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A series of blind architect images produced by Alexander Pilis with three texts by Ihor Holubizky, Juan Antonio Montiel and Jeanne Randolph. The book is a critical analysis of contemporary visuality.
An exhibition at McMaster Museum of Art. Alexander was invited to research the museum's collection and device an exhibition generated by his previous film "The Blind Architect meets Rembrandt". A series of works chosen from the museum's collection; paintings, drawings, sculptures, engravings, photographs and constructs created an active engaging walk.
How can we develop a scientific basis for architectural, urban and technical design? When can a design be labelled as scientific output, comparable with a scientific report? What are the similarities and dis-similarities between design and empirical research, and between design research, typological research, design study and study by design? Is there a need for a particular methodology for design driven study and research? With these questions in mind, more than forty members of the Faculty of Architecture of the Delft University of Technology have described their ways of study and research. Each chapter shows the objectives, the methodology and its implementation in search for a deeper knowledge of design processes and an optimal quality of the design itself. The authors - among them architects, urban planners, social scientists, lawyers, technicians and information scientists – have widely differing backgrounds. Nevertheless, they share a great deal. The central focus is a better understanding of design processes, design tools and the effects of design interventions on issues such as utility, aesthetics meaning, sustainability and feasibility.
Architecture Parallax: The Sao Paulo Maddest About You book was curated and edited by Alexander Pilis. Since 1987 Alexander assembled especially solicited articles, hybrid architecture, art construct and urban theory exploring the unusual metropolitan condition of Sao Paulo. The first edition was published in 2006 with an installation curated by Ivo Mesquita at the Pinacoteca do Estado de Sao Paulo. 38 distinct contributors reflected and developed opinions and issues regarding the mad metropolis of Sao Paulo; Agnaldo Farias, Antoni Abad, Aziz Ab'Saber, Cristiano Mascaro, Dietmar Kamper, Guto Lacaz, Horacio Costa, Hugo Segawa, Ihor Holubizky, Israel D. Novaes, Jeanne Randolph, Joaquin Barriendos, Jorge L. Marzo, Lina B. Bardi, Lucio Costa, Luis Carlos de Menezes, Milton Machado, Nicolau Sevcenko, Norval Baitello jr., Paulo Mendes da Rocha, Eduardo Aquino and Karen Shanski, Renato S. Anelli, Roberto Loeb and Lucia Loeb, Ruth V. Zein, Suely Rolnik, Teixeira Coelho, Vilem Flusser and many others...
Following on from "Architects in Cyberspace", published in 1995, this issue of "Architectural Design" charts the progress of top cyberspace architects and new players in the field. It contains a review of the 1997 Paris Cyberspace exhibition.
DIVLearning a new discipline is similar to learning a new language; in order to master the foundation of architecture, you must first master the basic building blocks of its language – the definitions, function, and usage. Language of Architecture provides students and professional architects with the basic elements of architectural design, divided into twenty-six easy-to-comprehend chapters. This visual reference includes an introductory, historical view of the elements, as well as an overview of how these elements can and have been used across multiple design disciplines./divDIV /divDIVWhether you’re new to the field or have been an architect for years, you’ll want to flip through the pages of this book throughout your career and use it as the go-to reference for inspiration, ideas, and reminders of how a strong knowledge of the basics allows for meaningful, memorable, and beautiful fashions that extend beyond trends./divDIV /divDIVThis comprehensive learning tool is the one book you’ll want as a staple in your library./divDIV /div
The Complete Guide to Virtual Reality in Architecture andDesign The first in-depth book on virtual reality (VR) aimed specificallyat architecture and design professionals, Designing Digital Spacesteers you skillfully through the learning curve of this excitingnew technology. Beginning with a historical overview of theevolution of architectural representations, this unique resourceexplains what VR is, how it is being applied today, and how itpromises to revolutionize not only the design process, but the formand function of the built environment itself. Vividly illustratinghow VR fits alongside traditional methods of architecturalrepresentation, this comprehensive guide prepares you to makeoptimum practical use of this powerful interactive tool, andembrace the new role of the architect in a virtually designedworld. Offers in-depth coverage of the virtual universe--datarepresentation and information management, static and dynamicworlds, tracking and visual display systems, control devices, andmore. Examines a wide range of current VR architectural applications,from walkthroughs, simulations, and evaluations to reconstructionsand networked environments Includes insightful essays by leading VR developers covering someof today's most innovative projects Integrates VR into the historical framework of architecturaldevelopment, with detailed sections on the past, present, andfuture Features a dazzling array of virtual world images and sequentialdisplays Explores the potential impact of digital architecture on the builtenvironment of the future
On human engineering