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The lovable heroes of Cars—Lightning McQueen, Mater—as well as a cast of new characters race into action in a brand-new movie adventure, Cars 2 World Grand Prix. This fun-filled shrink-wrapped play box provides an easy-to-read retelling of the movie as well as play pieces, stickers and other elements for interactive play. The Cars 2 Grand Prix Garage Book and Play Box offers both entertaining reading and lots of hands-on play. A 24-page paperback book tells the exciting story of Cars 2, while the shaped box itself opens to reveal a garage-like interior containing scene cards of movie settings, stickers, and play pieces. Cars 2 fans can use these components and scenes to act out the story. The box includes 2 sheets of stickers and two sheets of press-out play pieces featuring Lightning McQueen, Mater, and brand-new characters from the movie.
While on a world tour, Lightning McQueen and Mater find themselves in a world of intrigue, thrills, and fast-paced comedic escapades. Kids can be a part of the action with this book that comes with a toy car. When the car is moved across the pages, the motion activates four car sound effects. Full color. Consumable.
Forget the rule book and relive one of the most exciting race series ever with Can-Am 50th Anniversary! The first rule of Can-Am: There are no rules. Or at least damn few rules. The bodywork had to enclose the wheels and there had to be something that loosely resembled a passenger seat--if your passenger was a badly misshapen human or perhaps a lab monkey. Otherwise, set your racing mind free. No limits to engine options or output, no restrictions on aerodynamic aids or body shape. It was as close to unrestricted road racing as racing had ever gotten or would ever get again. And it was fantastic. From its introduction in 1966 to the end of its classic period in 1974, North America's Can-Am series was the most exciting, technologically advanced, and star-studded racing series of the day. Its essentially rules-free formula attracted everyone from crazed backyard engineers to specialists like McLaren, Chaparral, Shadow, and Lola to manufacturers like Ford, Ferrari, Chevrolet, and Porsche. Top drivers including Mario Andretti, Jackie Stewart, Parnelli Jones, Bruce McLaren, Denis Hulme, Dan Gurney, Phil Hill, Mark Donohue, Peter Revson, Jim Hall, Jody Scheckter, Chris Amon, George Follmer and John Surtees competed on tracks across the US and Canada taking time off from Formula One schedules and other duties to drive in Can-Am because the racing and the cars were so exciting. Can-Am 50th Anniversary offers a heavily illustrated look back at what is arguably the greatest race series ever to grace the roadracing circuits of North America. Photographer Pete Biro was Goodyear Tire’s official photographer and followed the series throughout the entire run from 1966-'74. The vast majority of the book’s images are unpublished or long out of circulation. Biro brings his unique perspective and his close relationship with the drivers, team owners, and constructors to bear on the captions while former AutoWeek editor George Levy provides an exciting text reflecting the thrill of Can-Am racing.
Pixar Animation Studios presents The Art of Cars 3, a behind-the-scenes look at the concept art from the latest film in the popular Cars series. Fascinating storyboards, full-color pastels, digital paintings, and more offer a unique perspective into the beloved world of Lightning McQueen and his friends, new and old. With a preface by John Lasseter, foreword by director Brian Fee, and an introduction by production designers Bill Cone and Jay Shuster, The Art of Cars 3 is a scenic road trip through a masterfully animated film. Copyright ©2017 Disney Enterprises, Inc. and Pixar. All rights reserved.
A year out of high school in the early 1950s, New Jersey mechanic Buddy Palumbo falls in love with two things at once: race car driving with its speed and adventure, and his boss' niece, Miss Julie Finzio
Cars is the story of Lightning McQueen, a hot-shot stock car who takes a wrong turn on the way to the most important race in his career. What will he find along the way? The book retells the story from the movie and comes with a removable movie projector with ten picture disks that let readers project colorful images of action scenes from the movie on the wall. The projector also comes with its own built-in reading light, so the book can be read even when the lights are dimmed!
“ In compiling this brief history of Grand Prix racing, along with descriptions of the more successful cars, I have limited myself to the period since World War II as the present day Grand Prix cars are mostly derived from the development and design of the early post war years. Although many ideas were taking shape in the period of the mid-thirties — such as the use of De Dion rear axle layouts, independent front suspension systems and hydraulic brakes — the main interest lay in engine design under a free ruling on capacity. It was not until about 1950 that a renaissance began in chassis design for Grand Prix cars and from then on a great deal of knowledge was gained; enough in fact, to enable roadholding to become a very exact science rather than a hit-and-miss affair. This development in the chassis and the search for improved road holding and higher cornering power was accentuated by the beginning of the era of unsupercharged racing, when power outputs were severely curtailed and speed had to be found by other means ...” (1959 - Denis Jenkinson)
This sensational slot car salute presents a wealth of information on beginning and advanced techniques for collecting, building, tuning, and duplicating the amazing little cars that were at the peak of their popularity in the 1960s and '70s. All the rage among youngsters and adults alike, slot cars and more than 50 track layouts duplicating famous circuts like Daytona. Indy and Monaco, are featured here in photographs that vividly recount the enthusiasm surrounding this popular hobby. Follows Schleicher's popular Racing and Collecting Slot Cars 0-7603-1024-6.