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In the tradition of Pascal and Turbo Pascal, authors Nell Dale and Chip Weems have teamed up with Mark Headington to offer Programming and Problem Solving with C++ for students in the CS1/C101 course. Written in the same style as the successful Pascal books, this text provides an accessible introduction to programming using C++ for beginning students. The first half of the text gives students a solid foundation in top-down programming techniques. The second half builds on this foundation and explains ADTs, the C++ class, encapsulation, information hiding, and object-oriented software development.
This self-readable and student-friendly text provides a strong programming foundation to solve problems with C language through its well-supported structured programming methodology, rich set of operators and data types. It is designed to help students build efficient and compact programs. The book, now in its second edition, is an extended version of Dr. M.T. Somashekara's previous book titled as Programming in C. In addition to two newly introduced chapters on 'Graphics using C' and 'Searching and Sorting', all other chapters of the previous edition have been thoroughly revised and updated. The usage of pseudocodes as a problem-solving tool has been explored throughout the book before providing C programming solutions for the problems, wherever necessary. This book comes with an increased number of examples, programs, review questions, programming exercises and interview questions in each chapter. Appendices, glossary, MCQs with answers and solutions to interview questions are given at the end of the book. The book is eminently suitable for students of Computer Science, Computer Applications, and Information Technology at both undergraduate and postgraduate levels. Assuming no previous knowledge of programming techniques, this book is appropriate for all those students who wish to master the C language as a problem-solving tool for application in their respective disciplines. It even caters to the needs of beginners in computer programming. KEY FEATURES • Introduction to problem-solving tools like algorithms, flow charts and pseudocodes • Systematic approach to teaching C with simple explanation of each concept • Expanded coverage of arrays, structures, pointers and files • Complete explanation of working of each program with emphasis on the core segment of the program, supported by a large number of solved programs and programming exercises in each chapter NEW TO THE SECOND EDITION • Points-wise summary at the end of each chapter • MCQs with Answers • Interview Questions with Solutions • Pseudocodes for all the problems solved using programs • Two new chapters on 'Graphics using C' and 'Searching and Sorting’ • Additional review questions and programming exercises
"Introduction to Computational Science" was developed over a period of two years at the University of Utah Department of Computer Science in conjunction with the U.S. Department of Energy-funded Undergraduate Computation in Engineering Science (UCES) program. Each chapter begins by introducing a problem and then guiding the student through its solution. The computational techniques needed to solve the problem are developed as necassary, making the motivation for learning the computing alwasy apparent. Each chapter will introduce a single problem that will be used to motivate a single computing concept. The notes currently consist of 15 chapters. The first seven chapters deal with Maple and the last eight with C. The textbook will contain 20 to 30 chapters covering a similar mix of concepts at a finer level of detail.
@CATEGORY = Programming Languages (CC00)@TITLE = Programming and Problem Solving with Delphi@AUTHOR = Mitchell C. KermanProgramming and Problem Solving with Delphi teaches beginners how to program using Delphi, and assumes no prior programming experience. Throughout, it emphasizes sound problem solving and programming skills, and is designed with numerous screen shots to demonstrate this visual language. The book includes a CD-ROM of Delphi 5 so readers have access to the latest features of the language. Delphi is an object Pascal-based language that is widely used in the corporate sector. As a point of comparison, Delphi is a similar language to Visual Basic yet is more robust.This book covers Windows-based programming concepts such as OLE, DDE and ActiveX components. It provides a full chapter on debugging, and includes numerous appendices on the user interface, debugging, Delphi error codes, and more, also making this an excellent language reference.This is the first book designed to teach Delphi programming to those without any programming experience.@ISBN = 0-201-70844-2@MAINCAT = Programming Languages@DATALINE1 = 2002, 560 pages, 8 3/8 x 10 7/8@DATALINE2 = Paper, $45.75k
The fun and simple problem-solving guide that took Japan by storm Ken Watanabe originally wrote Problem Solving 101 for Japanese schoolchildren. His goal was to help shift the focus in Japanese education from memorization to critical thinking, by adapting some of the techniques he had learned as an elite McKinsey consultant. He was amazed to discover that adults were hungry for his fun and easy guide to problem solving and decision making. The book became a surprise Japanese bestseller, with more than 370,000 in print after six months. Now American businesspeople can also use it to master some powerful skills. Watanabe uses sample scenarios to illustrate his techniques, which include logic trees and matrixes. A rock band figures out how to drive up concert attendance. An aspiring animator budgets for a new computer purchase. Students decide which high school they will attend. Illustrated with diagrams and quirky drawings, the book is simple enough for a middleschooler to understand but sophisticated enough for business leaders to apply to their most challenging problems.
A comprehensive introduction to the C programming language - suitable for novice programmers as well as programmers with a knowledge of other programming languages.
Using computers to solve problems and model physical problems has fast become an integral part of undergraduate and graduate education in physics. This 3rd year undergraduate and subsequent graduate course is a supplement to courses in theoretical physics and develops problem-solving techniques using the computer. It makes use of the newest version of Mathematica (3.0) while still remaining compatible with older versions The programs using Mathematica 3.0 and C are written for both PCs and workstations, and the problems, source files, and graphic routines help students gain experience from the very beginning.