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S. Chand’s Mathematics books for Classes IX and X are completely based on CCE pattern of CBSE. The book for Term I covers the syllabus from April to September and the book for Term II covers the syllabus from October to March.
As a juggler the author likes to finish his performances with a stunt that combines props and techniques from a variety of juggling disciplines. Imagine him idling on a giraffe unicycle, while balancing a spinning basketball on a mouth stick, and toss-juggling a sword, a toilet plunger, and a rubber chicken. As a mathematician he is also interested in the treasure trove of beautiful mathematics used to model the different activities in a juggler's repertoire. In this book he provides an intellectually stimulating collection of mostly self-contained mathematical essays that introduce the reader to many elegant results and techniques from a wide range of mathematical disciplines such as combinatorics, graph theory, knot theory, mechanics, differential equations, control theory, and robotics. "The Mathematics of Juggling" is the first comprehensive account summarizing and expanding the results in the literature on juggling tricks and skills, as well as the mathematics behind these tricks and skills. Anybody who is not put off by the word "mathematics" in the title of this book should have a good time reading it.
Barron’s AP Statistics has in-depth content review, practice tests, and expert explanations to help students feel prepared on test day. This edition includes: • Five full-length practice tests in the book • One diagnostic test to identify strengths and weaknesses so students can focus their study on areas for improvement • Comprehensive subject review for all test topics • Tips on how to select an appropriate procedure for the inference question on the exam • Suggestions on how to prepare for the challenging Investigative Task on the exam • Thirty-seven quizzes to be used as progress checks • Fifty Misconceptions • Fifty Common Errors students make on the AP exam • Fifty AP Exam Hints, Advice, and Reminders • A guide to basic uses of TI, Casio, and HP graphing calculators
Sober Stick Figure is a memoir from stand-up comedian Amber Tozer, chronicling her life as an alcoholic and her eventual recovery -- starting with her first drink at the age of seven -- all told with the help of childlike stick figures. Amber writes and illustrates the crazy and harsh truths of being raised by alcoholics, becoming one herself, stagnating in denial for years, and finally getting sober. As a teenager, Amber is an overachieving student athlete who copes with her family's alcoholic tragedies by focusing on her achievements. It quickly takes a funny and dark turn when she starts to experiment with booze and ignores the warning signs of alcoholism. Through blackouts, cringe-worthy embarrassments, and pounding hangovers, she convinces herself that she "just likes to party." She leaves her hometown of Pueblo, Colorado to follow her dreams, and ends up in New York City, spending lots of time binge drinking, passing out on trains, and telling jokes on stage. She then moves to Los Angeles, thinking sunshine and show business will save her. Eventually hitting rock bottom, she has a moment of clarity, and knows she has to stop drinking. It's now been seven years since that last drink, and she's ready to tell her story. Sober Stick Figure is adventurous, hilarious, sad, sweet, tragic -- and ultimately inspiring.
Ready, set, code! A user-friendly guide introducing the C programming language to new and intermediate coders The C programming language and its direct descendants are widespread and among the most popular programming languages used in the world today. The enduring popularity of C continues because C programs are fast, concise, and run on many different systems. Flexible and efficient, C is designed for a wide variety of programming tasks: system-level code, text processing, graphics, telecommunications, and many other application areas. C All-in-One Desk Reference For Dummies is for beginning and intermediate C programmers and provides a solid overview of the C programming language, from the basics to advanced concepts, with several exercises that give you real-world practice. C All-in-One Desk Reference For Dummies covers everything users need to get up to speed on C programming, including advanced topics to take their programming skill to the next level. Inside you'll learn The entire development cycle of a C program: designing and developing the program, writing source code, compiling the code, linking the code to create the executable programs, debugging, and deployment The intricacies of writing the code -- the basic and not-so-basic building blocks that make up the source code Thorough coverage of keywords, program flow, conditional statements, constants and variables, numeric values, arrays, strings, functions, pointers, debugging, prototyping, and more Dozens of sample programs you can adapt and modify for your own use Written in plain English, this friendly guide also addresses some advanced programming topics, such as Programming for the Linux/Unix console Windows and Linux programming Graphics programming Games programming Internet and network programming Hardware programming projects The book includes a handy appendix that shows you how to set up your computer for programming, how to select and use a text editor, and fix up the compiler, to ensure you're ready to work the author's examples. Written by Dan Gookin, the author of the first-ever For Dummies book (and several others) who's known for presenting complex material in an easy-to-understand way, this comprehensive guide makes learning the C programming language simple and fun. Grab your copy of C All-in-One Desk Reference For Dummies, so you can start coding your own programs.
This book is the fourth offical archival publication devoted to RoboCup and documents the achievements presented at the Fourth Robot World Cup Soccer Games and Conferences, RoboCup 2000, held in Melbourne, Australia, in August/September 2000. The book presents the following parts: introductory overview and survey, championship papers by the winners of the competitions, finalist papers for the RoboCup challenge awards, papers and posters presented at the workshop, team description of a large number of participating teams. This book is mandatory reading for the rapidly growing RoboCup community as well as a valuable source of reference and inspiration for R & D professionals interested in multi-agent systems, distributed artificial intelligence, and intelligent robotics.