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What happens when a world-renowned computer scientist applies scientific methodology to studying the Bible, writes about his findings, and has some of the world's best calligraphers illustrate the work? The result is 3:16 Bible Texts Illuminated, a treasure of profound biblical insight and enchanting calligraphy that will enlighten your mind, your eyes, and your spirit. Donald E. Knuth so loved the Bible that he dedicated five years of his life to creating this masterpiece. With it, you will learn about each 3:16 verse of the Bible, how it came to be written, and how it contributes to the wholeness of the Bible. -- Publisher
Everything you need to set up and maintain large or small networks Barrie Sosinsky Networking Bible Create a secure network for home or enterprise Learn basic building blocks and standards Set up for broadcasting, streaming, and more The book you need to succeed! Your A-Z guide to networking essentials Whether you're setting up a global infrastructure or just networking two computers at home, understanding of every part of the process is crucial to the ultimate success of your system. This comprehensive book is your complete, step-by-step guide to networking from different architectures and hardware to security, diagnostics, Web services, and much more. Packed with practical, professional techniques and the very latest information, this is the go-to resource you need to succeed. Demystify the basics: network stacks, bus architectures, mapping, and bandwidth Get up to speed on servers, interfaces, routers, and other necessary hardware Explore LANs, WANs, Wi-Fi, TCP/IP, and other types of networks Set up domains, directory services, file services, caching, and mail protocols Enable broadcasting, multicasting, and streaming media Deploy VPNs, firewalls, encryption, and other security methods Perform diagnostics and troubleshoot your systems
Whether your incentive to learn about computer programming stems from interest, or it's because you want a better paying job, starting with the basics and working your way up is the most promising approach to take.
A complete, detailed Windows 10 reference for beginners and power users alike Windows 10 Bible is one of the most thorough references on the market with complete coverage of Windows 10. Whether you're a beginner seeking guidance or a power-user looking for fresh tips and tricks, this book contains everything you could ever hope to know about the Windows operating system. You will get the insider guidance of a Microsoft support manager as you discover everything there is to know about Windows customization, content management, networking, hardware, performance, security, and more. Step-by-step instructions walk you through new and important procedures, and screen shots help you stay on track every step of the way. Whether you're starting from scratch or just looking to become more proficient, this guide is your ideal solution. You'll learn just what Windows can do, and how to take full advantage so you can get more done faster. Go beyond the desktop to personalize the system Manage your content, media, software, and security Eliminate issues related to printing, faxing, and scanning Fine-tune performance, connect to a network, work with the cloud, and more Whether you want a complete basic introduction or the nitty-gritty detail, Windows 10 Bible has you covered.
The NIV is the world's best-selling modern translation, with over 150 million copies in print since its first full publication in 1978. This highly accurate and smooth-reading version of the Bible in modern English has the largest library of printed and electronic support material of any modern translation.
COMPUTER BIBLE GAMES WITH JAVA teaches Java JFC Swing GUI (Graphic User Interface) programming concepts while providing detailed step-by-step instructions for building many fun games. The tutorial is appropriate for teens and adults. The games built are non-violent and teach logical thinking skills. To grasp the concepts presented in COMPUTER BIBLE GAMES WITH JAVA, you should have experience with building Java projects and be acquainted with using the Java Swing control library. Our tutorial LEARN JAVA GUI APPLICATIONS tutorial will help you gain this needed exposure. COMPUTER BIBLE GAMES WITH JAVA explains (in simple, easy-to-follow terms) how to build a Java game project. Students learn about project design, the Java Swing controls, many elements of the Java language, and how to distribute finished projects. Game skills learned include handling multiple players, scoring, graphics, animation, and sounds. The game projects built include, in increasing complexity: Noah's Ark - Race the turtle to Noah's Ark before the Great Flood starts Elijah and the Ravens - Move Elijah to catch the falling bread as he is fed by the Raven Daniel and the Lions - Shoot Prayers at the Lions to protect Daniel in the Lion's Den This course requires either Windows 7+, macOS, or Ubuntu Linux. To complete this Java tutorial you need to license a copy of the Java Development Kit (JDK) 11th Standard Edition (SE) and install it on your computer. The Java Development Kit SE 11th Edition can be downloaded from the Oracle website. We also use the 11th Edition of the NetBeans IDE which is available free from the Apache Website. Prior knowledge of Java JFC Swing concepts is a prerequisite to this course. We highly recommend completing Philip Conrod & Lou Tylee's Learn Java GUI Applications 11th Edition tutorial textbook from Kidware Software prior to attempting this Java Game programming course. The Java source code and all needed multimedia files are available for download from the publisher's website (BibleByteBooks.com) after book registration.
A handy companio for the serious SimEarth player, it explores the creation and evolution to a planetary simulation model. Separate chapters are devoted to discussing the atmospheric, geospheric characteristics of this planet. Finally, case studies are presented to challenge the reader's ability to solve problems and avoid mistakes.
Unlike other books on Director, this book serves as a practical guide for all aspects of using the program from start to finish. This book is the ideal start for beginners just learning how to use the program. Intermediate users can also benefit by learning shortcuts, advanced tips and Lingo basics. Advanced users who can take advantage of Director's improved power and speed by with this book's more in-depth guide to Lingo, techniques for better project management, shortcuts for title development, and more advanced techniques for developing titles to play over the Internet quickly and efficiently using Shockwave technology. A 16-page color insert features real projects created by professionals who use the product, with tips from the developer on how they used Director to create the project. Unlike competitive books, the Director 8 and Lingo Bible has balanced coverage of both Mac and Windows versions, as Mac is no longer the default platform for Director. The bonus CD contains real-life working examples and exercises from the book along with utilities and other shareware extras for use with Director 8.
A careful historical and exegetical study of the Beast of Revelation as found in the Book of Revelation. It identifies the Beast as the Roman emperor Nero Caesar, the first persecutor of the Christian church in AD 64. The book also delves into the question of the date of the writing of Revelation, arguing that it was written by John the Apostle around AD 65 or 66.
COMPUTER BIBLE GAMES WITH JAVA is a self-study or instructor led intermediate level computer programming tutorial that teaches Java JFC Swing GUI (Graphic User Interface) programming concepts while providing detailed step-by-step instructions for building many fun Computer Bible Games. This tutorial is appropriate for High School students and adults. COMPUTER BIBLE GAMES WITH JAVA is presented using a combination of over 550 pages of FULL-COLOR course notes and actual Java examples. The tutorial is appropriate for both teens and adults. The games built teach logical thinking skills. To grasp the concepts presented in COMPUTER BIBLE GAMES WITH JAVA, you should have experience with building Java projects and be acquainted with using the Swing control library. Our tutorial LEARN JAVA GUI APPLICATIONS will help you gain this needed training. COMPUTER BIBLE GAMES WITH JAVA explains (in simple, easy-to-follow terms) how to build a Java game project. Students learn about project design, the Java Swing controls, many elements of the Java language, and how to distribute finished projects. Game skills learned include handling multiple players, scoring, graphics, animation, and sounds. The game projects built include, in increasing complexity: * Bible Safecracker - Guess the combination to remove the ancient Bible from the safe * Bible Tic-Tac-Toe - Bible Trivia Game using a Tic-Tic-Toe Board * Bible Match Game - Match the Bible characters with this picture memory game * Noah's Ark - Race the turtles to Noah's Ark before the Great Flood starts * Elijah and the Ravens - Help Elijah catch the falling bread as he is fed by the ravens * Daniel and the Lions - Shoot Prayers at the lions to protect Daniel in the Lion's Den. This 7th Edition course requires Windows XP, Vista, or Windows 7. To complete this Java tutorial, you will need to have a copy of the free Java Development Kit (JDK 7) installed on your computer. This tutorial also uses the JCreator(r) 5.0 as the IDE (Integrated Development Environment) for building and testing Java applications. The Java source code and all needed multimedia files are available for download from the publisher's website (www.BibleByteBooks.com) after book registratio