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The Antares mission is underway. Kim, her daughter and her companions are on board the interstellar ship that carries the would-be colonists. Conditions are far from ideal, though. The fanaticism and bigotry of a large number of the passengers, all members of the project leader’s sect, are putting everyone on edge. As well, there are rumours of substandard equipment for the expedition. By the time they reach Antares, Kim and her friends are already disillusioned... and the worst is yet to come.
Kim’s group, still stranded halfway across Antares, must get back to the base camp through a journey filled with deadly encounters. Meanwhile, at the base camp, a trip to the neighbouring planet source of the strange ray that vaporised Kim’s daughter is being organised. The prospect of meeting an intelligent species, though, drives the religious fanatics in charge to clamp down on any person or activity deemed rebellious. As if a hostile world isn’t enough, the colonists have brought their own worst enemy with them...
An epic new Star Trek saga by New York Times bestselling author Greg Cox set during the original Five-Year Mission! The final frontier erupts into chaos as vast quantities of a rare energy source are discovered beneath the surface of Baldur-3, a remote planet beyond the outer fringes of Federation space. Now an old-fashioned “gold rush” is underway as a flood of would-be prospectors, from countless worlds and species, races toward the planet to stake their claim. The galactic stampede threatens the stability of neighboring planets and space stations, as widespread strife and sabotage and all-around pandemonium result in a desperate need for Starfleet assistance. Captain James T. Kirk and the crew of the Starship Enterprise are dispatched to deal with the escalating crisis…which lies on the other side of a famously perilous region of space known as the Antares Maelstrom.
Humanity migrates to a new planet, the secrets of which Kim Keller will have to unravel. After the failure of the Betelgeuse colonisation mission, Kim is back on Earth, where she is an increasingly popular figure. Meanwhile, advance scouts on planet Antares have witnessed some distressingly strange events. Worried about the future of this new mission, the sponsors of the Antares project call upon Kim to accompany the first colonists, offering legal amnesty for Alexa and Mark in exchange. It’s the beginning of a new adventure for the young woman and her friends.
Kim’s mission to the other Antares planet – the one from which came the mysterious beam that took her daughter – is underway, and the young woman desperately wants to believe she will find her missing child. One amongst her team has no shortage of faith, though: the insufferable Jedediah Thornton is convinced they are going to meet an advanced alien civilisation. And he will stop at nothing to ensure humanity’s representative is a man of proper morals...
As the main body of the Antares expedition faces a catastrophic situation and seems doomed to failure, Kim’s little group is still trying to establish contact with whoever kidnapped her daughter Lynn. But the fanatic Jedediah is still there, causing dissension and creating obstacles. Only Kim’s strength of character, her determination to find her daughter, and her special bond with the alien Sven – Lynn’s father – can still save them all...
Bad luck, shoddy equipment and hostile fauna have stranded Kim and her companions thousands of miles from the Antares expedition’s base camp. Abandoned to their fate by the fanatical leaders who cannot abide Kim’s independent streak, wracked by internal dissent, the little group must make its way back through an unknown, terrifying land a long journey that will raise many questions and cost many lives.
Explore the behind the scenes process to reveal the thinking - and the artwork - behind the creation of the most iconic ships in Star Trek's history! This book, which covers more than 30 ships including the U.S.S Voyager, Delta Flyer, V'ger, and the Enterprise-J, is packed with original concept art, and includes work from legendary artists Syd Mead and Robert McCall. Continue the exploration of the design process that led to the iconic Star Trek ships from the hit television programs and films. Featuring interviews with the ship designers and screen model builders, this first-time ever explored subject will appeal to all Star Trek fans. Includes first-time ever collected concept art and sketches. Learn about the real-world people events behind one of the greatest science fiction universes.