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Exam Board: AQA Level: AS/A-level Subject: Computer Science First Teaching: September 2015 First Exam: June 2016 This title has been approved by AQA for use with the AS and A-level AQA Computer Science specifications. AQA A-level Computer Science gives students the chance to think creatively and progress through the AQA AS and A-level Computer Science specifications. Detailed coverage of the specifications will enrich understanding of the fundamental principles of computing, whilst a range of activities help to develop the programming skills and computational thinking skills at A-level and beyond. - Enables students to build a thorough understanding of the fundamental principles in the AQA AS and A-Level Computer Science specifications, with detailed coverage of programming, algorithms, data structures and representation, systems, databases and networks, uses and consequences. - Helps to tackle the various demands of the course confidently, with advice and support for programming and theoretical assessments and the problem-solving or investigative project at A-level. - Develops the programming and computational thinking skills for A-level and beyond - frequent coding and question practice will help students apply their knowledge of the principles of computer science, and design, program and evaluate problem-solving computer systems. Bob Reeves is an experienced teacher with examining experience, and well-respected author of resources for Computing and ICT across the curriculum.
A textbook for 'A' Level computing organised in modular format for new AQA specification.
Tackling A Level projects in Computer Science for AQA 7517 is the essential student guide for completing the project and, in particular, the report, with confidence and independence. It contains clear and concise instruction and examples of what needs to be included. This book covers it all.
Exam Board: AQA Level: AS/A-level Subject: Computer Science First Teaching: September 2015 First Exam: June 2016 This title has been approved by AQA for use with the AS and A-level AQA Computer Science specifications. AQA A-level Computer Science gives students the chance to think creatively and progress through the AQA AS and A-level Computer Science specifications. Detailed coverage of the specifications will enrich understanding of the fundamental principles of computing, whilst a range of activities help to develop the programming skills and computational thinking skills at A-level and beyond. - Enables students to build a thorough understanding of the fundamental principles in the AQA AS and A-Level Computer Science specifications, with detailed coverage of programming, algorithms, data structures and representation, systems, databases and networks, uses and consequences. - Helps to tackle the various demands of the course confidently, with advice and support for programming and theoretical assessments and the problem-solving or investigative project at A-level. - Develops the programming and computational thinking skills for A-level and beyond - frequent coding and question practice will help students apply their knowledge of the principles of computer science, and design, program and evaluate problem-solving computer systems. Bob Reeves is an experienced teacher with examining experience, and well-respected author of resources for Computing and ICT across the curriculum.
Exam Board: AQA Level: AS/A-level Subject: Computer Science First Teaching: September 2015 First Exam: June 2016 With My Revision Notes you can: Take control of your revision: plan and focus on the areas where you need to improve your knowledge and understanding with advice, summaries and notes from expert authors Achieve your potential by applying computing terms accurately with the help of definitions and key words on all topics Improve your exam skills by tackling exam-style and self-testing questions
"Cambridge International AS and A Level Computer Science Coursebook delivers an accessible guide to theoretical and practical skills in Computer Science, with a clear progression of tasks that help to consolidate and develop knowledge. Cambridge International AS and A Level Computer Science Coursebook offers students detailed descriptions of the concepts, reinforced with examples that outline complex subject matter in a clear way. Alongside fundamental definitions, higher level programming skills are developed through the explanation of processes and consolidated by practical exam-type questions for students to attempt."-- Publisher description.
Set your students on track to achieve the best grade possible with My Revision Notes: AQA A-level Computer Science. Our clear and concise approach to revision will help students learn, practise and apply their skills and understanding. Coverage of key content is combined with practical study tips and effective revision strategies to create a guide that can be relied on to build both knowledge and confidence. With My Revision Notes: AQA A-level Computer Science, students can: /b” Consolidate knowledge with clear, focused and relevant content coverage, based on what examiners are looking for
This textbook covers sections 4.1 to 4.4 of AQA's A Level Computer Science specification for first teaching from September 2015. These sections cover the fundamentals of programming, data structures, algorithms, and the theory of computation. Fundamentals of programming: data types, programming concepts, arithmetic operations, relational operators, Boolean operations, constants and varibale, string-handling, random number generatio, exception handling, subroutines, parameters of subroutines, returning a value/values from a subroutine, local variables, global variables, role of stack frames in subroutine calls, recursive techniques, procedural-oriented programming, object-oriented programming. Fundamentals of data structures: data structures, single- and multi-dimensional arrays, fileds, records and files, abstract data types, queues, stacks, graphs, trees, hash tables, dictionaries, vectors. Fundamentals of algorithms: graph traversal (breadth-first, depth-first), tree-traversal (pre-order, in-order, post-order), Reverse Polish, searching algorithms (linear search, binary search, binary tree search), sorting algorithms(bubble sort, merge sort), optimisation algorithms (Dijkstra's shortest path algorithm). Theory of computation: abstraction and automation, following and writing algorithms, information hiding, procedural abstraction, functional abstraction, data abstraction, problem abstraction/reduction, decomposition, composition, automation, regular languages, finitest state machine with and without output, maths for regular expressions, regular expressions, regular language, context-free languages (BNF, syntax diagrams), classification of algorithms, maths for understanding Big-O notation, order of complexity, limits of computation, classification of algortihmic problems, computatble and non-computatable problems, halting problem, Turing machine.
Exam board: AQA Level: A-level Subject: Computer Science First teaching: September 2015 First exams: Summer 2016 (AS); Summer 2017 (A-level) Strengthen your students' understanding and upgrade their confidence with our AQA Computer Science workbooks, full of self-contained exercises to consolidate knowledge and improve performance. Written by an experienced Computer Science author and teacher, these full colourworkbooks provide stimulus materials on a number of AS and A-level topics, followed by sets of questions designed to develop and test skills in the unit. · With consolidation questions to reinforce knowledge and test understanding, these workbooks will raise your students' chances of achieving the highest grades. · Helps students identify their revision needs and see how to target the top grades using online answers for each question. · Saves valuable preparation time and expense, with self-contained exercises that don't need photocopying and provide instant lesson and homework solutions for specialist and non-specialist teachers. · Encourages ongoing revision throughout the course as students progressively develop their skills in class and at home.
The aim of this book is to provide detailed coverage of the topics in the new OCR AS and A Level Computer Science specifications H046 / H446. The book is divided into twelve sections and within each section, each chapter covers material that can comfortably be taught in one or two lessons. Material that is applicable only to the second year of the full A Level is clearly marked. Sometimes this may include an entire chapter and at other times, just a small part of a chapter. Each chapter contains exercises and questions, some new and some from past examination questions. Answers to all these are available to teachers only in a free Teacher's Pack which can be ordered from our website www.pgonline.co.uk. This book has been written to cover the topics which will be examined in the written papers at both AS and A Level. Sections 10, 11 and 12 relate principally to problem solving skills, with programming techniques covered in sufficient depth to allow students to answer questions in Component 02. Pseudocode, rather than any specific programming language, is used in the algorithms given in the text. Sample Python programs which implement many of the algorithms are included in a folder with the Teacher's Pack.