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Graphic novels and comics have launched characters and stories that play a dominant role in contemporary popular culture throughout the world. The extensive revisions in this second edition of Comic Art, Creativity and the Law update the author’s analysis of important changes at the intersection of law and comics, featuring an examination of how recent cases will affect the creative process as applied to comic art.
"Since the publication of its first edition in 2007, "The Pocket Lawyer for Filmmakers" has quickly become one of the best-selling legal guides for independent filmmakers. Now in its second edition, "The Pocket Lawyer for Filmmakers" is used as a textbook in film and law schools across the country, and graces the desks of indie filmmakers and studio executives alike. Backstage Magazine calls it "An [an] excellent, potentially career-saving resource." The book's hands-on, straightforward style demystifies the complex world of contracts and copyrights so critical to the business success of any independent film. Its revolutionary combination of graphics, cross-referencing, and step-by-step explanations have been praised by filmmakers for helping them find the information they need at a glance without having to read the book cover to cover"--
Since the creation of the comic book, cases of legal conflict and confusion have often arisen where concepts such as public domain, unincorporated entities and moral rights are involved. As a result, comics creators are frequently concerned about whether they are protecting themselves. There are many questions and no single place to find the answers--that is, until now. Entertaining as it instructs, this book seeks to provide those answers, examining the legal history of comics and presenting information in a way that is understandable to everyone. While not seeking to provide legal advice, this book presents the legal background in plain English, and looks at the stories behind the cases. Every lawsuit has a story and every case has lessons to be learned. As these lessons are explored, the reader will learn the importance of contracts, the basics of copyright and trademark, the precautions necessary when working with public domain characters and the effects of censorship.
The intersections of law and contemporary culture are vital for comprehending the meaning and significance of law in today’s world. Far from being unsophisticated mass entertainment, comics and graphic fiction both imbue our contemporary culture, and are themselves imbued, with the concerns of law and justice. Accordingly, and spanning a wide variety of approaches and topics from an international array of contributors, Graphic Justice draws comics and graphic fiction into the range of critical resources available to the academic study of law. The first book to do this, Graphic Justice broadens our understanding of law and justice as part of our human world—a world that is inhabited not simply by legal concepts and institutions alone, but also by narratives, stories, fantasies, images, and other cultural articulations of human meaning. Engaging with key legal issues (including copyright, education, legal ethics, biomedical regulation, and legal personhood) and exploring critical issues in criminal justice and perspectives on international rights, law and justice—all through engagement with comics and graphic fiction—the collection showcases the vast breadth of potential that the medium holds. Graphic Justice will be of interest to academics and postgraduate students in: cultural legal studies; law and the image; law, narrative and literature; law and popular culture; cultural criminology; as well as cultural and comics studies more generally.
"A documentary is being filmed. A cell phone rings, playing the "Rocky" theme song. The filmmaker is told she must pay $10,000 to clear the rights to the song. Can this be true? "Eyes on the Prize," the great civil rights documentary, was pulled from circulation because the filmmakers' rights to music and footage had expired. What's going on here? It's the collision of documentary filmmaking and intellectual property law, and it's the inspiration for this new comic book. Follow its heroine Akiko as she films her documentary, and navigates the twists and turns of intellectual property. Why do we have copyrights? What is "fair use"? Bound By Law reaches beyond documentary film to provide a commentary on the most pressing issues facing law, art, property and an increasingly digital world of remixed culture"--
Comic art has finally reached acceptance as a legitimate and important art form in its own right, and is a source of inspiration for musicians, fashion designers, and Hollywood directors. In Comic Art Now, some of its finest exponents are gathered together for the first time in a volume that reveals the diversity and rich talent that abounds in this visually thrilling artform. The book showcases the top contemporary comic artists, whether they are established professionals such as Bryan Talbot, John Cassady, Alex Ross, Sean Phillips, Chris Ware, Mike Mignola, Dave Gibbons, Brendan McCarthy, and Frank Cho, or hot new creators making waves in the industry, like Kaare Andrews, JG Jones, Jason, and Steve McNiven.
What are the implications of comics for law? Tackling this question, On Comics and Legal Aesthetics explores the epistemological dimensions of comics and the way this once-maligned medium can help think about – and reshape – the form of law. Traversing comics, critical, and cultural legal studies, it seeks to enrich the theorisation of comics with a critical aesthetics that expands its value and significance for law, as well as knowledge more generally. It argues that comics’ multimodality – its hybrid structure, which represents a meeting point of text, image, reason, and aesthetics – opens understanding of the limits of law’s rational texts by shifting between multiple frames and modes of presentation. Comics thereby exposes the way all forms of knowledge are shaped out of an unstructured universe, becoming a mask over this chaotic ‘beyond’. This mask of knowing remains haunted – by that which it can never fully capture or represent. Comics thus models knowledge as an infinity of nested frames haunted by the chaos without structure. In such a model, the multiple aspects of law become one region of a vast and bottomless cascade of perspectives – an infinite multiframe that extends far beyond the traditional confines of the comics page, rendering law boundless.
A history of the comic book, in which a noted cartoonist demonstrates the aesthetics and power of the medium
"The dynamic duo behind the popular website LawAndTheMultiverse.com breaks down even the most advanced legal concepts for every self-proclaimed nerd. James Daily and Ryan Davidson--attorneys by day and comic enthusiasts all of the time--have clearly found their vocation, exploring the hypothetical legal ramifications of comic book tropes, characters, and powers down to the most deliciously trivial detail. The Law of Superheroes asks and answers crucial speculative questions about everything from constitutional law and criminal procedure to taxation, intellectual property, and torts, including: Could Superman sue if someone exposed his true identity as Clark Kent? Are members of the Legion of Doom vulnerable to prosecution under RICO? Do the heirs of a superhero who comes back from the dead get to keep their inherited property after their loved one is resurrected? Does it constitute 'cruel and unusual punishment' to sentence an immortal like Apocalypse to life in prison without the possibility of parole? Engaging, accessible, and teaching readers about the law through fun hypotheticals, The Law of Superheroes is a must-have for legal experts, comic nerds, and anyone who will ever be called upon to practice law in the comic multiverse"--Provided by publisher.
One of the 20th c.'s great American artists, Will Eisner pioneered the field of comic arts. In this book her refines the art of graphic storytelling into clear, concise principles that every cartoonist, comic artist, writer, and filmmaker needs to know.