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Developing educational software requires thinking, problematizing, representing, modeling, implementing and analyzing pedagogical objectives and issues, as well as conceptual models and software architectures. Computer scientists face the difficulty of understanding the particular issues and phenomena to be taken into account in educational software projects and of avoiding a naïve technocentered perspective. On the other hand, actors with backgrounds in human or social sciences face the difficulty of understanding software design and implementation issues, and how computer scientists engage in these tasks. Tchounikine argues that these difficulties cannot be solved by building a kind of “general theory” or “general engineering methodology” to be adopted by all actors for all projects: educational software projects may correspond to very different realities, and may be conducted within very different perspectives and with very different matters of concern. Thus the issue of understanding each others’ perspectives and elaborating some common ground is to be considered in context, within the considered project or perspective. To this end, he provides the reader with a framework and means for actively taking into account the relationships between pedagogical settings and software, and for working together in a multidisciplinary way to develop educational software. His book is for actors engaged in research or development projects which require inventing, designing, adapting, implementing or analyzing educational software. The core audience is Master’s and PhD students, researchers and engineers from computer science or human and social sciences (e.g., education, psychology, pedagogy, philosophy, communications or sociology) interested in the issues raised by educational software design and analysis and in the variety of perspectives that may be adopted.
This textbook presents an algorithmic approach to mathematical analysis, with a focus on modelling and on the applications of analysis. Fully integrating mathematical software into the text as an important component of analysis, the book makes thorough use of examples and explanations using MATLAB, Maple, and Java applets. Mathematical theory is described alongside the basic concepts and methods of numerical analysis, supported by computer experiments and programming exercises, and an extensive use of figure illustrations. Features: thoroughly describes the essential concepts of analysis; provides summaries and exercises in each chapter, as well as computer experiments; discusses important applications and advanced topics; presents tools from vector and matrix algebra in the appendices, together with further information on continuity; includes definitions, propositions and examples throughout the text; supplementary software can be downloaded from the book’s webpage.
This proceedings consists of selected papers presented at the International Conference on Computer Science and Technology (CST2016), which was successfully held in Shenzhen, China during January 8-10, 2016.CST2016 covered a wide range of fundamental studies, technical innovations and industrial applications in 7 areas, namely Computer Systems, Computer Network, Security, Databases and Information Systems, Artificial Intelligence and Multimedia, Theory and Software Engineering and Computer Applications.CST 2016 aims to provide a forum for researchers, engineers, and students in the area of computer science and technology. It features unique mixed various topics in computer science and technology including big data, system architecture, hardware and applications. CST 2016 attracted more than 300 submissions. Among them, only 142 papers were accepted in to the conference after a stringent peer review process.
Section 1 Agile development Section 2 Agile design Section 3 The payroll case study Section 4 Packaging the payroll system Section 5 The weather station case study Section 6 The ETS case study
Software is the essential enabling means for science and the new economy. It helps us to create a more reliable, flexible and robust society. But software often falls short of our expectations. Current methodologies, tools, and techniques remain expensive and are not yet sufficiently reliable, while many promising approaches have proved to be no more than case-by-case oriented methods. This book contains extensively reviewed papers from the thirteenth International Conference on New Trends in software Methodology, Tools and Techniques (SoMeT_14), held in Langkawi, Malaysia, in September 2014. The conference provides an opportunity for scholars from the international research community to discuss and share research experiences of new software methodologies and techniques, and the contributions presented here address issues ranging from research practices and techniques and methodologies to proposing and reporting solutions for global world business. The emphasis has been on human-centric software methodologies, end-user development techniques and emotional reasoning, for an optimally harmonized performance between the design tool and the user. Topics covered include the handling of cognitive issues in software development to adapt it to the user's mental state and intelligent software design in software utilizing new aspects on conceptual ontology and semantics reflected on knowledge base system models. This book provides an opportunity for the software science community to show where we are today and where the future may take us.
This book is the proceedings of Third International Conference on Computational Science, Engineering and Information Technology (CCSEIT-2013) that was held in Konya, Turkey, on June 7-9. CCSEIT-2013 provided an excellent international forum for sharing knowledge and results in theory, methodology and applications of computational science, engineering and information technology. This book contains research results, projects, survey work and industrial experiences representing significant advances in the field. The different contributions collected in this book cover five main areas: algorithms, data structures and applications; wireless and mobile networks; computer networks and communications; natural language processing and information theory; cryptography and information security.
This book gathers the proceedings of the Sixth International Conference on Computational Science and Technology 2019 (ICCST2019), held in Kota Kinabalu, Malaysia, on 29–30 August 2019. The respective contributions offer practitioners and researchers a range of new computational techniques and solutions, identify emerging issues, and outline future research directions, while also showing them how to apply the latest large-scale, high-performance computational methods.
"This 10-volume compilation of authoritative, research-based articles contributed by thousands of researchers and experts from all over the world emphasized modern issues and the presentation of potential opportunities, prospective solutions, and future directions in the field of information science and technology"--Provided by publisher.
The use of mathematical methods in the development of software is essential when reliable systems are sought; in particular they are now strongly recommended by the official norms adopted in the production of critical software. Program Verification is the area of computer science that studies mathematical methods for checking that a program conforms to its specification. This text is a self-contained introduction to program verification using logic-based methods, presented in the broader context of formal methods for software engineering. The idea of specifying the behaviour of individual software components by attaching contracts to them is now a widely followed approach in program development, which has given rise notably to the development of a number of behavioural interface specification languages and program verification tools. A foundation for the static verification of programs based on contract-annotated routines is laid out in the book. These can be independently verified, which provides a modular approach to the verification of software. The text assumes only basic knowledge of standard mathematical concepts that should be familiar to any computer science student. It includes a self-contained introduction to propositional logic and first-order reasoning with theories, followed by a study of program verification that combines theoretical and practical aspects - from a program logic (a variant of Hoare logic for programs containing user-provided annotations) to the use of a realistic tool for the verification of C programs (annotated using the ACSL specification language), through the generation of verification conditions and the static verification of runtime errors.
This book is based on the research papers presented in the 3rd Computer Science On-line Conference 2014 (CSOC 2014). The conference is intended to provide an international forum for discussions on the latest high-quality research results in all areas related to Computer Science. The topics addressed are the theoretical aspects and applications of Artificial Intelligences, Computer Science, Informatics and Software Engineering. The authors provide new approaches and methods to real-world problems, and in particular, exploratory research that describes novel approaches in their field. Particular emphasis is laid on modern trends in selected fields of interest. New algorithms or methods in a variety of fields are also presented. This book is divided into three sections and covers topics including Artificial Intelligence, Computer Science and Software Engineering. Each section consists of new theoretical contributions and applications which can be used for the further development of knowledge of everybody who is looking for new knowledge or new inspiration for further research.