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From acclaimed author-illustrator Dan Yaccarino comes an exhilarating adventure—set in a richly imagined alternate future—celebrating autonomy, community, and the power of reading, perfect for fans of The Rock From the Sky. Bix lives with her family in a city where people rarely talk or play together, and no longer read books. Instead, they stare at small portable screens, monitored by giant eyeballs. The Eyes are here to help! With everything. But Bix would like to do things for herself. Running from an Eye, she discovers another world: the City Under the City. There, she befriends a rat who leads her to a library and its treasure trove of books and knowledge. As she explores the abandoned city, she’s thrilled to learn about the people who lived there, with no Eyes. But she misses her family, and decides to head home, where, just maybe, she can help defeat the intrusive Eyes—and show her people how to think for themselves and enjoy each other’s company. Told through Dan Yaccarino’s stunning graphic style, this page-turning picture book/early reader crossover will spark a new appreciation of reading, books, independence, friendship, and family.
A sweeping history of Los Angeles told through the lens of the many marginalized groups—from hobos to taggers—that have used the city’s walls as a channel for communication Graffiti written in storm drain tunnels, on neighborhood walls, and under bridges tells an underground and, until now, untold history of Los Angeles. Drawing on extensive research within the city’s urban landscape, Susan A. Phillips traces the hidden language of marginalized groups over the past century—from the early twentieth-century markings of hobos, soldiers, and Japanese internees to the later inscriptions of surfers, cholos, and punks. Whether describing daredevil kids, bored workers, or clandestine lovers, Phillips profiles the experiences of people who remain underrepresented in conventional histories, revealing the powerful role of graffiti as a venue for cultural expression. Graffiti aficionados might be surprised to learn that the earliest documented graffiti bubble letters appear not in 1970s New York but in 1920s Los Angeles. Or that the negative letterforms first carved at the turn of the century are still spray painted on walls today. With discussions of characters like Leon Ray Livingston (a.k.a. “A-No. 1”), credited with consolidating the entire system of hobo communication in the 1910s, and Kathy Zuckerman, better known as the surf icon “Gidget,” this lavishly illustrated book tells stories of small moments that collectively build into broad statements about power, memory, landscape, and history itself.
Jeremy Dodge knew the Earth would face starvation if it were not for the new science of "aquaculture". With the world's population numbering many billions, only the extra food being cultivated on the bottom of the sea could feed everyone. But, like the rest of the surface-dwellers, Jeremy did not know what a vicious monopoly underwater cultivation had become. That is, until the dreadful moment when he himself was kidnapped and dragged beneath the depths. And there he was to learn that just making his own escape would not be enough - he would have to save mankind from the tyranny of a new race of water-breathing human monsters!
On New Year's Eve in Manhattan, a werewolf attack sparks an epidemic. Each night the victims multiply. The disease spreads. An army grows. As authorities scramble to contain the monsters, they discover that one man is behind them. His name is Demetrius Valenkov. And he has a message for the United States: FIND A CURE. The disease evades an international coalition of top scientists. The president must prepare an unspeakable solution. But one person has picked up Demetrius Valenkov's trail: FBI counterterrorism specialist Brianna Tildascow. Forged by tragedy, training and technology, she's the government's most efficient--and ruthless--manhunter.
A stranded detective tries to solve a murder in a tiny Alaskan town where everyone lives in a single high-rise building, in this gripping debut by an Academy Award–nominated screenwriter. When a local teenager discovers a severed hand and foot washed up on the shore of the small town of Point Mettier, Alaska, Cara Kennedy is on the case. A detective from Anchorage, she has her own motives for investigating the possible murder in this isolated place, which can be accessed only by a tunnel. After a blizzard causes the tunnel to close indefinitely, Cara is stuck among the odd and suspicious residents of the town—all 205 of whom live in the same high-rise building and are as icy as the weather. Cara teams up with Point Mettier police officer Joe Barkowski, but before long the investigation is upended by fearsome gang members from a nearby native village. Haunted by her past, Cara soon discovers that everyone in this town has something to hide. Will she be able to unravel their secrets before she unravels?
Beneath a crimson sun lie wastelands of majestic desolation and cities of cruel splendor, where heroes must battle the horrible monsters and vicious raiders who roam the desert, while in the cities undying sorcerer-kings crush any who dare to oppose them. This is Athas, the unrelenting world of the Dark Sun®; a world shaped by inherently destructive magic, and ruled by intrinsic evil. In such a world, the forces of good—and the heroes who emerge in this unforgiving land—fight not only for themselves, but for life of the world itself. Aric, is a half-elf with a rare natural ability with the psionic discipline known as “the Way.” When Aric is brought into a quest to search for a priceless trove weapons, he would rather keep his head down and live a simple life. But nothing is simple in the city of Nibenay with it reclusive ruler known as the Shadow King. And in a world where metal is the rarest of commodities, Aric’s “way” with metal is an even rarer talent. Enlisted by the Shadow King himself to seek out this cache of metal weaponry, Aric heads into the desert with a treacherous band of adventurers. Allegiances are tested and secrets are uncovered. But sometimes the secrets hidden by the sands of time should remain undiscovered. When Aric and his band uncover an evil perhaps greater than the Shadow King himself, it is a race against time to see who will harness its power.