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Discover the curious history of the world's most addictive game and its unusual upbringing. Celebrating the 100-year anniversary of the beloved crossword puzzle, readers can solve over 100 different puzzles from top constructors.
The New York Times bestselling author of The Year of Living Biblically goes on a rollicking journey to understand the enduring power of puzzles: why we love them, what they do to our brains, and how they can improve our world. “Even though I’ve never attempted the New York Times crossword puzzle or solved the Rubik’s Cube, I couldn’t put down The Puzzler.”—Gretchen Rubin, author of The Happiness Project and Better Than Before What makes puzzles—jigsaws, mazes, riddles, sudokus—so satisfying? Be it the formation of new cerebral pathways, their close link to insight and humor, or their community-building properties, they’re among the fundamental elements that make us human. Convinced that puzzles have made him a better person, A.J. Jacobs—four-time New York Times bestselling author, master of immersion journalism, and nightly crossworder—set out to determine their myriad benefits. And maybe, in the process, solve the puzzle of our very existence. Well, almost. In The Puzzler, Jacobs meets the most zealous devotees, enters (sometimes with his family in tow) any puzzle competition that will have him, unpacks the history of the most popular puzzles, and aims to solve the most impossible head-scratchers, from a mutant Rubik’s Cube, to the hardest corn maze in America, to the most sadistic jigsaw. Chock-full of unforgettable adventures and original examples from around the world—including new work by Greg Pliska, one of America’s top puzzle-makers, and a hidden, super-challenging but solvable puzzle—The Puzzler will open readers’ eyes to the power of flexible thinking and concentration. Whether you’re puzzle obsessed or puzzle hesitant, you’ll walk away with real problem-solving strategies and pathways toward becoming a better thinker and decision maker—for these are certainly puzzling times.
Solve...or get burned! These 45 brilliantly executed puzzles are for solvers who like their crosswords tough, with devilishly difficult clues. It's just right for fans of the Friday and Saturday offerings from places like the New York Times. Each puzzle has a wickedly tricky theme; in fact, there are even explanations in the back for the hardest clues! So if you can't stand the heat...get out while you can!
Fifty years after Where the Wild Things Are was published comes the last book Maurice Sendak completed before his death in May 2012, My Brother's Book. With influences from Shakespeare and William Blake, Sendak pays homage to his late brother, Jack, whom he credited for his passion for writing and drawing. Pairing Sendak's poignant poetry with his exquisite and dramatic artwork, this book redefines what mature readers expect from Maurice Sendak while continuing the lasting legacy he created over his long, illustrious career. Sendak's tribute to his brother is an expression of both grief and love and will resonate with his lifelong fans who may have read his children's books and will be ecstatic to discover something for them now. Pulitzer Prize–winning literary critic and Shakespearean scholar Stephen Greenblatt contributes a moving introduction.
This “accessible and always entertaining” (Booklist) combination of history, pop science, and in-depth reporting offers a fascinating account of the asteroids that hit Earth long ago and those streaming toward us now, as well as how prepared we are against asteroid-caused catastrophe. One of these days, warns Gordon Dillow, the Earth will be hit by a comet or asteroid of potentially catastrophic size. The only question is when. In the meantime, we need to get much better at finding objects hurtling our way, and if they’re large enough to penetrate the atmosphere without burning up, figure out what to do about them. We owe many of science’s most important discoveries to the famed Meteor Crater, a mile-wide dimple on the Colorado Plateau created by an asteroid hit 50,000 years ago. In his masterfully researched Fire in the Sky, Dillow unpacks what the Crater has to tell us. Prior to the early 1900s, the world believed that all craters—on the Earth and Moon—were formed by volcanic activity. Not so. The revelation that Meteor Crater and others like it were formed by impacts with space objects has led to a now accepted theory about what killed off the dinosaurs, and it has opened up a new field of asteroid observation that is brimming with urgency. Dillow looks at great asteroid hits of the past and modern-day asteroid hunters and defense planning experts, including America’s first Planetary Defense Officer. Satellite sensors confirm that a Hiroshima-scale blast occurs in the atmosphere every year, and a smaller, one-kiloton blast every month. While Dillow makes clear that the objects above can be deadly, he consistently inspires awe with his descriptions of their size, makeup, and origins. Both a riveting work of popular science and a warning to not take for granted the space objects hurtling overhead, Fire in the Sky is, ultimately, a testament to our universe’s celestial wonders.
"Fourteen-year-old Jack falls under the spell of a delinquent Florida neighbor and gets way more trouble than he bargained for"--
Leaving the safety of the demigod training ground, a disgraced Apollo embarks on a quest across North America to find a dangerous ancient-world Oracle while navigating the challenges of the evil Triumvirate.
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!
"Searing, poignant, and utterly compelling—102 Minutesdoes for the September 11 catastrophe what Walter Lord did for the Titanic in his masterpiece,A Night to Remember."—Rick Atkinson, author ofIn the Company of SoldiersandAn Army at Dawn At 8:46 am on September 11, 2001, 14,000 people were inside the twin towers. Over the next 102 minutes, each would become part of a drama for the ages. Drawing on hundreds of interviews with rescuers and survivors, thousands of pages of oral histories, and countless phone, e-mail, and emergency radio transcripts,New York Timesreporters Jim Dwyer and Kevin Flynn tell the story of September 11 from the inside looking out, weaving together the stories of ordinary men and women into an epic account of struggle, determination, and grace. Hailed immediately upon its hardcover publication as the definitive account of that terrible morning,102 Minutesnow contains a new Afterword that incorporates powerful firsthand material, including tapes and documents, that Dwyer and Flynn recently obtained after more than three years of litigation with the city of New York. Eight weeks on theNew York Timesbestseller list and translated into a dozen languages,102 Minutesis a gripping narrative that is also investigative reporting of the first rank—"in a class by itself," according toReader's Digest. Dwyer and Flynn reveal the decisions, both good and bad, that proved to be the difference between life and death on a day that changed America forever.
From New York Times bestselling author James Lee Burke comes his definitive, must-read first title in his famous Dectective David Robicheaux series. New Orleans Detective Dave Robicheaux has fought too many battles: in Vietnam, with police brass, with killers and hustlers, and the bottle. Lost without his wife's love, Robicheaux haunts the intense and heady French Quarter—the place he calls home, and the place that nearly destroys him when he beomes involved in the case of a young prostitute whose body is found in a bayou. Thrust into the seedy world of drug lords and arms smugglers, Robicheaux must face down the criminal underworld and come to terms with his own bruised heart and demons to survive.