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Now that the welfare system has been largely dismantled, the fate of America's poor depends on what happens to them in the low-wage labor market. In this timely volume, Katherine S. Newman explores whether the poorest families benefited from the tight labor markets and good economy in the late 1990s. More than a story of the shifting fortunes of the labor market, "Chutes and Ladders" asks probing questions about the motivations of low-wage workers, the dreams they have, and their understanding of the rules of the game.
Slide down chutes and climb up ladders to learn numbers, early math skills, and direction with this board book for little board gamers! Introduce preschoolers to numbers and math skills while fostering a love for timeless board games with this interactive board book based on the classic game of ups and downs. Using pull-tabs on each page and colorful illustrations, Chutes and Ladders: Counting Up and Down cleverly illustrates basic number sequencing. Count up higher and higher as you climb up ladders, then count down as you go down chutes! Pull tabs allow preschoolers to control the action as familiar characters from the board game do good deeds or get into a little mischief as they count along. Preschoolers will be counting and playing Chutes and Ladders in no time with this one-of-a-kind board book. PLAYFUL LEARNING + POP CULTURE BONDING: Parents, grandparents, and other grown-ups can introduce kids to beloved board game Chutes & Ladders. DEVELOP MATH SKILLS: Young learners can practice essential preschool math skills including number identification, counting, and sequencing. LEARN BY DOING: Interactive pull-tab pages create a multi-sensory learning experience. SOCIAL-EMOTIONAL INTELLIGENCE: Learn along as Chutes and Ladders characters climb ladders when making good choices, and slide down chutes after making mischief. COLLECT THEM ALL: Learn essential skills and raise the next generation of fans with PlayPop books including Hasbro Candy Land Book of Colors and Hasbro: Scrabble First Words.
Inspired by Hasbro's classic and ever-popular board game, a favorite for more than 50 years, this must-have collection contains 30 expertly prepared, fantastically illustrated mazes. Full color. Consumable.
At Jewish summer camp, Lila struggles to make friends until she meets a mysterious horse in the nearby woods who helps her develop confidence in this fourth story in the American Horse Tales series. Lila is a young girl attending Jewish summer camp. She doesn't initially connect with the other campers and finds herself alone in the forest, where she encounters Lonny, a beautiful brown horse with white spots on his face. In Lonny, Lila finds a friend who will listen to her problems as she develops the confidence she needs to befriend the other campers. Camp Mah Tovu is part of a series of books written by several authors highlighting the unique relationships between young girls and their horses.
The precursor to the popular game " chutes and ladders, " "Leela" is the ancient Hindu game of life. Play will reveal karmas, concerns, and patterns governing your life.
A Board Game Education is an entertaining and valuable resource for parents, teachers, educators, and anyone who appreciates the fun and entertainment provided by classic, traditional board games. The book provides an informative analysis of how classic board games that everyone has played_and probably owns_are not only great family entertainment but also develop core educational skills that have been proven to lead to academic achievement. Through A Board Game Education readers learn a bit of the fascinating history trivia and little-known facts regarding the most loved board games of all time (i.e., how Monopoly was used by WWII POWs to escape). At the same time, Hinebaugh identifies the distinct educational skills developed by each of these games and explores in detail how the play of these games cultivates such skills. A Board Game Education also provides valuable suggestions about how to modify and vary these classic board games to specifically enhance additional core educational skills and concepts. Who would have thought that Candy Land could be modified into a strategy game and Chutes and Ladders could be used to teach algebraic equations and advanced math.
We all know the basics of punctuation. Or do we? A look at most neighborhood signage tells a different story. Through sloppy usage and low standards on the internet, in email, and now text messages, we have made proper punctuation an endangered species. In Eats, Shoots & Leaves, former editor Lynne Truss dares to say, in her delightfully urbane, witty, and very English way, that it is time to look at our commas and semicolons and see them as the wonderful and necessary things they are. This is a book for people who love punctuation and get upset when it is mishandled. From the invention of the question mark in the time of Charlemagne to George Orwell shunning the semicolon, this lively history makes a powerful case for the preservation of a system of printing conventions that is much too subtle to be mucked about with.
Most examinations of non-citizens in Canada focus on immigrants, people who are citizens-in-waiting, or specific categories of temporary, vulnerable workers. In contrast,Producing and Negotiating Non-Citizenship considers a range of people whose pathway to citizenship is uncertain or non-existent. This includes migrant workers, students, refugee claimants, and people with expired permits, all of whom have limited formal rights to employment, housing, education, and health services. The contributors to this volume present theoretically informed empirical studies of the regulatory, institutional, discursive, and practical terms under which precarious-status non-citizens – those without permanent residence – enter and remain in Canada. They consider the historical and contemporary production of non-citizen precarious status and migrant illegality in Canada, as well as everyday experiences of precarious status among various social groups including youth, denied refugee claimants, and agricultural workers. This timely volume contributes to conceptualizing multiple forms of precarious status non-citizenship as connected through policy and the practices of migrants and the institutional actors they encounter.
Often dismissed as "not serious", the notion of play has nevertheless been at the centre of classical theories of religion and ritual (Huizinga, Caillois, Turner, Staal, etc.). What can be retained of those theories for the contemporary study of religions? Can a study of "play" or "game" bring new perspectives for the study of religions? The book deals with the history of games and their relation to religions, the links between divination and games, the relations between sport and ritual, the pedagogical functions of games in religious education, and the interaction between games, media and religions. Richly illustrated, the book contributes to the study of religions, to ritual, game and media studies, and addresses an academic as well as a general public. Philippe Bornet, Dr. Phil., born in 1977, is Lecturer in the Study of Religion at the Faculty of Lettres of the University of Lausanne, with focus on the history of interrelations between India and Europe. Maya Burger is Professor of Indian Studies and History of Religions at the Faculty of Arts of the University of Lausanne, Department of South Asian Languages and Civilizations.