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In the depths of World War II, fresh Assassin Eddie Gorum uncovers Templar plans to create a devastating new weapon at the dawn of the atomic age.
A new era – a new adventure –a new assassin! On the sidelines of the race for the atomic bomb, bereaved East End dockworker Eddie Gorm is thrown into the midst of age-old conflict when he is conscripted into the mysterious Assassin Brotherhood. Tasked with infiltrating the enemy in the hopes of turning the tied of the war, Eddie soon uncovers a plan to create a devastating weapon, which could mean the end of the world as we know it. From Guillaume Dorison, Jean-Baptiste Hostache and Patrick Pion comes this thrilling Assassin’s Creed adventure set during the horrors of WWII! Collects Assassin’s Creed: Conspiracies #1 & 2. “May be the best Assassin’s Creed comic yet!” – Culture of Gaming “With twists and turns and great action, there’s a lot to like in Assassin’s Creed Conspiracies.” – The GWW
The multi-award winning world of Assassin's Creed visits a new era in the Vietnam War! Tomo, one of the youngest members of the Japanese Assassin cell, has uncovered a conspiracy. More of a man of science than a man of action, Tomo investigates further, leading him to follow the footsteps of Assassins that operated during the Vietnam War. But what secrets will he uncover?
Media narratives inform our ideas of the future - and Games are currently making a significant contribution to this medial reservoir. On the one hand, Games demonstrate a particular propensity for fantastic and futuristic scenarios. On the other hand, they often serve as an experimental field for the latest media technologies. However, while dystopias are part of the standard gaming repertoire, Games feature utopias much less frequently. Why? This anthology examines playful utopias from two perspectives. It investigates utopias in digital Games as well as utopias of the digital game; that is, the role of ludic elements in scenarios of the future.
A new Assassin arrives on the stage of World War II, as Templars and Assassins begin a covert race for the secrets behind a devastating new atomic weapon...
“Awakening is absolutely amazing… 9 out of 10.” – Comics: The Gathering An exciting, epic tale from the world of Assassin’s Creed! It’s 1715, and pirate Edward Kenway is caught in a deadly war between the Assassin’s and the Templars… This manga loosely adapts the Assassin’s Creed IV: Black Flag video game, adding exciting new elements to the tale. Collected for the first time in English.
In the 14th year of the Tianbao Era (CE 755) An Lushan, a military governor with ties to the Knights Templar, leads his elite corps to rebel against the Tang Dynasty, and the ill-prepared Tang empire falters under the threat. The two capitals Luoyang and Chang’an fall and China falls under the oppression of the cruel An Lushan. As the Tang dynasty starts to crumble, Li E, a shady Assassin trained by the Hidden Ones in the far West, teams up with Tang loyalists to turn the tide and save both the dynasty and the country from this crisis.
Assassin's Creed Manga - printed in English in the US for the first time! Assassin's Creed Awakening is a manga adaptation of the Assassin's Creed IV: Black Flag video game. The title stars Edward Kenway in the 18th century and Yanao Seijin in the present as Seijin relives Edward's memories under the eye of Abstergo Industries. In 1715, pirates established a lawless republic in the Caribbean and ruled the land and seas. These outlaws paralyzed navies, halted international trade, and plundered vast fortunes. They threatened the power structures that ruled Europe, inspired the imaginations of millions, and left a legacy that still endures. Into this world sails a young, cocky, and fearsome captain named Edward Kenway. His skill with a sword and disdain for authority earn him the respect of pirate legends like Blackbeard, but thrust him into an ancient conflict that threatens to destroy everything the pirates have built.
The war between Assassins and Templars wreaks havoc in the Victorian era, in this breakneck thriller which opens up a whole new chapter of the Assassin’s Creed universe London, 1851 – When Pierrette, a daring acrobat performing at the Great Exhibition, rescues the mathematician Ada Lovelace from a gang of thugs, she becomes immersed in an ancient feud between Assassins and Templars. But Lovelace is gravely ill, and shares her secrets with Pierrette, sending the acrobat in search of a terrible weapon which she’d been developing for a shadowy figure known as “the Magus”. Pierrette’s only ally is Simeon Price, Lovelace’s childhood friend, who belongs to a Brotherhood devoted to free will. With Simeon’s aid, they uncover a startling web of political assassinations destabilizing Europe. As they race to foil the Templars’ deadly plot, murders and bombs are everywhere they look, but hope is nowhere in sight.
"One of the most beautiful comics of this year" ¨C Geekmundo When all seems lost, the Creed remains. The mundane life of Charlotte De La Cruz is flipped upside down when she is catapulted into the shadowy world of the Assassin Brotherhood. Joining them in their centuries-old feud with the Templar Order, Charlotte is inducted into the rites of the Brotherhood as she leaps into her genetic memories of her Assassin ancestor, Tom Stoddard. Searching desperately for a clue that could save lives, Charlotte witnesses firsthand the panic and hysteria of the terrifying Salem Witch Trials! Collects Assassin¡¯s Creed: Trial By Fire #1-5