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In a futuristic world where humans and robots are at war, a boy goes on a search to find his missing military father.
The thrilling sequel to Bot Wars, perfect for fans of Skylanders! Trout St. Kroix can't believe that his half-human/half-robot father is the leader of the Meta-Rise, the robot civil rights movement. Trout can’t even enjoy being a Bot Territory celebrity, because it also puts his whole family in danger. Ratch, a robot and former friend, has found a way to take control of robot Thinkchips, and under Ratch's control, all bots—including Trout's dad—would become Ratch's drones. CanTrout—and his friends Vee and Tellie Rix, along with brother Po—find a way to stop Ratch before Trout loses his father all over again?
Robot Wars is the highly successful TV series in which competitors aim to 'fight to the death' using remote-controlled robots fighting within an enclosed arena.
Enter the arena of the metal gladiators Do you have what it takes to build a battle-ready robot? You do now. Here are the plans, step-by-step directions, and expert advice that will put you in competition-while you have a heck of a lot of fun getting there. Grant Imahara, the creator of the popular BattleBot Deadblow, shares everything he’s learned about robot design, tools and techniques for metal working, the parts you need and where to get them, and plenty of tips to keep you off the ropes. When you’re finished, you’ll be ready to rumble. Just a few of the topics you'll learn: Robot design 101 Chemicals and power tools Popular materials compared Cutting your armor Things to know about screws Top ten drive motors Bearings, casters, couplers, and U-joints Roller chains and sprockets Better traction through chemistry Choosing speeding controls Batteries and wiring The driving test Rammers, hammers and crushers
This third official Puffin tie-in with the Robot Wars series, this book tracks the progress of the 40 greatest robots from their incarnation in the first war to their development in the ensuing wars rights through to their presence in the sixth war. The guide offers a compilation of all the best and worst bits, including classic battles, quickest defeats, nastiest feuds, house robot rebellion, and the victims that had to be swept from the arena at the end of the battle.
A guide to designing and building warrior robots, including information on choosing materials, radio control systems, electric motors, robot batteries, motor speed controllers, gasoline engines, and drive trains.
A robot befriends a sparrow who teaches him about happiness before flying south for the winter.
Artificial Intelligence is going to war. Intelligent weapon systems are here today, and many more are on the way tomorrow. Already, they're reshaping conflict--from the chaos of battle, with pilotless drones, robot tanks and unmanned submersibles, to the headquarters far from the action, where generals and politicians use technology to weigh up what to do. AI changes how we fight, and even how likely it is that we will. In battle, warbots will be faster, more agile and more deadly than today's crewed weapons. New tactics and concepts will emerge, with spoofing and swarming to fool and overwhelm enemies. Strategies are changing too. When will an intelligent machine escalate, and how can it be deterred? Can robots predict the future? And what happens to the 'art of war' as machines themselves become creative? Autonomous warfare makes many people uneasy. An international campaign against 'killer robots' hopes to ban AI from conflict. But the genie is out--AI weapons are too useful for states to outlaw. Still, crafting sensible rules for warbots is possible. This fascinating book shows how it might be done.
Worker robots keep the high-tech town of Terabyte Heights humming, but ten-year-old George Gearing is the only one who has a robot for a best friend. When his scrappy but beloved pal Jackbot is hit by a car, the whiz kid re-engineers him with fancy parts from state-of-the-art TinkerTech Laboratories. Jackbot’s astounding new skills far exceed anything George—or even TinkerTech’s head of robotics—could ever have imagined. Will the villainous Dr. Micron destroy the whole town to see his tech-driven dream realized? Not if George can help it . . .
With exclusive interviews and hundreds of full-color photos, this all-encompassing guide to fully enjoying and appreciating the BattleBots robots and competitions is great for any fan.