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Written by Nick Cardy, Sergio Aragones, Dennis O'Neil, Len Wein and Cary Bates Art by Nick Cardy, Mike Sekowsky, George Moliterni and Dan Spiegle Cover by Nick Cardy DC's legendary Western series is collected at last in one volume featuring SHOWCASE #76, BAT LASH #1-7 and stories from DC SPECIAL SERIES #16 and JONAH HEX #49, 51 and 52. Advance-solicited; on sale July 8 - 240 pg, B&W, $9.99 US
Life for Bat Lash is looking good. His family's farm is on the up, the local card-sharps have been taken for a ride, and he has the love of a good woman, Dominique. But Dominique has been promised to the vicious local sherriff, and Bat Lash is gonna have to go for his guns.
This centuries-spanning original graphic novel from legendary writer/artist Walter Simonson cleverly ties the Biblical story of Judas to the DC Universe. Simonson shows how one of the silver coins Judas was paid to betray Jesus has had an impact on the DC Universe, with chapters starring The Golden Gladiator (70 A.D.), The Viking Prince (900 A.D.), Captain Fear (1740) and Bat Lash (1880). The centerpiece of the book is an epic battle between Batman and Two-Face. The story blasts into the future as well, with a final chapter set in the year 2070.
Clark Kent is living in a darkworld where he has no powers, no memory of ever beinganything other than human. His world is controlled bymystical forces no one can challenge, with thetriumvirate of Vandal Savage, Mordru, and Felix Faustcalling the shots.The Demon and Phantom Stranger approach Clark andtell him that he is really Superman, that alterationsmade more than a hundred years ago to the time stream arecausing space-time fluctuations that will result in thisparticular reality becoming the sole reality, unlesssomething is done. Since Superman is powerless in thisreality, and since the alterations were made in the past,the three heroes have to travel into the past,specifically into the American Southwest of the 1870s,where Jonah Hex, Bat Lash and other DC Western heroeshelp them set things right again.
ItÕs the most sensational showdown of all time! Bat Lash! Cinnamon! Jonah Hex! And Scalphunter! Versus the Justice League of America!
Honest Abe. The rail-splitter. The Great Emancipator. Old Abe. These are familiar monikers of Abraham Lincoln. They describe a man who has influenced the lives of everyday people as well as notables like Leo Tolstoy, Marilyn Monroe, and Winston Churchill. But there is also a multitude of fictional Lincolns almost as familiar as the original: time traveler, android, monster hunter. This book explores Lincoln's evolution from martyred president to cultural icon and the struggle between the Lincoln of history and his fictional progeny. He has been Simpsonized by Matt Groening, charmed by Shirley Temple, and emulated by the Lone Ranger. Devotees have attempted to clone him or to raise him from the dead. Lincoln's image and memory have been invoked to fight communism, mock a sitting president, and sell products. Lincoln has even been portrayed as the greatest example of goodness humanity has to offer. In short, Lincoln is the essential American myth.
Wes Cutter's coming home from the Civil War... as part of the losing side. His estate has been repossessed by Union soldiers; his wife is missing, presumed dead; and for a group of Confederate die-hards up in the mountains, the war hasn't ended yet. But what secrets is Cutter hiding alongside the dynamite in his saddlebags? Who is the mysterious companion riding with him? Why is his own brother proclaiming him dead? And exactly which side is Cutter on - Confederate, Union... or his own? From acclaimed, bestselling author Brian Azzarello (100 Bullets, Batman: Broken City) and artist Marcelo Frusin (Hellblazer) comes a hard-hitting Western in the tradition of Deadwood and Unforgiven!
Presents stories of Jonah Hex doing what he does best, finding people for money and raising the death toll in the Old West.
The first history of modern costumed-hero comic books, from the start of the Silver Age in 1956 up to today. Focusing on DC and Marvel Comics, the story begins with the efforts of DC to revitalize such Golden Age heroes as the Flash, Superman, and Green Lantern in the wake of the anti-comic furor of the early 1950s. The authors cover the science fiction rage of the late 1950s, the birth of the experimental Marvel Comics Group in 1961, the emergence of such classic Marvel characters as the Fantastic Four and Spider-Man, the "camp" craze set off by the "Batman" TV show in 1966, and the socially conscious and politically relevant comics of the early 1970s. Later chapters describe the slump of the mid-1970s, as the medium lost touch with its young readers, followed by the comics' resurgence of the 1980s, as many new companies help DC and Marvel to extend the boundaries of the field with innovation, daring, and a new sophistication. Factually thorough and written in a lively, narrative style, this history includes behind-the-scenes glimpses at the men who wrote, drew, and published the comics, the impact of their creations on the fans, and critical assessments of the works themselves. Illustrated throughout with examples of comic book art, The Comic Book Heroes will inform and entertain both the hardcore fan and the casual reader of this most popular of American mediums.
"As the Western began to flourish in literature, it also began to appear in illustrations and early comic strips of the late 19th and early 20th centuries. William Grady charts the history of the genre in comic strips and books from its origins in this period through its mid-century heyday to its gradual decline in the 60s and 70s, ending with a brief look at the current "afterlife" of Western comics over the last few decades. In doing so, he also argues for the importance of comics in the development of the Western alongside both literature and film/television. He explains how the mythic-historical settings of Western comics allowed the young readers at whom they were aimed to explore different aspects of their contemporary society, wrestle with taboo topics, and envision different futures for the US. Grady begins by exploring the origins of the Western genre in the late 19th century and shows the importance of illustrated narratives and cartoons in helping readers visualize the West, thus establishing much of its iconic imagery of frontier life, including racist stereotypes of Indigenous Peoples. He moves forward in time to show how the West became mythologized and fantastic elements were introduced into the real landscape in comic strips such as Gasoline Alley and Krazy Kat, until the Great Depression, where strips emphasized the escapist adventures of the West in Red Ryder, Lone Ranger, and others. The postwar Western spread into comic books and was used alternately as positive and negative commentaries on the Cold War and America's place in the world, but in the era of Vietnam and Watergate, Western comics portrayed darker reflections of American culture and history and eventually more or less died out. Despite the genre's apparent demise, Grady ends by examining its ongoing influence over the last decades as its tropes are used to interrogate and subvert the idea of the mythic West and explore diverse perspectives on the genre"--