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Introduces the fundamentals of computer programming using the BASIC programming language. Includes descriptions and listings of programs designed to amuse and challenge users.
An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.
Coding Activities and Adventures for Kids! Unleash the master coder in your child with this activity-filled guide! Fun coding adventures show kids just how far their imagination can take them. (Did you know coding took us to the moon?!) Complete with simple steps, colorful illustrations, and easy-to-follow screenshots, kids will find the encouragement they need to dive right in and discover the amazing power of coding. You’ll both love how Kids Can Code: Gives kids the confidence to master coding through simple projects that feel like play. Helps young learners get to know some of the most common coding languages—and the many ways they’re used to invent and create—in kid-friendly ways. Makes concepts like plot coordinates and binary code simple (even fun!) to grasp. Boosts computational thinking—tackling large problems by breaking them down into a sequence of smaller, more manageable problems. Gives kids a taste of the many ways coding be used—from music and design to animation and gaming. The activity-based learning in this guide sets kids up for immediate coding success, so they feel like a real programmer. It’s the best way to keep them learning and excited about technology!
Computers are everywhere. Even a smartphone is a mini computer. With digital technologies so prevalent in today's world, it's important for young learners to know how they work. This book introduces kids to the design and function of the hardware and networks that digitally connect us. Utilizing colorful infographics and simple language, this book discusses the history of the first computers, different types of computers, and the important parts that make a computer run. It makes learning about computers easy for young readers, and it will inspire your budding engineers.
Here's an upbeat, productive and educational solution to encouraging children's creativity in the computer age. As kids make everything from crafts to art, they will discover the remarkable versatility of their computers--and the even more remarkable results of combining their own hands-on artistic instincts with computer capabilities. Illustrations.
'The way things work guidebook' shows you how and why the amazing models you make actually work. Leonard and Mammoth take you through the fundamental principles. Simple explanations make you realize how incredible science really is. From levers and pulleys to pneumatics and robots. A hands-on fully interactive kit plus Pinball Science CD-ROM, a booklet, and activity cards. Construct 12 fantastic working models to bring David Macaulay's remarkable book to life.
The fast, fun way to become a computer whiz! Do you love drawing, writing, or just playing games? Now you can have an even better time doing them on your computer. With the amazing activities in this book, you can become a spy, a newspaper reporter, even a comic book illustrator. And you can do it on any computer. With the click of a mouse and this fun-filled book, you will be able to draw pictures and create graphics, design books and a newspaper, exchange secret codes and write stories with your friends, and more—all without buying any special programs! You can also learn how to: Publish your own newspaper—complete with pictures Print play money (don't try to spend it!) Create mazes, puzzles, and word games Invent all sorts of new computer projects of your own Draw maps for treasure hunts Chat with your friends through circular E-mail And more! So what are you waiting for? Start having more fun with your computer today!
Family Computer Fun: Digital Ideas Using Your Photos, Movies, and Music will give you ideas for dozens of fun projects to enjoy with your family. The book starts with a quick tour of what's needed for the projects in the book, which doubles as a guide to buying a new PC or products to enhance your current one. Projects in the book include creating custom photos albums to share, editing photos to add effects or retouch, uploading home movies to edit and burn to DVDs, sharing video or photos over the Internet, and turning a PC into a home recording studio. Later chapters offer a quick guide to streaming video and audio to a TV and stereo in the living room. The author creates each project with tools that are both affordable and easy-to-use, and finishes with pointers to more advanced software should you want to explore further. Unlike other books on digital media, the activities in Family Computer Fun are designed with the family in mind, with software that anyone can use and projects that will be fun for the entire family to explore together.
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A leading expert in childhood development makes the case for why self-directed learning — "unschooling" — is the best way to get kids to learn. "All kids love learning. Most don't love school. That's a disconnect we've avoided discussing—until this lightning bolt of a book. If you've ever wondered why your curious kid is turning into a sullen slug at school, Peter Gray's Free to Learn has the answer. He also has the antidote." —Lenore Skenazy, author of Free-Range Kids In Free to Learn, developmental psychologist Peter Gray argues that in order to foster children who will thrive in today's constantly changing world, we must entrust them to steer their own learning and development. Drawing on evidence from anthropology, psychology, and history, he demonstrates that free play is the primary means by which children learn to control their lives, solve problems, get along with peers, and become emotionally resilient. A brave, counterintuitive proposal for freeing our children from the shackles of the curiosity-killing institution we call school, Free to Learn suggests that it's time to stop asking what's wrong with our children, and start asking what's wrong with the system. It shows how we can act—both as parents and as members of society—to improve children's lives and to promote their happiness and learning.