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Six teens travel a magical labyrinth plagued by darkness where they must unlock their hidden gifts and learn to work together to repair the light within Earth. First, though, they must save themselves from their inner darkness and discover trust, the power of friendship and the strength of their individual light.
A Guide to light your way - Full Color Maps of the Catacombs, PLUS every New Frontiers zone! - Designer and Player strategies for five new character Classes! - Complete stats for new monsters. - Key treasure and drop stats. - Getting the most out of player housing.
Ancient and medieval labyrinths embody paradox, according to Penelope Reed Doob. Their structure allows a double perspective—the baffling, fragmented prospect confronting the maze-treader within, and the comprehensive vision available to those without. Mazes simultaneously assert order and chaos, artistry and confusion, articulated clarity and bewildering complexity, perfected pattern and hesitant process. In this handsomely illustrated book, Doob reconstructs from a variety of literary and visual sources the idea of the labyrinth from the classical period through the Middle Ages. Doob first examines several complementary traditions of the maze topos, showing how ancient historical and geographical writings generate metaphors in which the labyrinth signifies admirable complexity, while poetic texts tend to suggest that the labyrinth is a sign of moral duplicity. She then describes two common models of the labyrinth and explores their formal implications: the unicursal model, with no false turnings, found almost universally in the visual arts; and the multicursal model, with blind alleys and dead ends, characteristic of literary texts. This paradigmatic clash between the labyrinths of art and of literature becomes a key to the metaphorical potential of the maze, as Doob's examination of a vast array of materials from the classical period through the Middle Ages suggests. She concludes with linked readings of four "labyrinths of words": Virgil's Aeneid, Boethius' Consolation of Philosophy, Dante's Divine Comedy, and Chaucer's House of Fame, each of which plays with and transforms received ideas of the labyrinth as well as reflecting and responding to aspects of the texts that influenced it. Doob not only provides fresh theoretical and historical perspectives on the labyrinth tradition, but also portrays a complex medieval aesthetic that helps us to approach structurally elaborate early works. Readers in such fields as Classical literature, Medieval Studies, Renaissance Studies, comparative literature, literary theory, art history, and intellectual history will welcome this wide-ranging and illuminating book.
When her best friend is sacrificed to the devil, she’ll go to hell and back for him Plain, poor, plus-size, and autistic, Alesta grew up trying to convince her beauty-obsessed kingdom that she’s too useful to be sacrificed. Their god blessed their island Soladisa as a haven for his followers, but to keep the devil at bay, the church sends a child sacrifice to hell’s entrance every season—often poor or plain girls just like Alesta. With a head full of ideas for inventions, Alesta knows her best shot at making it to adulthood is to design something impressive for the festival exhibition so she might win a spot in the university—acceptance could guarantee her safety. But Alesta’s flying machine demonstration goes awry, a failure that will surely mean death. What happens is worse: Her best friend and heir to the throne, Kyrian, takes the blame expecting leniency but ends up sacrificed in her place. To stop the sacrifices forever, Alesta plans to kill the monster that killed her friend. Prepared to save her kingdom or die trying, she travels to the depths of hell only to find Kyrian—alive, but monstrously transformed. There is no escaping hell or their growing feelings for one another, and the deeper they descend into hell, the closer they come to uncovering a truth about the sacrifices that threatens to invoke the wrath of not only monsters but the gods as well.
Yul stands at the threshold between life and death. Poisoned at the festival of the dead, his life now hangs by a thread. More than his own will to survive, it's his fellow Stonewylders who must save him. But will they, when Magus has done so much to undermine Yul and turn the people against him? Yet there are cracks in Magus' following. When he confesses a secret that shocks the community, the Stonewylde folk begin to understand his true nature. Magus' spiral into obsession and darkness continues, his kindness and charm now vanished. The cruelty that lies beneath is becoming clear ... as is the deadly web of deceit and betrayal in which Yul and Sylvie are trapped. The Winter Solstice approaches and Yul and Sylvie refuse to give up hope. But Sylvie is unaware of Magus' real plans for her and she's horrified when he finally shows his hand. Can this really be why she was brought to Stonewylde? As the final conflict draws near, how can she avoid Magus' trap? Yul will need all his strength, and all his supporters, if he is to make a stand and put an end to what Magus has started. As the darkness draws in around them, the wise woman on the hill makes a chilling prophecy. There is no escape and no compromise when death comes knocking: five will die at Stonewylde. The only question is who ...