with a frightening history really cause modern-day disease? With the help of Laurette, he scrambles to find a cure through Vodou before more of his loved ones die. But first, he must battle the mysterious priest who’s bent on vengeance and determined to have Ben’s blood as his own.
A deadly contest. A vaulting ambition. How far will one cyren go to win? Mighty cyrens have ruled the ancient lair of Saddoriel for centuries. A cavernous fortress, a subterranean labyrinth of tunnels and levels, powered by magic and music... From the moment she was born, Roh, the daughter of an infamous criminal, has been despised by her own kind. Restricted to the Lower Sector and forced to work as a common bone cleaner, she has always believed she belongs above: where lies adventure... and power. Opportunity arises in the form of the Queen's Tournament, a treacherous set of trials that could see the victor crowned ruler of the entire lair. Up against the most cunning, dangerous cyrens in all the realms, does Roh stand a chance? A Lair of Bones is the first gripping book in the dark fantasy quartet, Curse of the Cyren Queen.
Raise. Your. Phantom. In a world on the brink of the next Great Dying, no amount of training can prepare us for what is to come. A young heir will raise the most powerful phantom in all of Baiseen. A dangerous High Savant will do anything to control the nine realms. A mysterious and deadly Mar race will steal children into the sea. And a handsome guide with far too many secrets will make me fall in love. My name is Ash. A lowly scribe meant to observe and record. And yet I might be destined to surprise us all... The Amassia series is best enjoyed in order. Reading Order: Book #1 Crown of Bones Book #2 Curse of Shadows
For fans of epic fantasy with adventure and romance, Curse of Shadows reveals a world of unique magic, breathtaking action, and unforgettable love. Amassia teeters on the brink of the next Great Dying. The second sun has returned as our Bone Throwers foresaw--casting the nine realms into war. My name is Ash, and I fell in the battle for Baiseen. But I’m awake now, slowly putting the pieces back together. My Heir has lost his throne. My sailor is gone. And there is an emptiness inside me I can’t explain. Amid the chaos, someone must collect the original twelve whistle bones from all corners of the world. Marcus is named to lead the cause, but with his volatile phantom, he’ll need diplomacy as much as his sword. And we are not the only ones to seek the bones. Yet succeed we must. Because if we don’t, it will be death to all... The Amassia series is best enjoyed in order. Reading Order: Book #1 Crown of Bones Book #2 Curse of Shadows