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As the daughter of Zeus and the goddess in charge of ending human lives, Sophie must blend in as a normal teenager and avoid relationships with mortals at all costs.
An immortal without a soul is bad enough. But when his only tether to remaining honorable is his addiction to bone-crushing pain, it makes Blaéz a dangerously loose cannon. A Guardian sworn to protect mortals from supernatural evil, Blaéz straddles the edge of darkness as his needs grow. When a good deed brings him to the doorstep of a female unlike any other, one whose touch ignites emotions long lost in the hellish pits of Tartarus, he's determined not to lose her. She belongs to him. But she's human. Forbidden. And bringing her into his life may just destroy them both.Darci Callahan has given up on love. When a lethally handsome stranger suddenly appears late one night, she finds herself inexplicably drawn to the captivating man with the pale, empty eyes-a man who awakens in her a desire she never believed possible. Except Blaéz brings more than unexpected passion to her life, he brings danger.In this treacherous new world of gods and demons, Darci soon discovers a heart-shattering truth and the twisted games the gods play. Caught in the crosshairs, she's forced to accept that, sometimes, no matter how much you love someone, you have to love them enough to let them go...
Upon its release, Don't Break the Oath charted fifth on the official British heavy metal album list and was supported by a two month long sold-out American tour in early 1985. The band's controversial stage appearance with burning crosses, a microphone stand formed as a cross made of two human leg bones, as well as other blasphemous rituals attracted the attention of the then newly formed PRMC (Parental Resource Music Center) committee, ironically reassuring the band its position on the charts. But though the album was hugely popular in the anglophone metal scene, it was conceived in peripheral Denmark. This book discusses the relationship between center and periphery. It juxtaposes the Anglophone reticent of heavy metal with the rather marginalized location of Copenhagen, and examines Mercyful Fate's relation to the Nordic region more generally. It also takes a close look at the methods involved in the production of King Diamond's vocals, and emphasizes the role of the vocalist as just as an important part of the over-all soundscape as the instrumental contributions.
This novel focuses on a group of characters who are all in different ways endeavouring to take control of their fate. Their desire to lead a genuine existence forces them to confront difficult decisions, and to break out of comfortable routines.Karl and Marina have been together for ten years and have a young son, Simón. Karl is a German-born oboist at Argentina’s national orchestra, and Marina is a meteorologist. On a field trip, she meets fellow researcher Zárate, and what might have been just a fling starts to erode the foundations of her marriage. Then there is Amer, a dynamic and successful taxidermist. At a group therapy session for smokers, Amer falls for the younger Clara. While the relationship between Karl and Marina disintegrates, the love story between Amer and Clara is just beginning – or is it already at an end? One of Argentina’s leading contemporary writers, Jorge Consiglio portrays the inner worlds of these characters through the minute details of their everyday lives, laying bare their strivings and their frustrations with a wry gaze, and seeking in this close-up texture a deeper truth.
Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer. Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. The type of drama they experience is up to you. But wherever they go, you can expect a fun storytelling experience full of twists...of fate. GAME INFORMATION Number of players: 3-6 Age of players: 12+ Length: 2-8 hours Type of Game: Roleplaying Game Languages Available: English Suggested Retail: $25.00 Game Designers: Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson
"In this fascinating look at the race to secure the global food supply, environmental journalist and professor Amanda Little tells the defining story of the sustainable food revolution as she weaves together stories from the world's most creative and controversial innovators on the front lines of food science, agriculture, and climate change"--
The acclaimed New York Times bestseller Welcome, welcome to Caraval--Stephanie Garber's sweeping tale of the unbreakable bond between two sisters. It's the closest you'll ever find to magic in this world... Scarlett has never left the tiny island where she and her beloved sister, Tella, live with their powerful, and cruel, father. Now Scarlett's father has arranged a marriage for her, and Scarlett thinks her dreams of seeing Caraval, the far-away, once-a-year performance where the audience participates in the show, are over. But this year, Scarlett's long-dreamt of invitation finally arrives. With the help of a mysterious sailor, Tella whisks Scarlett away to the show. Only, as soon as they arrive, Tella is kidnapped by Caraval's mastermind organizer, Legend. It turns out that this season's Caraval revolves around Tella, and whoever finds her first is the winner. Scarlett has been told that everything that happens during Caraval is only an elaborate performance. But she nevertheless becomes enmeshed in a game of love, heartbreak, and magic with the other players in the game. And whether Caraval is real or not, she must find Tella before the five nights of the game are over, a dangerous domino effect of consequences is set off, and her sister disappears forever. Welcome, welcome to Caraval . . . beware of getting swept too far away. New York Times bestseller #1 IndieNext Pick Publishers Weekly Flying Start Entertainment Weekly Best 10 YA Books of 2017 Teen Vogue Best YA Book of the Year Amazon Best Book of the Year Barnes & Noble Best Book of the Year BuzzFeed Best Book of the Year "The Hunger Games meets The Night Circus. Grade: A-." --Entertainment Weekly "Impressive, original, wondrous." --USA Today "Spellbinding." --US Weekly "Magnificent." --Publishers Weekly, starred review "I lost myself in this world." --Sabaa Tahir, author of An Ember in the Ashes "Beautifully written." --Ren e Ahdieh, author of The Wrath and the Dawn "Shimmers with magic." --Marie Rutkoski, author of The Winner's Curse "Darkly enchanting." --Kiersten White, author of And I Darken "Decadent." --Roshani Chokshi, author of The Star-Touched Queen "Like stepping into a living dream." --Stacey Lee, author of Outrun the Moon "Destined to capture imaginations." --Kirkus Reviews "Ideal for fans of The Night Circus, Stardust, and The Hunger Games." --School Library Journal