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From the national bestselling and award-winning author of the Vampire Earth saga comes the first in a fantastic new series.
Murland Kadabra has always dreamed of becoming a great wizard. However, at age 19, the young apprentice has yet to successfully cast a single spell. He has been reduced to grounds keeper of Abra Tower, and has become the laughing stock of the wizarding school. But when the Most High Wizard Kazimir chooses him to be one of the five Champions of the Dragon, Murland's life changes forever.He soon finds himself traveling through the wilds with four unlikely companions, including an alcoholic knight, a gay elf prince, a dwarf with humanism, and an obese ogre. Prophecy dictates that these champions must march west to the shadowy peak of Bad Mountain, where they are destined to do battle with the dreaded dragon of legend, Drak'Noir.But what few people know, is that the prophecy is not altogether true. For it is not five champions who Kazimir chooses, but five fools. They are not meant to defeat the dragon, but to feed her.To change their fate, the Champions of the Dragon must not only overcome their enemies, but also themselves.Champions of the Dragon, Book 1 of Epic Fallacy, is a satirical high-adventure romp through the Fantasy genre in the tradition of Terry Pratchett's Discworld series. From USA Today Bestselling Author Michael James Ploof.
Summoning dragons exacts a price. Can they afford to pay it? Augum, Bridget and Leera are the first to summon dragons in thousands of years. But the ancient spell inflicts an unforeseen side effect-after every casting, it turns them against each other. As the Canterran army plunders their kingdom, Katrina Von Edgeworth uses her siege engine dragon to crush all resistance. The trio, fledglings at fighting in the air, soon find themselves outmatched. Now everything hangs by a thread and Augum, Bridget and Leera must somehow carve a path to victory-without gouging each other's eyes out. Little do they know the enemy is readying a deadly surprise. * * * Champion's Wrath is the grand finale to the Fury of a Rising Dragon series. Also by Sever Bronny: The Arinthian Line series, the epic coming of age adventure that began it all.
Gram lives in the long shadow cast by his father, the late-hero, Dorian Thornbear. Struggling to find his place in a world where politics and wizardry appear to have replaced the need for men of might and main, he must make his own mark. Trapped within the seemingly safe confines of Castle Cameron, Gram faces both love and tragedy. His choices will define not only himself, but serve to remind others of his family’s legacy, and the reason only a fool threatens those a Thornbear protects.
"Duncan the Dragon loves to read--but he keeps accidentally lighting his book on fire. He wants to get to the end of his story, so he tries to find a friend to read to him."--
Filled with heroes and heroines and spanning locales of exotic adventure in a magic-forged world, the Dragonships of Vindras series fully illustrates the mastery of world-building and storytelling that has made Weis and Hickman into the bestselling fantasy co-authors of all time. In Bones of the Dragon, Skylan Ivorson is a sea-raider of the Vindras and eventually becomes the Chief of Chiefs of all Vindras clans, an honor he truly feels he deserves as one who has been blessed by Skoval, the god of war. But sometimes a blessing is a curse in disguise. Skoval and the other ancient gods are under siege from a new generation of gods who are challenging them for the powers of creation... and the only way to stop these brash interlopers lies within the mysterious and hidden Five Bones of the Vektan Dragons. It will be up to the Vindras people, as the dragon-goddess's champions, to undertake the quest to recover all Five. The fate of the Old Gods and the Vindras rests on their recovery--for this is not only a quest to save the world. It is also a quest for redemption. Welcome to the World of Dragonships! At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Matthew is the first human wizard to possess the true heritage of the Illeniels, a secret gift no one fully understands. Alone, he travels to another world, seeking the source of their mysterious enemies. There he will discover the origin of their ancient foe, the mysteries of the past, and possibly the future of humankind. If he can survive long enough. In a land beyond death and suffering, he finds the true source of evil, within the heart of humanity, and their newest creation. In the search for knowledge, some doors, once opened, can never be closed.
Tu'luh the Red has revealed himself and struck the first blow. Though Erik and his friends managed to drive him away, time is running short. The dragon now raises his army in its full strength and is preparing to march upon the Middle Kingdom. With Master Lepkin awakened from his coma, Erik must swiftly resume his training if he is to have any hope of facing the dragon down. All the while, the more Erik learns about the dangers he is challenging, the better he understands that simply defeating Tu'luh is not enough. There is a much greater threat looming on the horizon that threatens to destroy not only the Middle Kingdom, but all of Terramyr. Worse still, Erik learns that joining forces with Tu'luh may be the only way to prevent the end of the world.
Duke's cousin Coco, an elegant French bulldog from Paris, is coming to Barksdale Academy as an exchange student, and Duke is worried about what she will think about his often uncouth friends, the Underdogs; Coco joins Team Awesome for the K-2 exam where the Barksdale teams compete against a rival school, but it turns out that Coco has problems with the athletic events, and it is up to the Underdogs to rescue their school's reputation.