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For the musician with a working knowledge of MIDI, this focus guide covers the use of Sequencers, Sequencer Editing, Synchronizing Drum Machines with Sequencers, and Multi-Timbral Keyboards.
The third focus guide derived from Using MIDI. This volume covers the uses of Computers, Interfaces, Timecodes, Syncing to Multi-Track Recorders & Video, Junctions & Routings, Modules and MIDI-Controlled Lighting Systems.
The comprehensive reference on MIDI, fully revised and updated.
Virtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers, developers of virtual reality systems and traini
The most basic focus guide derived from Using MIDI. Includes the most basic principles of MIDI. Topics include Keyboard Parameters, Data Filters, Performance Controls, Changing Presets, Channels & Modes.
Lee Whitmore's book is the first step towards experiencing the exciting world of MIDI. Find out how to play, compose, arrange, and record music with MIDI, and learn how to add music to your multimedia presentations.
The second focus guide from Beginning Synthesizer. Instruction on Editing Presets, Editing in Performance and also includes musical examples and solos.
This useful hands-on text clearly explains DDL signal processors and how they can be applied to recording or live performance situations. Discusses the basic features common to most digital delays and provides programming information. Also includes two invaluable charts. The first chart converts beats per minute to milliseconds, the second converts milliseconds to click track.
Here is the fundamental knowledge and information that a beginning or intermediate electronic musician must have to understand and play today's keyboard synthesizers. This basic primer, newly updated from the classic original edition, offers step-by-step explanations and practical advice on what a synthesizer is, the basic concepts and components, and the latest technical developments and applications. Written by Bob Moog, Roger Powell, Steve Porcaro (of Toto), Tom Rhea, and other well-known experts, Synthesizer Basics is the first, and still the best, introduction available today.
Pure Data (Pd) is a graphical programming environment for audio and more; libpd is a wrapper that turns Pd into a portable, embeddable audio library. The purpose of this book is to present tools and techniques for using Pure Data and libpd as an audio engine in mobile apps (for Android and iOS).