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SET IN THE WORLD OF KEITH LAUMER’S STAR COLONY! You are Gaspar Newlin, a junkloader in the Hillgrove Production Complex who becomes caught between rebel and government forces. You must choose to lead either a group of outlaws or a government security force as the colony ship Omega makes planet-fall to establish a new colony. Your strategies hold the key to survival! COMBAT COMMAND BOOK 6. At the publisher's request, this title is sold without DRM (Digital Rights Management).
Battle’s Triumph I parry the first sword that slashes at me, and as I swing away from it, I manage to cut through the wrist that holds it. A minor victory, since the creature simply switches to another hand, but one that makes me realize these creatures can be beaten. “They bleed!” I shout at the top of my lungs, then steady my feet and swing once more. This time a hideous black head falls to the ground at my feet. My heart pumps loudly now, and my spirits soar. I don’t know what chance I have in this battle, but in some ways I don’t care. No matter what the outcome, to have discovered at last this newfound joy I have, a joy in battle—in fighting for good—is even worth dying for… At the publisher's request, this title is sold without DRM (Digital Rights Management).
Enter the world of Jack Williamson's The Legion of Space, the Legion at War series. The reader's decisions will determine whether Vice Admiral David Ulnar, leader of the Ninth Defense Squadron on the Orion frontier can stop the Ka' slag from overrunning the League of Worlds. Combat Command Book 5. At the publisher's request, this title is sold without DRM (Digital Rights Management).
An all-new role-playing series set in the worlds of favorite authors. In Cut by Emerald readers enter the world of Piers Anthony's Bio of a Space Tyrant as Lt. Commander Emerald Sheller, commander of the toughest soldiers in space. From long-range battles in deep space to bloody hand-to-hand combat, readers' decisive maneuvers hold the key to victory or defeat. Advertising in Locus, Dragon, and Games.
Science fiction constitutes one of the largest and most widely read genres in literature, and this reference provides bibliographical data on some 20,000 science fiction, fantasy, and horror fiction books, as well as nonfiction monographs about the literature. A companion to Reginald's Science Fiction and Fantasy Literature, 1700-1974 (Gale, 1979), the present volume is alphabetically arranged by approximately 10,000 author names. The entry for each individual work includes title, publisher, date and place published, number of pages, hardbound or paperback format, and type of book (novel, anthology, etc.). Where appropriate, entries also provide translation notes, series information, pseudonyms, and remarks on special features (such as celebrity introductions). Includes indexes of titles, series, awards, and "doubles" (for locating volumes containing two novels). Annotation copyright by Book News, Inc., Portland, OR.
Boys' Life is the official youth magazine for the Boy Scouts of America. Published since 1911, it contains a proven mix of news, nature, sports, history, fiction, science, comics, and Scouting.
Publisher's description: "Stay way from non-biblical spiritual disciplines or methods of spiritual formation that are rooted in mysticism such as sontemplative prayer, centering prayer, and the emerging church movement in which they are promoted. Look within the Seventh-day Adventist Church ..." This revised and updated edition provides, in a number of places, additional material and documentation to buttress the message of the book.
A Soldier of Fortune trapped in an alien world! You are Paul Nelson. Once he was a CIA mercenary. Then an operation went bad. Outnumbered. Outgunned. You faced certain death, until the alien spaceship appeared. It wasn't a rescue. Dropped on the distant planet Tran, you and the men of your outfit were told to enslave a medieval culture. Using advanced weaponry and military skills, your unit accomplished its mission . . . then you decided to strike out on your own. Now, with limited firepower and not much ammo, survival is a game you play every day - but can only lose once. COMBAT COMMAND BOOK 7.