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Whether they are learning to speak, write or perform a sporting activity, young children learn physical skills naturally by imitating those around them and they often learn to read words through repetition and association. These are the same approaches to learning that this book, 'Copy, Play and Learn Guitar the Easy, Fun Way for Young People' uses in teaching children how to learn to play the guitar and read and interpret music. Based on songs designed to engage and appeal to young people, this book aims to develop musicianship, note reading, fine motor skills and encourages children to recognise and play recurring rhythmic and melodic patterns in varying harmonic settings as they piece together an evolving story based on a boy, his friends and family. For the teacher, finger dexterity exercises of both hands are isolated and drilled and for the student, these are turned into real songs. By observing and imitating a visually logical pattern of notes as demonstrated by their teacher, a young person can confidently play the easy and fun pieces to a vibrant backing track. The child develops the ability to process and interpret pitch and rhythm as they play the guitar!
When trainers use games, learners win big. As a trainer interested in game design, you know that games are more effective than lectures. You've seen firsthand how immersive games hold learners' interest, helping them explore new skills and experience different points of view. But how do you become the Milton Bradley of learning games? Play to Learn is here to help. This book bridges the gap between instructional design and game design; it's written to grow your game literacy and strengthen crucial game design skills. Experts Sharon Boller and Karl Kapp share real examples of in-person and online games, and offer an online game for you to try as you read. They walk you through evaluating entertainment and learning games, so you can apply the best to your own designs. Play to Learn will also show you how to: Link game design to your business needs and learning objectives. Test your prototype and refine your design. Deploy your game to motivated and excited learners. So don't just play around. Think big, design well, and use Play to Learn as your guide.
Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters - and what better way to learn than by making games. Each chapter in this book presents hands-on, practical projects ranging from "Hello, World" to building a full dungeon crawler game. With this book, you'll learn game development skills applicable to other engines, including Unity and Unreal. Rust is an exciting programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters. With Rust, you have a shiny new playground where your game ideas can flourish. Each chapter in this book presents hands-on, practical projects that take you on a journey from "Hello, World" to building a full dungeon crawler game. Start by setting up Rust and getting comfortable with your development environment. Learn the language basics with practical examples as you make your own version of Flappy Bird. Discover what it takes to randomly generate dungeons and populate them with monsters as you build a complete dungeon crawl game. Run game systems concurrently for high-performance and fast game-play, while retaining the ability to debug your program. Unleash your creativity with magical items, tougher monsters, and intricate dungeon design. Add layered graphics and polish your game with style. What You Need: A computer running Windows 10, Linux, or Mac OS X.A text editor, such as Visual Studio Code.A video card and drivers capable of running OpenGL 3.2.
Educator, parent, and toddler approved--200+ fun, educational toddler activities to establish key learning skills at each developmental milestone. When you play with your toddler they learn essential skills that they don't learn alone. That's why former teacher turned stay-at-home mom, Angela Thayer, filled The Play & Learn Toddler Activities Book with more than 200 toddler activities specifically meant for you and your little one to play and learn together. With toddler activities that reinforce critical skills for each stage of learning, your toddler will learn to make connections, solve problems, and practice language skills while spending meaningful time with you. The Play & Learn Toddler Activities Book includes: An overview of toddler development to help you determine your child's level of readiness for particular toddler activities Over 200 fun toddler activities for children ages 12 months to 3 years, divided by learning category and complete with materials lists, activity times, prep times, and messiness ratings Activity classification icons to quickly identify which type of learning is associated with each of the toddler activities From making bubble wrap art to growing a garden in a bag, The Play & Learn Toddler Activities Book will provide hours of educational fun that both you and your toddler will enjoy.
The full eBook version of Bert Weedon's Play in a Day in fixed-layout format. Play in a Day remains the world's most successful guitar tutor. It is as much a legend as the stars who've learnt from it - Eric Clapton, Mike Oldfield, Paul McCartney, Steve Hillage, George Harrison, John Lennon, Sting, Brian May, Pete Townshend and dozens more. Play in a Day is easy to use, inexpensive and can help to turn you into a legendary performer too.
No matter what you have tried so far, there is a better way. There is a better way to practice so you lower your scores and have more fun. The better way means learning to go beyond your comfort zone on the range so you are in your comfort zone on the course. The better way means combining the mental and physical aspects of golf to create habits of excellence. Practice to Learn, Play to Win uses the latest research in brain science to supercharge your golf. The better way to golf starts with great practice and ends with great scores.
"We loved the book. The information was well paced and concise enough not to overwhelm. Any beginner would definitely benefit from having this book, and it's a great reminder for those who might have forgotten details or are looking for them.” -- Nimal De Silva, The Music Garage (Singapore) "Plenty of detail that goes into posture, hand position, thumb position, etc. The notation and strumming is really good here because it builds up in stages. In a lesson, you can introduce it in this way piece by piece and not overwhelm the student." -- Michael Hanna, Grade 8 RS.Guitar - Larne Guitar School (N.Ireland) Learn to Play Guitar is comprehensive and clear with over 180 photographic examples, illustrations and purpose made diagrams. This guitar book includes 42 downloadable mp3 tracks of full band demo and backing track with the guitar removed for you to play over. Learn to Play Guitar bridges the gaps explaining guitar techniques that can be taken for granted by more experienced guitar players. Melodies: To get you straight into playing music, numbers have been added underneath guitar tablature to assist with the rhythm. Later on, the rhythmical aspect of conventional music notation is covered so you can use it in conjunction with tablature. Rhythm Guitar: Changing between chords and strumming are presented as separate subjects initially, so that you can develop coordination in each hand independently. They are then brought together starting basic and getting more advanced until there is a rhythm guitar musical piece to play. Music theory: The major scale, minor scale, major and minor pentatonic scales and basic major and minor chord construction are explained in terms of the fret-board and reinforced by musical pieces in various styles to make the learning process practical and enjoyable. What else?: Fret-board layout, power chords, barre chords, how to string a guitar, how to practise guitar, palm muting and basic lead guitar techniques. Please Note: The eBook includes musical pieces so is not suitable for smaller screens. "This top value eBook and MP3 package covers a wide range topics essential for all guitarists. Over 100 pages with plenty of information and solid advice that a player can dip into as needed. Evans does not gloss over the often neglected area of reading notation for rhythm. There are many examples to practice (melodies and rhythm patterns) with the backing tracks. I was especially interested in the final section of exercises to keep your body guitar-ready. A very useful tool to help you progress with your guitar playing." -- Hedley Timbs BA(Mus), Grad.Dip. Teaching (New Zealand) "Awesome. Well laid out, easy to look at and there is the supplemental material to top it off. The theory may get tedious for some, it's hard to not teach theory but most people seem to have an aversion to it, the idea of discipline I think." -- Gernot Schlegel, Professional Guitarist & Teacher (Canada) "There’s two ways of learning the guitar – the first is two learn enough of the basics to fly towards playing your favourite songs competently, and the second is to intensively gain an understanding of the instrument by forming a solid foundation through taking your time with it in the early stages. The book titled “Learn to play Guitar” by Gareth Evans is of the latter approach. Through reading and learning from this book, players can discover a deep, extensive and in-depth approach to the technique, theory and everything else related to being a good beginner guitarist. Newcomers can learn positive and productive exercises to train their body to better play the guitar (not just their fingers) and across the 120 or so pages within, it’s clear that the writer has put a lot of time into figuring out the right approach for starters to take when adjusting to the standard 6-string. Would recommend this for anyone who is looking to get a really solid grip on how to play the guitar, and also to tutors who are looking at ways to improve their own tutoring abilities." -- Logan Ellis, Mgr. Spiderhands Productions Ltd (New Zealand) "Learn to play Guitar is an ideal companion to support the beginner on their new found musical journey. Highly recommended." -- Liam Cain, BMus (hons) Professional Guitarist (UK)
An introduction to STEAM topics (science, technology, engineering, arts, and math) for preschoolers with fun, interactive, easy-to-follow, step-by-step activities.
If you once played guitar and have always wanted to pick it up again, this is the book for you. Jody Fisher's friendly, step-by-step method will reintroduce you to concepts and techniques you used to know and take you further down the road of guitar proficiency. Part 1 will reacquaint you with the guitar itself and how to take care of it. All the basic chord forms and strumming patterns are covered in Part 2, including barre chords and other moveable chords. Part 3 will remind you how to read standard music notation in an easy, fun-to-use way. Part 4 will remind you of all the ideas and tricks for improvising that you once knew and give you the tools you need to rise to a new level. By the time you finish this book, you'll not only be up to your old guitar tricks, you'll be better than ever!
Delightful games and activities that use place-value blocks to give children practice in composing and decomposing numbers, skip counting, comparing numbers, and more.