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A text for calculus-based physics courses, introducing fundamental physics concepts and featuring exercises designed to help students apply conceptual understanding to quantitative problem solving, with chapter puzzlers, checkpoints, and reviews and summaries.
The classic textbook that builds scientific literacy and logical reasoning ability Principles of Physics, now in its 11th edition, is renowned for teaching students, not just the basic concepts of physics, but also the superior problem-solving skills needed to apply what they have learned. With thematic modules and clear learning objectives, students will never be left asking, “Why am I learning this?” End-of-chapter questions range from the mathematically challenging to the conceptually complex, to truly instill in students a working knowledge of calculus-based physics. This new edition features problems that represent a “best of” selection reaching all the way back to the book’s first publication. The strongest and most interesting questions from all the Principles of Physics editions will challenge and stimulate students as they learn how the world works. Altogether, this user-friendly text is peerless in its ability to help students build scientific literacy and physics skill.
The essential introduction to computational science—now fully updated and expanded Computational science is an exciting new field at the intersection of the sciences, computer science, and mathematics because much scientific investigation now involves computing as well as theory and experiment. This textbook provides students with a versatile and accessible introduction to the subject. It assumes only a background in high school algebra, enables instructors to follow tailored pathways through the material, and is the only textbook of its kind designed specifically for an introductory course in the computational science and engineering curriculum. While the text itself is generic, an accompanying website offers tutorials and files in a variety of software packages. This fully updated and expanded edition features two new chapters on agent-based simulations and modeling with matrices, ten new project modules, and an additional module on diffusion. Besides increased treatment of high-performance computing and its applications, the book also includes additional quick review questions with answers, exercises, and individual and team projects. The only introductory textbook of its kind—now fully updated and expanded Features two new chapters on agent-based simulations and modeling with matrices Increased coverage of high-performance computing and its applications Includes additional modules, review questions, exercises, and projects An online instructor's manual with exercise answers, selected project solutions, and a test bank and solutions (available only to professors) An online illustration package is available to professors
This third edition of the famous introductory physics text has been thoroughly revised and updated. The new edition contains two entirely new chapters: ``Relativity'' as the concluding chapter of the regular version, and ``Particles and the Cosmos'' as the concluding chapter of the extended version. New also are 16 essays, distributed throughout the text, on applications of physics to ``real world'' topics of student interest. Each essay is self-contained and is written by an expert in the topic. The body of the text contains more help in problem-solving and the chapter sections are shorter, making the material more accessible. There are more photos and diagrams than before, including attention-getting chapter-head photos and captions. The number of worked examples has been increased, as has the number of questions, exercises, and problems. In addition, a thread of ideas from relativistic and quantum physics is weaved through the earlier chapters, preparing the way for the later chapters.
This landmark work provides a wide-ranging scholarly consideration of the traditional Asian martial arts. Most of the contributors to the volume are practitioners of the martial arts, and all are keenly aware that these traditions now exist in a transnational context. The book's cutting-edge research includes ethnography and approaches from film, literature, performance, and theater studies. Three central aspects emerge from this book: martial arts as embodied fantasy, as a culturally embedded form of self-cultivation, and as a continuous process of identity formation. Contributors explore several popular and highbrow cultural considerations, including the career of Bruce Lee, Chinese wuxia films, and Don DeLillo's novel Running Dog. Ethnographies explored describe how the social body trains in martial arts and how martial arts are constructed in transnational training. Ultimately, this academic study of martial arts offers a focal point for new understandings of cultural and social beliefs and of practice and agency.
The fourth edition of CMOS Digital Integrated Circuits: Analysis and Design continues the well-established tradition of the earlier editions by offering the most comprehensive coverage of digital CMOS circuit design, as well as addressing state-of-the-art technology issues highlighted by the widespread use of nanometer-scale CMOS technologies. In this latest edition, virtually all chapters have been re-written, the transistor model equations and device parameters have been revised to reflect the sigificant changes that must be taken into account for new technology generations, and the material has been reinforced with up-to-date examples. The broad-ranging coverage of this textbook starts with the fundamentals of CMOS process technology, and continues with MOS transistor models, basic CMOS gates, interconnect effects, dynamic circuits, memory circuits, arithmetic building blocks, clock and I/O circuits, low power design techniques, design for manufacturability and design for testability.