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Featuring a graphic excellence that makes them a pleasure to solve, these challenging mazes will test the patience and ingenuity of puzzle lovers of all levels of expertise. Find the center of a giant dice cube, reach mid-point of interlocking squares, navigate an ocean of raindrops, and more. Complete solutions are included.
Thirty entertaining, challenging mazes: 3-D constructions, directional arrows, designated stops, and more. From easy "No Brainers" to "Full Brain Overload," which might take hours to solve. Includes "hints section."
Famous German artist and designer offers a fabulous collection of convoluted constructions designed to dazzle the most practiced puzzlist. Includes op art effects, Escher-like illusions, various architectural fabrications, three-dimensional constructs accompanied by solutions for the frustrated beginner and the baffled connoisseur. Solutions. Contents. Captions.
Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.
Keep Your Child Busy With Hours of Super FUN Mazes! A complete maze experience with: - Mazes with colorable characters and illustrations - Fun themes make solving mazes exciting - Increasing difficulty levels - With real world logic: Bring the chicken home, help the family get to the bus, help the dog get to the bone and more. - Improve hand eye coordination, dexterity and muscle memory - With certificate at back of the book! The amazingly fun mazes and activities in this book are designed to provide an enjoyable and fun learning experience for children of all ages from preschool, nursery and even beyond. Solving maze activities can be a crucial yet fun part of your kid's development, they help in nurturing the development of your child's brain, thought processes, problem solving skills, IQ and intelligence by having your child map out the best path to reach the goal in every activity. Constant practice helps nurture the mind and build hand eye coordination, problem solving skills, muscle memory and dexterity. Each maze is lovingly designed with cute characters and illustrations that your child can color in that are sure to keep your kid engaged. Mazes have increasing difficulty to get your child easily started off with the logic of maze solving and progressing to more challenging mazes as your child gets more experience. Real world logic is incorporated in the mazes, examples are: help chicken to the coop and bring the ball to the hoop. Real world logic helps anchor the activities to real life situations and can be experience for your child.
Perfect for sudoku fans—the rules for these 100 logic puzzles are simple, and the math is easy. But the puzzles get harder and harder! Once you match wits with area mazes, you’ll be hooked! Your quest is to navigate a network of rectangles to find a missing value. Just Remember: Area = length × width Use spatial reasoning to find helpful relationships Whole numbers are all you need. You can always get the answer without using fractions! Originally invented for gifted students, area mazes (menseki meiro), have taken all of Japan by storm. Are you a sudoku fanatic? Do you play brain games to stay sharp? Did you love geometry . . . or would you like to finally show it who’s boss? Feed your brain some area mazes—they could be just what you’re craving!
Presents history, trivia, and code-breaking tales in a guide book to the world of secret writing that includes examples of a variety of codes and ciphers.
This one-of-a-kind maze book set in a galaxy far, far away is a fun, interactive way to explore the Star WarsT(TM) universe. Expert maze creator and lifelong Star Wars fan Sean C. Jackson brings the saga to life through more than 30 beautifully illustrated mazes of iconic scenes and locations ranging from the forest moon of Endor to Bespin's Cloud City, the dark side planet of Exegol, Jabba's palace, pod races, clone armies, and much more. Each full-color maze includes notes about the environment and special bonus elements to find hidden along the way. Star Wars fans of all ages will enjoy racing through the corridors of the Death Star, scavenging inside a fallen star destroyer on Jakku, searching the rocky cliffs of Ahch-To, and much more. - EXPLORE A GALAXY FAR, FAR AWAY: Immerse yourself in a brand new way when you explore your favorite Star Wars locations via exciting mazes. - ACCOMPLISH MISSIONS WITH EACH MAZE: Each of the dozens of unique mazes comes with its own mission that's accomplished by finishing the maze, such as "Return to the base to escort the last transport off planet," "Take the smuggler Han Solo back to your ship," and "Locate Jedi Master Yoda in the mysterious swamp." - EXTRA, FINDABLE ITEMS IN EACH MAZE: In addition to the maze itself, each includes other game activities or elements to find. - BEAUTIFULLY ILLUSTRATED AND REPLAYABLE: The gorgeously detailed full color mazes may be solved by pen or pencil, but using a non-writing item to follow the paths leaves the book ready to replay. (c) & TM LUCASFILM LTD. Used Under Authorization.
This volume comprises an imaginative collection of pieces created in tribute to Martin Gardner. Perhaps best known for writing Scientific American's "Mathematical Games" column for years, Gardner used his personal exuberance and fascination with puzzles and magic to entice a wide range of readers into a world of mathematical discovery. This tribute
Are you going cube-crazy? This easy to follow guide has everything you need to know about the Rubik's cube. From simple step-by-step instructions showing how to complete it, to how the cube was invented, plus lots of other cube challenges to test your skills - it's time to get cubing!