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The novel has been voted the best Russian LitRPG release of 2018 and won the first prize at the LitRPG competition held by a leading Russian literary site litnet.com. Read the opening chapters here - magicdomebooks.blogspot.com/2019/01/disgardium-class-threat-by-dan.html Our future. Noncitizens and individuals of low social standing can only find work in one place - the virtual world of Disgardium. And that might mean mining ore; it could just as well mean cleaning pigsties or washing dishes in a tavern, but that's about as glamorous as it gets. Fifteen-year-old schoolboy Alex has dreams of working as a space guide. All he can think about is the stars, but life gets in the way and now his only path to achieving that goal is through the game.
Having emerged from the sandbox into the wide world of Disgardium, Scyth and his friends find themselves under the watchful eye of the preventers. The strongest clans in the world hunt not only Scyth, but also the already discovered 'threat' Crag, a member of the Awoken clan. But this is just one of many problems; the Sleeping God has another impossible quest for them. The old enemy Big Po thirsts for vengeance, and the Nucleus of the Destroying Plague prepares to take cruel revenge against the former Herald...
Read opening chapters here - http: //magicdomebooks.blogspot.com/2019/03/disgardium-apostle-of-gods-by-dan.html Your parents are getting divorced. Now, once you turn sixteen, you'll be doomed to a pitiful existence on the lowest rungs of society. The neighbor girl got plastic surgery for your sake and is levelling fast to impress you. A Sleeping God gave you its power, but now demands absolute loyalty and obedience even in real life. Something called the Destroying Plague wants its Emissary to infect everyone alive and, as luck would have it, that Emissary is you! But the city sees you as its salvation, not a cause of great suffering... Scyth aka Alex is a potential Class-A threat to the whole world of Disgardium. That's how the system classifies imba players with an unfair advantage. However, it is hard to threaten the world while you're stuck levelling up in noob town. It's even harder when all the preventer clans are on the verge of announcing a hunt for you and even your best friends can't be trusted, all while your two patron gods tear you apart from the inside. And now, to make matters worse, your biggest enemy has just become a threat as well.
Book 7 is available for preorder! The Demonic Games (Disgardium Book 7): https: //www.amazon.com/dp/B08VJK7PY3 Scyth and the followers of the Sleeping Gods have lost the Holy War. The new gods, who call themselves the True Gods, celebrate, unaware that the Sleepers have one more temple left. But how long until they find out? After all, Scyth's enemy Mogwai, once the strongest player on the planet, knows about Kharinza. The Supreme Legate of the Destroying Plague thirsts for vengeance and is eager to regain his former positions, becoming stronger every day, while Scyth, deprived of his invulnerability, has lost his former advantages. At the same time, the citizenship tests are approaching, and Cali Bottom turns out not to be quite so welcoming to the Awoken after all. Behemoth demands the impossible of Scyth, and the one thing that can help the Initial of the Sleepers is the Demonic Games...
The armies of the Commonwealth, the Empire and the neutral factions, all the leading players and clans of the preventers, have been summoned under the banners of Nergal the Radiant to the sands of the deadly Lakharian Desert, to wage war against a most terrible enemy of all life itself - Scyth. His supporters include not only mindless wild races, but also nightmarish monsters: the zombie guitarist Infect, the death mage Crawler and one undead warrior by the name of Bomber.
The next book of the series is available for preorder!Enemy of the Inferno (Disgardium Book #8): https: //www.amazon.com/dp/B094DHTJP2 Alex Sheppard flies to the Demonic Games, hoping that he and his friends Malik and Tissa can do the impossible and achieve victory. Almost four hundred players are invited to the Games, the best of the best from all walks of Dis. Champions of the Arena and the Battlefields, gryphon races and pet battles; the very best craftspeople and grand masters of their professions... All of them await the arrival of Scyth the Class-A Threat, who must now prove his worth without his divine abilities to help him.
The body of young paralyzed Luca, a boy killed by cruel bullies, becomes home to an interdimensional traveler. This is the ninety ninth world for this traveler who has spent an entire life in each of his previous worlds. And now he is out of lives, his previous misdeeds leaving him with a negative balance of points and preventing him from reincarnating anew. Once he realizes that he must spend his final life in a poverty-stricken family in a backward world, he awakens the consciousness of the deceased Luca and ends his own physical existence, leaving all his abilities to his heir. One such ability is the use of the Wheel. Every traveler can spend points to spin the Wheel and gain a special talent, a superpower, or... a deadly illness. Luca spins the Wheel and gains the superpower of metamorphosis. Now he can regenerate, recover from deadly wounds and even take on the shape of other beings. The young man takes on the form of the Emperor: to avoid death, help his family and, finally, to bring order to the Empire!
Scyth, known in the Inferno as the tiefling Hakkar, decanus in the worst legion of them all, must gain an audience with Prince Belial to get his hands on the Coals of Hellflame. His friends are also keeping busy: Crag, once more a member of the Awoken, heads to Terrastera to learn how to create a Rift to the Nether; Infect goes digging in the Lakharian Desert; Bomber speeds toward the underwater kingdom of the naga; Crawler strives to be the first in the world to build a magic tower up to five levels; Tissa and Irita focus on growing the clan; and new recruit Hiros must fight against his own demons. In the meantime, the legates of the Destroying Plague gather an undead horde to march on Kharinza...
THIS IS ALTERRA, where you can be the master of your own castle... or a field hand on a farm.And this is Jack, who wants to make his way to a different continent, hidden in the virtual mist.And this is an ancient quest line, buried under new versions of the game.Jack's goal: create his own guild. Buy a ship. And set off on the Great Journey. The journey of his life. The dangerous Gravediggers are not the only ones opposing him. Necromancers from sinister Nightmare, elite alpha-citizens, and relic hunters are only a small fraction of the enemies that the First Player will have to face.In the perilous Wasteland, the drifter Jack finds an abandoned truck, where an old-world game console is hidden. This moment marks the beginning of Jack's path to the lost continent, hidden in the virtual depths of the colossal Alterra. He still isn't aware of the enemies standing in his way. Not only are the guild of Gravediggers and the sinister necromancers of Nightmare against him, but also the secret masters of the game world themselves. The discoveries of ancient quest lines, long buried under new versions of the game, give Jack access to the Dark Service. This is a special branch of character development, which is no longer available in the modern version of the game. Now Jack, the messenger of a great Goddess, possesses a Night Weapon, and is venerated by an entire race of NPCs...Just how will this road end? And it does indeed have an end...
Barliona. A virtual world jam-packed with monsters, battles - and predictably, players. Millions of them come to Barliona, looking forward to the things they can't get in real life: elves and magic, dragons and princesses, and unforgettable combat. The game has become so popular that players now choose to spend months online without returning home. In Barliona, anything goes: you can assault fellow players, level up, become a mythical hero, a wizard or a legendary thief. The only rule that attempted to regulate the game demanded that no player was allowed to feel actual pain. But there's an exception to every rule. For a certain bunch of players, Barliona has become their personal hell. They are criminals sent to Barliona to serve their time. They aren't in it for the dragons' gold or the abundant loot. All they want is to survive the virtual inferno. They face the ultimate survival quest.