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The Voronoi diagram of a set of sites is a partition of the plane into regions, one to each site, such that the region of each site contains all points of the plane that are closer to this site than to the other ones. Such partitions are of great importance to computer science and many other fields. The challenge is to compute Voronoi diagrams quickly. The problem is that their structure depends on the notion of distance and the sort of site. In this book the author proposes a unifying approach by introducing abstract Voronoi diagrams. These are based on the concept of bisecting curves, which are required to have some simple properties that are actually possessed by most bisectors of concrete Voronoi diagrams. Abstract Voronoi diagrams can be computed efficiently and there exists a worst-case efficient algorithm of divide-and-conquer type that applies to all abstract Voronoi diagrams satisfying a certain constraint. The author shows that this constraint is fulfilled by the concrete diagrams based on large classes of metrics in the plane.
Computational geometry emerged from the field of algorithms design and anal ysis in the late 1970s. It has grown into a recognized discipline with its own journals, conferences, and a large community of active researchers. The suc cess of the field as a research discipline can on the one hand be explained from the beauty of the problems studied and the solutions obtained, and, on the other hand, by the many application domains--computer graphics, geographic in formation systems (GIS), robotics, and others-in which geometric algorithms play a fundamental role. For many geometric problems the early algorithmic solutions were either slow or difficult to understand and implement. In recent years a number of new algorithmic techniques have been developed that improved and simplified many of the previous approaches. In this textbook we have tried to make these modem algorithmic solutions accessible to a large audience. The book has been written as a textbook for a course in computational geometry, but it can also be used for self-study.
Voronoi diagrams partition space according to the influence certain sites exert on their environment. Since the 17th century, such structures play an important role in many areas like Astronomy, Physics, Chemistry, Biology, Ecology, Economics, Mathematics and Computer Science. They help to describe zones of political influence, to determine the hospital nearest to an accident site, to compute collision-free paths for mobile robots, to reconstruct curves and surfaces from sample points, to refine triangular meshes, and to design location strategies for competing markets.This unique book offers a state-of-the-art view of Voronoi diagrams and their structure, and it provides efficient algorithms towards their computation.Readers with an entry-level background in algorithms can enjoy a guided tour of gently increasing difficulty through a fascinating area. Lecturers might find this volume a welcome source for their courses on computational geometry. Experts are offered a broader view, including many alternative solutions, and up-to-date references to the existing literature; they might benefit in their own research or application development.
This book presents the proceedings of the 10th International Conference on Fundamentals of Computation Theory, FCT '95, held in Dresden, Germany in August 1995. The volume contains five invited lectures and 32 revised papers carefully selected for presentation at FCT '95. A broad spectrum of theoretical computer science is covered; among topics addressed are algorithms and data structures, automata and formal languages, categories and types, computability and complexity, computational logics, computational geometry, systems specification, learning theory, parallelism and concurrency, rewriting and high-level replacement systems, and semantics.
This book constitutes the refereed proceedings of the 24th International Symposium on Algorithms and Computation, ISAAC 2013, held in Hong Kong, China in December 2013. The 67 revised full papers presented together with 2 invited talks were carefully reviewed and selected from 177 submissions for inclusion in the book. The focus of the volume in on the following topics: computation geometry, pattern matching, computational complexity, internet and social network algorithms, graph theory and algorithms, scheduling algorithms, fixed-parameter tractable algorithms, algorithms and data structures, algorithmic game theory, approximation algorithms and network algorithms.
This book constitutes the refereed proceedings of the 25th International Symposium on Algorithms and Computation, ISAAC 2014, held in Jeonju, Korea, in December 2014. The 60 revised full papers presented together with 2 invited talks were carefully reviewed and selected from 171 submissions for inclusion in the book. The focus of the volume in on the following topics: computational geometry, combinatorial optimization, graph algorithms: enumeration, matching and assignment, data structures and algorithms, fixed-parameter tractable algorithms, scheduling algorithms, computational complexity, computational complexity, approximation algorithms, graph theory and algorithms, online and approximation algorithms, and network and scheduling algorithms.
This volume contains the 74 contributed papers and abstracts of 4 of the 5 invited talks presented at the 10th Annual European Symposium on Algorithms (ESA 2002), held at the University of Rome “La Sapienza”, Rome, Italy, 17-21 September, 2002. For the ?rst time, ESA had two tracks, with separate program committees, which dealt respectively with: – the design and mathematical analysis of algorithms (the “Design and An- ysis” track); – real-world applications, engineering and experimental analysis of algorithms (the “Engineering and Applications” track). Previous ESAs were held in Bad Honnef, Germany (1993); Utrecht, The Neth- lands (1994); Corfu, Greece (1995); Barcelona, Spain (1996); Graz, Austria (1997); Venice, Italy (1998); Prague, Czech Republic (1999); Saarbruc ̈ ken, Ger- ? many (2000), and Arhus, Denmark (2001). The predecessor to the Engineering and Applications track of ESA was the Annual Workshop on Algorithm En- neering (WAE). Previous WAEs were held in Venice, Italy (1997), Saarbruc ̈ ken, ? Germany (1998), London, UK (1999), Saarbru ̈cken, Germany (2000), and Arhus, Denmark (2001). The proceedings of the previous ESAs were published as Springer LNCS volumes 726, 855, 979, 1284, 1461, 1643, 1879, and 2161. The proceedings of WAEs from 1999 onwards were published as Springer LNCS volumes 1668, 1982, and 2161.
This two-volume set of LNCS 7965 and LNCS 7966 constitutes the refereed proceedings of the 40th International Colloquium on Automata, Languages and Programming, ICALP 2013, held in Riga, Latvia, in July 2013. The total of 124 revised full papers presented were carefully reviewed and selected from 422 submissions. They are organized in three tracks focussing on algorithms, complexity and games; logic, semantics, automata and theory of programming; and foundations of networked computation.
This book constitutes the refereed proceedings of the 11th Annual European Symposium on Algorithms, ESA 2003, held in Budapest, Hungary, in September 2003. The 66 revised full papers presented were carefully reviewed and selected from 165 submissions. The scope of the papers spans the entire range of algorithmics from design and mathematical analysis issues to real-world applications, engineering, and experimental analysis of algorithms.