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The wonderful thing about mathematical art is that the most beautiful geometric patterns can be produced without needing to be able to draw, or be 'good at art'. Mathematical art is accessible to learners of all ages: its algorithmic nature means that it simply requires the ability to follow instructions carefully and to use a pencil and ruler accurately. It is engaging, enriching, thoroughly enjoyable and is a great leveller in the classroom. Learners who may not normally shine in mathematics lessons will take your breath away with their creativity. Those who struggle with their mathematics will experience the joy of success through their mathematical art-making. The six Artful Maths activities in this book are hands-on tasks that will develop important skills such as hand-eye co-ordination, manual dexterity and design thinking, which is a valuable form of problem-solving. Decisions need to be made about placement, size and colour, all of which entail thinking about measurements, proportions and symmetry. They can be undertaken alone or with a teacher to draw out the mathematics underlying the patterns and to practice key content in the school curriculum. For ages 9 to 16+. Contents: Curves of Pursuit, Mazes and Labyrinths, Impossible Objects, Epicycloids, Perfect Proportions, Parabolic Curves.
Book contains teacher notes, and access to downloadable templates and Powerpoint lesson plans. The wonderful thing about mathematical art is that the most beautiful geometric patterns can be produced without needing to be able to draw, or be 'good at art'. Mathematical art is accessible to learners of all ages: its algorithmic nature means that it simply requires the ability to follow instructions carefully and to use a pencil and ruler accurately. It is engaging, enriching, thoroughly enjoyable and is a great leveller in the classroom. Learners who may not normally shine in mathematics lessons will take your breath away with their creativity. Those who struggle with their mathematics will experience the joy of success through their mathematical art-making. The six Artful Maths activities in this book are hands-on tasks that will develop important skills such as hand-eye co-ordination, manual dexterity and design thinking, which is a valuable form of problem-solving. Decisions need to be made about placement, size and colour, all of which entail thinking about measurements, proportions and symmetry. They can be undertaken alone or with a teacher to draw out the mathematics underlying the patterns and to practice key content in the school curriculum. For ages 9 to 16+. Contents: Curves of Pursuit, Mazes and Labyrinths, Impossible Objects, Epicycloids, Perfect Proportions, Parabolic Curves.
Math Art is a supplemental, arts-integrated mathematics curriculum. The purpose of Math Art is to help teachers introduce, reinforce, or expand upon the topics their students are required to learn. Furthermore, by blending the subjects of mathematics and art, Math Art is capable of motivating students, decreasing classroom discipline problems, increasing student retention of knowledge, and assisting the instruction of visual learners, kinesthetic learners, and English Language Learners. Each of the book's math activities require students to create an aesthetically-pleasing project that focuses on a fundamental or "broad" mathematical topic (perimeter, volume, symmetry, angles, etc.).
The worlds of visual art and mathematics beautifully unite in this spectacular volume by award-winning writer Stephen Ornes. He explores the growing sensation of math art, presenting such pieces as a colorful crocheted representation of non-Euclidian geometry that looks like sea coral and a 65-ton, 28-foot-tall bronze sculpture covered in a space-filling curve. We learn the artist's story for every work, plus the mathematical concepts and equations behind the art.
Creative ways to use the garden to inspire learning, for kids ages 4-8 Packed with garden-based activities that promote science, math, reading, writing, imaginative play, and arts and crafts, The Garden Classroom offers a whole year of outdoor play and learning ideas—however big or small your garden. Every garden offers children a rich, sensory playground, full of interesting things to discover and learn about. There's a whole lot of science happening right before their eyes. The garden can also be a place to develop math and literacy skills, as the outdoors offers up plenty of invitations to weave learning into everyday gardening. The garden classroom is a place where plants grow, and where children grow too.
This is a cultural history of mathematics and art, from antiquity to the present. Mathematicians and artists have long been on a quest to understand the physical world they see before them and the abstract objects they know by thought alone. Taking readers on a tour of the practice of mathematics and the philosophical ideas that drive the discipline, Lynn Gamwell points out the important ways mathematical concepts have been expressed by artists. Sumptuous illustrations of artworks and cogent math diagrams are featured in Gamwell's comprehensive exploration. Gamwell begins by describing mathematics from antiquity to the Enlightenment, including Greek, Islamic, and Asian mathematics. Then focusing on modern culture, Gamwell traces mathematicians' search for the foundations of their science, such as David Hilbert's conception of mathematics as an arrangement of meaning-free signs, as well as artists' search for the essence of their craft, such as Aleksandr Rodchenko's monochrome paintings. She shows that self-reflection is inherent to the practice of both modern mathematics and art, and that this introspection points to a deep resonance between the two fields: Kurt Gödel posed questions about the nature of mathematics in the language of mathematics and Jasper Johns asked "What is art?" in the vocabulary of art. Throughout, Gamwell describes the personalities and cultural environments of a multitude of mathematicians and artists, from Gottlob Frege and Benoît Mandelbrot to Max Bill and Xu Bing. Mathematics and Art demonstrates how mathematical ideas are embodied in the visual arts and will enlighten all who are interested in the complex intellectual pursuits, personalities, and cultural settings that connect these vast disciplines.
In Math Art and Drawing Games for Kids, you’ll find an amazing collection of more than 40 hands-on art activities that make learning about math fun! Make Art + Learn Math Concepts = Become a Math Genius! Create fine art-inspired projects using math, including M. C. Escher’s tessellations, Wassily Kandinski’s abstractions, and Alexander Calder’s mobiles. Make pixel art using graph paper, grids, and dot grids. Explore projects that teach symmetry with mandala drawings, stained glass rose window art, and more. Use equations, counting, addition, and multiplication to create Fibonacci and golden rectangle art. Play with geometric shapes like spirals, hexagrams, and tetrahedrons. Learn about patterns and motifs used by cultures from all over the world, including Native American porcupine quill art, African Kente prints, and labyrinths from ancient Crete. Cook up some delicious math by making cookie tangrams, waffle fractions, and bread art. Take a creative path to mastering math with Math Art and Drawing Games for Kids!
Help children draw and think more creatively by inspiring them with interesting and challenging art prompts and questions. Invitation to Draw offers 99 open-ended drawing prompts, each one proposing a question to investigate that encourages children to free associate and problem solve. The perforated pages make it easy to tear out prompts for on-the-go activities or allowing multiple kids to draw at the same time. A blank cake provides the chance to decorate a dream confection, an empty house inspires stories about who lives there, and a grid of triangles supplies the chance to explore abstract art. What might be hiding in that tree? What sort of robot can you design? The possibilities are endless! Drawing prompts inspire and encourage kids to think and draw differently, and sometimes more creatively, than they might when faced with a blank page. By offering constraints such as a pair of eyes or an empty car and asking a question, children begin thinking about the possibilities and answering the question in their heads even before they put pen (or marker or crayon!) to paper. And through the act of drawing and observing the drawing unfold, the brain continues to think and problem solve, opening up all kinds of creative possibilities around that specific idea.
Exciting Activities for Young Artists, Scientists and Engineers Spark your curiosity with these fun games and creative projects to learn early concepts in Science, Technology, Engineering, Art and Math. These incredible activities from Andrea Scalzo Yi, creator of Raising Dragons, make learning such a blast, you’ll forget you’re doing it! Feeling bored on a rainy day? Now you can pick a project, gather your supplies and let the magic happen. Try far-out science experiments like making Shaving Cream Rain Clouds or Lava Lamps. Make math-time snack-time with delicious Cream-Filled Cookie Fractions. Unlock boundless creativity with art projects like Marbled Paper or Monster Bugs. With seasonal activities like the Pool Noodle Obstacle Course and Erupting Pumpkins, there are games to love year-round. Have fun learning early ideas in chemistry, physics, computing, color-mixing and so much more, all while problem-solving and working together with friends. With projects that use common household items and require little adult supervision, 100 Easy STEAM Activities is the ultimate resource for an amazing, creative day of learning.