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Guide your players down the path of Chaos with The Game Master's Kit for Black Crusade! This helpful resource features a sturdy Game Master's screen, displaying stunning Black Crusade art on one side and a wealth of useful quick references on the other. In addition, The Game Master's Kit includes a 32-page booklet with a full adventure and a score of helpful GM tips, like how to run campaigns past their usual narrative thresholds, and how to easily manage each player's Infamy and Corruption. Challenge your players with the included adventure, which takes a group of Heretics to the shattered ruins of an infamous pirate empire. While there the Heretics will begin a race for power against ruthless competition. But rival fortune-seekers may not be the greatest threat they face; their prize is on the brutal world of Sacgrave, a warp-ravaged planet that's home to marauding gangs, horrific mutants, and worse. Gather clues, coerce the local populace, and deal with the planet's fickle overseer, and you'll earn the favour of your dark masters.
Deathwatch is a roleplaying game set in the Warhammer 40,000 universe, where you take on the role of a member of the Adeptus Astartes - the devout, bio-engineered super-soldiers also known as Space Marines. Only the most exceptional candidates from the fighting forces of the Adeptus Astartes are invited to join the Deathwatch, and take on a new oath to safeguard the Imperium from the darkest of threats. United in this newly forged brotherhood, all Deathwatch Marines must learn to put aside their differences and work together to succeed in the most extraordinary operations - whether facing the threat of total annihilation when confronted by implacable alien foes, or fighting against the foul daemon menace that crawls forth hungrily from beyond the Warp. Deathwatch offers a brand-new roleplaying experience by focusing on elite, special-missions style action at the furthest fringes of Imperial space, involving some of the greatest heroes and deadliest opponents the Warhammer 40,000 universe has to offer!
This tome details over 60 aliens, beasts, and daemons of the Calixis Sector, and how to destroy them in the name of the Emperor. Each creature comes with plots and places for GMs to use in their campaigns, including overviews of some of the most infamous Calixian Deathworlds.
The Dark Eldar are a plague upon the Koronus Expanse. Any who cross the Maw and sail the void of the Koronus Expanse learn to fear the wicked silhouettes of their ships and their seemingly endless cruelty towards all life, including their own. Only vigilance and firepower keep the worst depredations of these terrible raiders at bay. Do you have the courage to face them in the name of the Emperor? The Soul Reaver, an adventure in three parts for Rogue Trader, presents a chance for daring Explorers to look deep into the twisted heart of Dark Eldar society in the Koronus Expanse, where they'll attempt the greatest heist of their careers! This, along with a new playable xenos Career Path, the Dark Eldar Kabalite Warrior, offers players useful content long after the adventure concludes.
The threat of daemonic forces is ever present in the Imperium of Mankind. The Ordo Malleus protects humanity from the ruinous powers with vigilance, practicality, and forbidden knowledge. Daemon Hunter provides material for those who wish to fight the enemy beyond, from the most untested Banisher to the supreme opponents of the warp... the Grey Knights.
An in-depth background book about the Sabbat Worlds Crusade, the war-torn backdrop to the hit Gaunt's Ghosts novel series and a much-loved topic of our SF fans. It is presented as an authentic document, and examines the subject in all its grim, gory detail, with plenty of new information and secrets revealed along the way.
On the daemon world of Torvendis, deep in the heart of the warp storm known as the Malestrom, ancient rivalries threaten to shatter the delicate balance of power On the daemon world of Torvendis, deep in the heart of the warp storm known as the Malestrom, ancient rivalries threaten to shatter the delicate balance of power, currently held by the Lady Charybdia, daemon princess of Slaanesh. When the warriors of the Word Bearers arrive on the planet, hunting one of their own, the traitor Karnulon, monstrous forces are unleashed that could tear Torvendis apart.
The most frightening terrors of fantasy gaming have deep roots in history, mythology, and popular culture. From the seductive allure of the vampire to the fierce fury of the werewolf, Classic Horrors Revisited spotlights 10 of the spookiest, scariest monsters of the game, providing context, rules, and a host of ideas that breathe new life (and sometimes unlife) into commonly used creatures that all-too often can be uncommonly boring. Written by the macabre Managing Editor of the Pathfinder Adventure Paths, F. Wesley Schneider, Classic Horrors Revisited features exciting takes on the derro, flesh golem, gargoyle, ghost, ghoul, hag, mummy, vampire, werewolf, and zombie.