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Computer Science Workbench is a monograph series which will provide you with an in-depth working knowledge of current developments in computer technology. Every volume in this series will deal with a topic of importance in computer science and elaborate on how you yourself can build systems related to the main theme. You will be able to develop a variety of systems, including computer software tools, computer graphics, computer animation, database management systems, and computer-aided design and manufacturing systems. Computer Science Workbench represents an important new contribution in the field of practical computer technology. T08iyasu L. Kunii PREFACE The primary aim of this book is to present a coherent and self-contained de scription of recent advances in three-dimensional object recognition from range images. Three-dimensional object recognition concerns recognition and localiza tion of objects of interest in a scene from input images. This problem is one of both theoretical and practical importance. On the theoretical side, it is an ideal vehicle for the study of the general area of computer vision since it deals with several important issues encountered in computer vision-for example, issues such as feature extraction, acquisition, representation and proper use of knowl edge, employment of efficient control strategies, coupling numerical and symbolic computations, and parallel implementation of algorithms. On the practical side, it has a wide range of applications in areas such as robot vision, autonomous navigation, automated inspection of industrial parts, and automated assembly.
This book contains 15 reviewed papers selected from among those presented at the 4th Vision Interface Conference in Halifax, Canada 14 - 18 May 1990. The papers are grouped into three sections which deal with parallel architectures and neural networks, algorithms for analysis and processing, and systems and applications.
This is a collection of papers on the recent research in Artificial Intelligence in Australia and the Asian region. It contains papers on the theory and practice of AI. Topics dealt with include logic, artificial neural nets, knowledge representation, computer vision, robotics, expert systems and the application of AI in many areas.
The II international workshop on "Data Analysis in Astronomy" was intended to provide an overview on the state of the art and the trend in data analy sis and image processing in the context of their applications in Astronomy. The need for the organization of a second workshop in this subject derived from the steady. growing and development in the field and from the increasing cross-interaction between methods, technology and applications in Astronomy. The book is organized in four main sections: - Data Analysis Methodologies - Data Handling and Systems dedicated to Large Experiments - Parallel Processing - New Developments The topics which have been selected cover some of the main fields in data analysis in Astronomy. Methods that provide a major contribution to the physical interpretation of the data have been considered. Attention has been devoted to the description of the data analysis and handling organization in very large experiments. A review of the current major satellite and ground based experiments has been included. At the end of the book the following 'Panel Discussions' are included: - Data Analysis Trend in Optical and Radio Astronomy - Data Analysis Trend in X and Gamma Astronomy - Problems and Solutions in the Design of Very Large Experiments - Trend on Parallel Processing Algorithms These contributions in a sense summarize the 'live' reaction of the audience to the various topics.
This book summarizes the results of our modeling-from-reality (MFR) project which took place over the last decade or so. The goal of this project is to develop techniques for modeling real objects and/or environments into geometric and photometric models through computer vision techniques. By developing such techniques, time consuming modeling process, currently un dertaken by human programmers, can be (semi-)automatically performed, and, as a result, we can drastically shorten the developing time of such virtual reality systems, reduce their developing cost, and widen their application areas. Originally, we began to develop geometric modeling techniques that acquire shape information of objects/environments for object recognition. Soon, this effort evolved into an independent modeling project, virtual-reality modeling, with the inclusion of photometric modeling aspects that acquire appearance information, such as color, texture, and smoothness. Over the course of this development, it became apparent that environmental modeling techniques were necessary when applying our techniques to mixed realities that seamlessly combine generated virtual models with other real/virtual images. The material in his book covers these aspects of development.
This book contains papers presented at the Noblesse Workshop on Non-linear model based image analysis held in Glasgow, 1-3 July 1998. Current models have mainly been developed for image coding purposes. They are rather simple and far away from being optimal and do not contribute to more complex tasks like those needed in image databases. This book meets the challenging tasks in multimedia applications by discussing new sophisticated model-based schemes for a high-level description of images and image sequences. Novel results are covered in the papers presented in this book, opening new potential fields of application like the support for building databases in multimedia applications, image archiving and image sequence coding, including such topics as:- 3D Image Models; Image/Video Restoration; Segmentation and Object Oriented Coding; Colour Image Processing; Database Retrieval; Image Models; Video Pre- and Post processing.
This book constitutes the refereed proceedings of the 7th International Conference on Computer Analysis of Images and Patterns, CAIP '97, held in Kiel, Germany, in September 1997. The volume presents 92 revised papers selected during a double-blind reviewing process from a total of 150 high-quality submissions. The papers are organized in topical sections on pattern analysis, object recognition and tracking, invariants, applications, shape, texture analysis, motion calibration, low-level processing, structure from motion, stereo and correspondence, segmentation and grouping, mathematical morphology, pose estimation, and face analysis.