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The first edition of this very successful book was one winner of the Astronomical Society of the Pacific 'Astronomy Book of the Year' awards in 1986. There are a further seven subroutines in the new edition which can be linked in any combination with the existing twenty-six. Written in a portable version of BASIC, it enables the amateur astronomer to make calculations using a personal computer. The routines are not specific to any make of machine and are user friendly in that they require only a broad understanding of any particular problem. Since the programs themselves take care of details, they can be used for example to calculate the time of rising of any of the planets in any part of the world at any time in the future or past, or they may be used to find the circumstances of the next solar eclipse visible from a particular place. In fact, almost every problem likely to be encountered by the amateur astronomer can be solved by a suitable combination of the routines given in the book.
A thorough introduction to the computation of celestial mechanics, covering everything from astronomical and computational theory to the construction of rapid and accurate applications programs. The book supplies the necessary knowledge and software solutions for determining and predicting positions of the Sun, Moon, planets, minor planets and comets, solar eclipses, stellar occultations by the Moon, phases of the Moon and much more. This completely revised edition takes advantage of C++, and individual applications may be efficiently realized through the use of a powerful module library. The accompanying CD-ROM contains the complete, fully documented and commented source codes as well as executable programs for Windows 98/2000/XP and LINUX.
History of Programming Languages presents information pertinent to the technical aspects of the language design and creation. This book provides an understanding of the processes of language design as related to the environment in which languages are developed and the knowledge base available to the originators. Organized into 14 sections encompassing 77 chapters, this book begins with an overview of the programming techniques to use to help the system produce efficient programs. This text then discusses how to use parentheses to help the system identify identical subexpressions within an expression and thereby eliminate their duplicate calculation. Other chapters consider FORTRAN programming techniques needed to produce optimum object programs. This book discusses as well the developments leading to ALGOL 60. The final chapter presents the biography of Adin D. Falkoff. This book is a valuable resource for graduate students, practitioners, historians, statisticians, mathematicians, programmers, as well as computer scientists and specialists.
If you really want to take advantage of everything your PC has to offer, then you need this book. For the first time, well-known TV and radio host Bob O'Donnell shares his most powerful PC secrets in a fun-to-read, one-stop reference. From Windows 95/98/2000 tips to networking to digital photography, this all-encompassing guide opens up new PC horizons and helps you do more in less time.
Definitive account of how the PC came to transform the world today- and will shape the century ahead.
Forget Apple and IBM. For that matter forget Silicon Valley. The first personal computer, a self-contained unit with its own programmable processor, display, keyboard, internal memory, telephone interface, and mass storage of data was born in San Antonio TX. US Patent number 224,415 was filed November 27, 1970 for a machine that is the direct lineal ancestor to the PC as we know it today. The story begins in 1968, when two Texans, Phil Ray and Gus Roche, founded a firm called Computer Terminal Corporation. As the name implies their first product was a Datapoint 3300 computer terminal replacement for a mechanical Teletype. However, they knew all the while that the 3300 was only a way to get started, and it was cover for what their real intentions were - to create a programmable mass-produced desktop computer. They brought in Jack Frassanito, Vic Poor, Jonathan Schmidt, Harry Pyle and a team of designers, engineers and programmers to create the Datapoint 2200. In an attempt to reduce the size and power requirement of the computer it became apparent that the 2200 processor could be printed on a silicon chip. Datapoint approached Intel who rejected the concept as a "dumb idea" but were willing to try for a development contract. Intel belatedly came back with their chip but by then the Datapoint 2200 was already in production. Intel added the chip to its catalog designating it the 8008. A later upgrade, the 8080 formed the heart of the Altair and IMSI in the mid-seventies. With further development it was used in the first IBM PC-the PC revolution's chip dynasty. If you're using a PC, you're using a modernized Datapoint 2000.
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An Introduction to Information Processing provides an informal introduction to the computer field. This book introduces computer hardware, which is the actual computing equipment. Organized into three parts encompassing 12 chapters, this book begins with an overview of the evolution of personal computing and includes detailed case studies on two of the most essential personal computers for the 1980s, namely, the IBM Personal Computer and Apple's Macintosh. This text then traces the evolution of modern computing systems from the earliest mechanical calculating devices to microchips. Other chapters consider the components and operation of typical data communications systems. This book discusses as well the various types of communications networks and communications via space satellites. The final chapter deals with software or computer programs, the sets of instructions that programmers write to inform the computer how to solve particular problems. This book is a valuable resource for computer specialists, mathematicians, and computer programmers.