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Through the story of a portrait of a woman in a silk dress, historian Zara Anishanslin embarks on a fascinating journey, exploring and refining debates about the cultural history of the eighteenth-century British Atlantic world. While most scholarship on commodities focuses either on labor and production or on consumption and use, Anishanslin unifies both, examining the worlds of four identifiable people who produced, wore, and represented this object: a London weaver, one of early modern Britain’s few women silk designers, a Philadelphia merchant’s wife, and a New England painter. Blending macro and micro history with nuanced gender analysis, Anishanslin shows how making, buying, and using goods in the British Atlantic created an object-based community that tied its inhabitants together, while also allowing for different views of the Empire. Investigating a range of subjects including self-fashioning, identity, natural history, politics, and trade, Anishanslin makes major contributions both to the study of material culture and to our ongoing conversation about how to write history.
Added title page in colors, with ornamental border.
"Published in conjunction with Christopher Dresser's first comprehensive museum retrospective, organized by Cooper-Hewitt, National Design Museum, then traveling to the Victoria and Albert Museum, this extensively illustrated survey affirms his achievement as the first professional industrial designer - in effect, the inventor of the modern-day career of product designer. Dresser (1837-1904) trained both as a designer and a botanist, deriving his design vocabulary initially from observations of nature. As the first European designer to visit Japan in an official capacity, he made comprehensive study of Japanese art during his four-month visit. The experience confirmed his belief in the supremacy of form over ornament and resulted in designs that were truly radical in relation to contemporary Victorian taste. Dresser was also a pioneer in his vision of industry as a means to spread the tenets of good design, working with over fifty manufacturers in a wide variety of media to produce an astonishing range of reasonably priced, widely available consumer goods." "Seven essays from leading specialists in the field explore the impact of Christopher Dresser's theories and work in the context of his contemporaries such as Pugin, Owen Jones, and Godwin. His achievement is seen in relation to the late industrial revolution and the development of modern design. The 300 illustrations illuminate the vast scope of his output, from Gothic-Revival cast-iron Coalbrookdale hall stands and the stark, geometric forms of James Dixon & Sons silver plate to the experimental and highly innovative shapes and glazes of Linthorpe ceramics. The catalogue also features previously unattributed designs for textiles, wallpaper and glass, and expands the sum of Dresser scholarship into new and illuminating areas."--BOOK JACKET.
Comprehensive survey of the greatest period in the history of British glass
In a world obsessed with the virtual, tangible things are once again making history. Tangible Things invites readers to look closely at the things around them, ordinary things like the food on their plate and extraordinary things like the transit of planets across the sky. It argues that almost any material thing, when examined closely, can be a link between present and past. The authors of this book pulled an astonishing array of materials out of storage--from a pencil manufactured by Henry David Thoreau to a bracelet made from iridescent beetles--in a wide range of Harvard University collections to mount an innovative exhibition alongside a new general education course. The exhibition challenged the rigid distinctions between history, anthropology, science, and the arts. It showed that object-centered inquiry inevitably leads to a questioning of categories within and beyond history. Tangible Things is both an introduction to the range and scope of Harvard's remarkable collections and an invitation to reassess collections of all sorts, including those that reside in the bottom drawers or attics of people's houses. It interrogates the nineteenth-century categories that still divide art museums from science museums and historical collections from anthropological displays and that assume history is made only from written documents. Although it builds on a larger discussion among specialists, it makes its arguments through case studies, hoping to simultaneously entertain and inspire. The twenty case studies take us from the Galapagos Islands to India and from a third-century Egyptian papyrus fragment to a board game based on the twentieth-century comic strip "Dagwood and Blondie." A companion website catalogs the more than two hundred objects in the original exhibition and suggests ways in which the principles outlined in the book might change the way people understand the tangible things that surround them.
Many of the earliest books, particularly those dating back to the 1900s and before, are now extremely scarce and increasingly expensive. We are republishing these classic works in affordable, high quality, modern editions, using the original text and artwork.