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Deep in the unexplored reaches of the dungeon, a corpse is discovered--one that shouldn't exist. After Iarumas is resurrected, his memories of life before death are gone, and he spends his days delving into the dungeon to retrieve the bodies of dead adventurers. Can they be revived as well? Or will God reduce them to piles of ash on the altar? Either way, Iarumas collects his finder's fee. And though his skills earn him some grudging respect, he's also scorned for this cold, utilitarian attitude. The living keep their distance--Iarumas consorts primarily with the dead. That is, until he meets Garbage, a feral young swordswoman who's the sole survivor of a massacred party. With Garbage by his side, Iarumas ventures deeper, scouring the dungeon for clues to his past, avoiding monsters, traps, and the inevitability of a permanent ashen demise.
Deep in the unexplored reaches of the dungeon, a corpse is discovered—one that shouldn’t exist. After Iarumas is resurrected, his memories of life before death are gone, and he spends his days delving into the dungeon to retrieve the bodies of dead adventurers. Can they be revived as well? Or will God reduce them to piles of ash on the altar? Either way, Iarumas collects his finder’s fee. And though his skills earn him some grudging respect, he’s also scorned for this cold, utilitarian attitude. The living keep their distance—Iarumas consorts primarily with the dead. That is, until he meets Garbage, a feral young swordswoman who’s the sole survivor of a massacred party. With Garbage by his side, Iarumas ventures deeper, scouring the dungeon for clues to his past, avoiding monsters, traps, and the inevitability of a permanent ashen demise.
A young priestess has formed her first adventuring party, but almost immediately they find themselves in distress. It's the Goblin Slayer who comes to their rescue--a man who's dedicated his life to the extermination of all goblins, by any means necessary. And when rumors of his feats begin to circulate, there's no telling who might come calling next...
THE DIE IS CAST. After his sister is brutally murdered during a goblin raid, a young boy swears vengeance upon the creatures who killed not only her but also the rest of his village. Five years later and now a novice adventurer, he is by chance reunited with his childhood friend, another survivor of the massacre. Despite his inexperience, crude battle gear, and low rank, the boy sets off alone on a mission to defeat a nest full of goblins-thus begins the origin story of how he came to be known as Goblin Slayer!
ANSWERS What makes a Reaper? What hardships must an innocent child endure to become the vaunted champion of the Eighty-Six? A peek into the past will shed light on his truth. The path he walks is paved with bonds forged in love and broken by tragedy—the shattered fragments of stories untold, committed to memory through the iron will of the one who would shoulder their legacy.
What's the lowest form of life, according to Don Vito Leone? A rat, of course. Vito Leone's only son was killed by a former Mafioso-turned-FBI-informant, resulting in Vito's long prison sentence. Today--back on the street and back in business--Don Vito refuses to give up his search for Frankie Calabrase, the rat who is responsible for the murder of his son. As Boss of the New England Mafia, the Don runs his operation out of a covert establishment called Vito's Diner which also houses an illegal gambling business in Boston's North End. Together, he and his soldiers manage the day-to day, while Vito grooms his nephew, Anthony, to one day take over the family business. Anyone who crosses Don Vito or his family quickly learns a valuable lesson: That the only good rat . . . is a dead rat.
After saving the Knights of St. Cruza from the brink of destruction, the Col and Myuri form their very own knightly order. Although Myuri is thrilled to finally hold a title she's long obsessed over, she realizes that her position as a knight is making it harder for her to fawn over Col. Before she can rack her brain for a solution, however, a request comes in from Hyland for her to investigate Raponel, a region whose prodigious wheat production is rumored to be the product of a deal with a devil. Meanwhile, Col gets asked to discover a new continent to resolve the conflict between the Kingdom and the Church?!
The party has successfully made it past the initial dangers of the Dungeon of the Dead, but the struggle continues as they head deeper. Strange new monsters await our heroes, and that’s not all-a group of adventurers somehow connected to Bishop declares a dungeon?exploration contest, bringing the party face?to?face with the infamous dark zone... “We don’t have time to bother with the likes of goblins! Because I...we...are going to save the world!
The spellbinding classic that started it all, from the #1 New York Times bestselling author—the inspiration for the hit television series “A magnificent, compulsively readable thriller . . . Rice begins where Bram Stoker and the Hollywood versions leave off and penetrates directly to the true fascination of the myth—the education of the vampire.”—Chicago Tribune Here are the confessions of a vampire. Hypnotic, shocking, and chillingly sensual, this is a novel of mesmerizing beauty and astonishing force—a story of danger and flight, of love and loss, of suspense and resolution, and of the extraordinary power of the senses. It is a novel only Anne Rice could write.