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CorelDraw 2019 Training Book ----------------------------------------------------------------------------------------------------------------------------------- CorelDraw is introduced from the beginning, step by step, with lots of exercises. Easy learning by doing! Using this graphics program is almost playful, because this book is not a collection of material, but a training book, proven and developed from numerous computer courses.----------------------------------------------------------------------------------------------------------------------------------- Printed in full color. With many pictures and illustrations. ----------------------------------------------------------------------------------------------------------------------------------- From the content: ----------------------------------------------------------------------------------------------------------------------------------- - Drawing tools: pen, brush, eraser, spray can, polyline ... ----------------------------------------------------------------------------------------------------------------------------------- - Tools such as grids and guides for precise drawing ----------------------------------------------------------------------------------------------------------------------------------- - Set colors and fillings, fill patterns ... ----------------------------------------------------------------------------------------------------------------------------------- - Effects for graphics such as extruding, wrapping, fading, etc. ----------------------------------------------------------------------------------------------------------------------------------- - Install pictures and clip art .... ----------------------------------------------------------------------------------------------------------------------------------- - Quantity text and graphic text ... ----------------------------------------------------------------------------------------------------------------------------------- - Create business cards, leaflets, brochures, graphics ... ----------------------------------------------------------------------------------------------------------------------------------- With lots of exercises, the material is explained step by step, to be understood on your PC. ----------------------------------------------------------------------------------------------------------------------------------- Of course, a lot can be looked up on the Internet today, but beginners usually do not know what is possible with a graphics program and therefore do not even come up with the idea of looking for it, here the book takes the reader by the hand and shows exercise for exercise the possibilities and drawing techniques. ----------------------------------------------------------------------------------------------------------------------------------- After completing your studies, you can not only draw private DVD stickers or birthday invitations, but also design professional applications, e.g. company logos or advertising posters, for the latter our Built-Up Volume is recommended as an addition. ----------------------------------------------------------------------------------------------------------------------------------- We have three books on almost every version of CorelDRAW: a training book for the CorelDRAW graphics drawing program, a training book for the Corel Photo-Paint photo program (for photo editing) included in the CorelDRAW Suite, and a Built-Up Volume for both with more sophisticated exercises and techniques.
Build-Up Volume for CorelDRAW 2019 and Photo-Paint 2019 as well as CorelDraw Home & Student 2019 --------------------------------------------------------------------------------------------------------------------------------------------------CorelDRAW is a suite of advanced features for professional graphics editing. It is usually necessary to prepare photos in Photo-Paint (select images or cut objects with masks) and then in CorelDRAW with text and vector elements (clip art, company logos, etc.) combine. --------------------------------------------------------------------------------------------------------------------------------------------------These basic techniques have been described in detail and with many exercises in the two volumes on CorelDRAW and Corel Photo-Paint. Here in the progress band, these techniques are deepened by more rigorous exercises and some tricks for professional working and other possibilities supplemented. --------------------------------------------------------------------------------------------------------------------------------------------------Numerous exercises integrated in the book. --------------------------------------------------------------------------------------------------------------------------------------------------From the content: ---------------------------------------------------------------------------------------------------------------------------------------------------Basics: color design, font selection, project planning. -Drawing techniques: Curves and node editing for own projects, clip art search, insert, draw, company logos, leaflets, Various backgrounds with frames, transparency effects, ...-Complicate projects with grouping and combining, design with Designing frames or graphic elements, company logos, font selection, effects, color composition, useful information about color palettes and reproducibility, converting into universal formats. ---------------------------------------------------------------------------------------------------------------------------------------------------Advertising sheets or posters: separate templates, header, page splitting, paragraph text and styles, pictures search and text flow for image printing, preparation, file sharing, printing settings in Corel, exporting, file sharing, internet: transport media, converting to standard formats, converting to internet format HTML or jpg, creating web pages with graphics and hyperlinks. ---------------------------------------------------------------------------------------------------------------------------------------------------Other Corel effects: Interactive Cover, PowerClip, Acceleration Blending, Interactive Extrude, Combine Various Effects, Copy Effects, or Clone Image Editing: cropping in Photo-Paint using multiple mask tools, creating a movie, loading image spray cans, creating your own, loading fillers, or creating your own. --------------------------------------------------------------------------------------------------------------------------------------------------With this book series, you can learn the knowledge of graphics professionals' step by step. Of course, you can also use that to digitize and archive just your private photo collection or create your own business cards. Also, as a supplement and extension after a Corel course. --------------------------------------------------------------------------------------------------------------------------------------------------Completely colored printed !!!
One of HTML5’s most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In Core HTML5 Canvas, best-selling author David Geary presents a code-fueled, no-nonsense deep dive into that API, covering everything you need to know to implement rich and consistent web applications that run on a wide variety of operating systems and devices. Succinctly and clearly written, this book examines dozens of real-world uses of the Canvas API, such as interactively drawing and manipulating shapes, saving and restoring the drawing surface to temporarily draw shapes and text, and implementing text controls. You’ll see how to keep your applications responsive with web workers when you filter images, how to implement smooth animations, and how to create layered, 3D scrolling backgrounds with parallax. In addition, you’ll see how to implement video games with extensive coverage of sprites, physics, collision detection, and the implementation of a game engine and an industrial-strength pinball game. The book concludes by showing you how to implement Canvas-based controls that you can use in any HTML5 application and how to use Canvas on mobile devices, including iOS5. This authoritative Canvas reference covers The canvas element—using it with other HTML elements, handling events, printing a canvas, and using offscreen canvases Shapes—drawing, dragging, erasing, and editing lines, arcs, circles, curves, and polygons; using shadows, gradients, and patterns Text—drawing, positioning, setting font properties; building text controls Images—drawing, scaling, clipping, processing, and animating Animations—creating smooth, efficient, and portable animations Sprites—implementing animated objects that have painters and behaviors Physics—modeling physical systems (falling bodies, pendulums, and projectiles), and implementing tweening for nonlinear motion and animation Collision detection—advanced techniques, clearly explained Game development—all aspects of game development, such as time-based motion and high score support, implemented in a game engine Custom controls—infrastructure for implementing custom controls; implementing progress bars, sliders, and an image panner Mobile applications—fitting Canvas apps on a mobile screen, using media queries, handling touch events, and specifying iOS5 artifacts, such as app icons Throughout the book, Geary discusses high-quality, reusable code to help professional developers learn everything they really need to know, with no unnecessary verbiage. All of the book’s code and live demonstrations of key techniques are available at corehtml5canvas.com.
CorelDraw 2019 Training Book ----------------------------------------------------------------------------------------------------------------------------------- CorelDraw is introduced from the beginning, step by step, with lots of exercises. Easy learning by doing! Using this graphics program is almost playful, because this book is not a collection of material, but a training book, proven and developed from numerous computer courses. ----------------------------------------------------------------------------------------------------------------------------------------- Printed in full color. With many pictures and illustrations. ----------------------------------------------------------------------------------------------------------------------------------------- From the content: ----------------------------------------------------------------------------------------------------------------------------------------- - Drawing tools: pen, brush, eraser, spray can, polyline ... ----------------------------------------------------------------------------------------------------------------------------------------- - Tools such as grids and guides for precise drawing ----------------------------------------------------------------------------------------------------------------------------------------- - Set colors and fillings, fill patterns ... ----------------------------------------------------------------------------------------------------------------------------------------- - Effects for graphics such as extruding, wrapping, fading, etc. ----------------------------------------------------------------------------------------------------------------------------------------- - Install pictures and clip art .... ----------------------------------------------------------------------------------------------------------------------------------------- - Quantity text and graphic text ... ----------------------------------------------------------------------------------------------------------------------------------------- - Create business cards, leaflets, brochures, graphics ... ----------------------------------------------------------------------------------------------------------------------------------------- With lots of exercises, the material is explained step by step, to be understood on your PC. ----------------------------------------------------------------------------------------------------------------------------------------- Of course, a lot can be looked up on the Internet today, but beginners usually do not know what is possible with a graphics program and therefore do not even come up with the idea of looking for it, here the book takes the reader by the hand and shows exercise for exercise the possibilities and drawing techniques. ----------------------------------------------------------------------------------------------------------------------------------------- After completing your studies, you can not only draw private DVD stickers or birthday invitations, but also design professional applications, e.g. company logos or advertising posters, for the latter our Built-Up Volume is recommended as an addition. ----------------------------------------------------------------------------------------------------------------------------------------- We have three books on almost every version of CorelDRAW: a training book for the CorelDRAW graphics drawing program, a training book for the Corel Photo-Paint photo program (for photo editing) included in the CorelDRAW Suite, and a Built-Up Volume for both with more sophisticated exercises and techniques.
This guide is a step-by-step training manual for learning a very versatile and useful Graphic package namely CorelDRAW Graphics Suite X8.The book begins with the basics of CorelDRAW in Chapter 1 and 2. Chapter 3 explains the making of basic drawing, as well as the artistic media tools.Chapter 4 covers advanced drawing to work with basic tools and shapes such as grouping, ungrouping, aligning and distribute objects.Chapter 5 and 6 explain Paragraph text editing, artistic text and its formatting.Chapter 7 deals with Layers and Symbols.Chapter 8 and 9 describe the Outline tool and Fill tool. These tools are useful for giving different artistic impact to the graphic objects.Chapter 10 enables you to deal with Interactive tools and the way CorelDRAW Graphics Suite X8 manages them.Chapter 11 explains the power of editing and manipulating images with ease. Chapter 12 deals with page layout and last Chapter deals with printing and publishing a document.The notable features of this training guide are:Detailed exposition of basic and advanced tools available in this graphics package.Step-by-step description of various commands and managing long documents.Different types of text styles are described using different methods. Importing and Exporting of graphic documents are explained in detail.
The FabLearn Fellows share inspirational ideas from their learning spaces, assessment strategies and recommended projects across a broad range of age levels. Illustrated with color photos of real student work, the Fellows take you on a tour of the future of learning, where children make sense of the world by making things that matter.
Better posters mean better research. Distilling over a decade of experience from the popular Better Posters blog, Zen Faulkes will help you create a clear and informative conference poster that delivers maximum impact. Academics have used posters to share research for more than five decades, and tens of thousands of posters are presented at conferences every year. Despite the popularity of the format, no in-depth guide has been available on how to create and deliver compelling conference posters. From over-long titles, tiny text and swarms of logos, to bad font choices, chaotic colour schemes and blurry images – it’s easy to leave viewers confused about your poster’s message. The solution is Better Posters: a comprehensive guide to everything you need to know – from writing a title and submitting an abstract, to designing the poster and finally presenting it in the poster session. Your conference poster will be one of your first research outputs, and the poster session is your first introduction to a professional community. Making a great poster develops the skills to create publications, reports, outreach and teaching materials throughout your career. This book also has material for conference organizers on how to make a better poster session for their attendees.
Change is difficult but essential—Esther Derby offers seven guidelines for change by attraction, an approach that draws people into the process so that instead of resisting change, they embrace it. Even if you don't have change management in your job description, your job involves change. Change is a given as modern organizations respond to market and technology advances, make improvements, and evolve practices to meet new challenges. This is not a simple process on any level. Often, there is no indisputable right answer, and responding requires trial and error, learning and unlearning. Whatever you choose to do, it will interact with existing policies and structures in unpredictable ways. And there is, quite simply, a natural human resistance to being told to change. Rather than creating more rigorous preconceived plans or imposing change by decree, agile software developer turned organizational change expert Esther Derby offers change by attraction, an approach that is adaptive and responsive and engages people in learning, evolving, and owning the new way. She presents a set of seven heuristics—guides to problem-solving—that empower people to achieve outcomes within broad constraints using their personal ingenuity and creativity. When you work by attraction, you give space and support for people to feel the loss that comes with change and help them see what is valuable about the future you propose. Resistance fades because people feel there is nothing to push against—only something they want to move toward. Derby's approach clears the fog to provide a new way forward that honors people and creates safety for change.
This is a guidebook for those who want to use computational experiments to support their work in algorithm design and analysis. Numerous case studies and examples show how to apply these concepts. All the necessary concepts in computer architecture and data analysis are covered so that the book can be used by anyone who has taken a course or two in data structures and algorithms.
Current theories of visual change detection emphasize the importance of conscious attention to detect unexpected changes in the visual environment. However, an increasing body of studies shows that the human brain is capable of detecting even small visual changes, especially if such changes violate non-conscious probabilistic expectations based on repeating experiences. In other words, our brain automatically represents statistical regularities of our visual environmental. Since the discovery of the auditory mismatch negativity (MMN) event-related potential (ERP) component, the majority of research in the field has focused on auditory deviance detection. Such automatic change detection mechanisms operate in the visual modality too, as indicated by the visual mismatch negativity (vMMN) brain potential to rare changes. VMMN is typically elicited by stimuli with infrequent (deviant) features embedded in a stream of frequent (standard) stimuli, outside the focus of attention. In this research topic we aim to present vMMN as a prediction error signal. Predictive coding theories account for phenomena such as mismatch negativity and repetition suppression, and place them in a broader context of a general theory of cortical responses. A wide range of vMMN studies has been presented in this Research Topic. Twelve articles address roughly four general sub-themes including attention, language, face processing, and psychiatric disorders. Additionally, four articles focused on particular subjects such as the oblique effect, object formation, and development and time-frequency analysis of vMMN. Furthermore, a review paper presented vMMN in a hierarchical predictive coding framework. Each paper in this Research Topic is a valuable contribution to the field of automatic visual change detection and deepens our understanding of the short term plasticity underlying predictive processes of visual perceptual learning.