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Alison Dare: Indiana Jones meets Lara Croft in fabulous, graphic adventures. Alison Dare is not your typical twelve-year-old. She's the daughter of an archaeologist/adventurer and the masked hero known as the Blue Scarab. To top it off, she's also the niece of an international super-spy; it's no surprise that a craving for danger is in her blood! Unfortunately, her parents have locked her away at the prestigious St. Joan's Academy for Girls, hoping that this would lead to a more "normal" life for their daughter. But despite all the strict rules at the school, Alison and her best pals - Wendy and Dot - somehow manage to find themselves involved in adventures that rival those of Alison's globetrotting, planet-saving relatives. Whether it's magic genies, super-powered bank robbers, or a dastardly baron bent on world domination, Alison Dare delivers the best thrills since Indiana Jones and more action than Lara Croft!
Alison Dare is back in this new collection of stories! Thrill as Alison and her boarding school friends journey into the "Heart of the Maiden!" Shriek with girlish glee at the adventures of the costumed avenger The Blue Scarab! And laugh and learn as world renowned archaeologist Dr. Alice Dare teaches a thing or two about museum mayhem! All of your favorite adventurers are here in tales by the dynamic duo of J. Torres & J. Bone!
Alison Dare is not your typical 12-year-old. The daughter of an archeologist/adventurer and the masked hero known as the Blue Scarab (and the niece of an international super-spy), Alison's life has always been different from other girls her age. A craving for danger is in her blood. Unfortunately, her parents have locked her away at the prestigious St. Joan of Arc Academy for Girls, hoping that this would lead to a more "normal" life for their daughter. But despite all the strict rules at the school, Alison and her best pals––Wendy and Dot––somehow manage to get into adventures that rival those of Alison's globetrotting, planet-saving relatives.
Alison Dare: Indiana Jones meets Lara Croft in fabulous, graphic adventures. Alison Dare is not your typical twelve-year-old. She's the daughter of an archaeologist/adventurer and the masked hero known as the Blue Scarab. To top it off, she's also the niece of an international super-spy; it's no surprise that a craving for danger is in her blood! Unfortunately, her parents have locked her away at the prestigious St. Joan's Academy for Girls, hoping that this would lead to a more "normal" life for their daughter. But despite all the strict rules at the school, Alison and her best pals - Wendy and Dot - somehow manage to find themselves involved in adventures that rival those of Alison's globetrotting, planet-saving relatives. Whether it's magic genies, super-powered bank robbers, or a dastardly baron bent on world domination, Alison Dare delivers the best thrills since Indiana Jones and more action than Lara Croft!
500 Essential Graphic Novels is an all-in-one guide to this exciting form of visual literature. Including more than 350 authors and 400 artists, this lush volume contains an essential mix of some of the finest visually-stunning stories of our time. From politically-charged non-fiction sagas to imaginative fantasy tales, this ultimate guide has something to satisfy everyone's taste. The first of its kind, this book focuses on each graphic novel separately, honing in on art technique, style and prose, plus an age rating system so parents will know what is suitable for their children. Chapters are divided by genre, complete with individual plot synopses and star-scaled reviews for each book, providing the reader with a concise and balanced understanding of today's best graphic novels.
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
"Alison Dare is back in this new collection of stories! Thrill as Alison and her boarding school friends journey into the 'Heart of the Maiden!' Shriek with girlish glee at the adventures of the costumed avenger The Blue Scarab! And laugh and learn as world renowned archaeologist Dr. Alice Dare teaches a thing or two about museum mayhem!"--P. [4] 0f cover.
A comprehensive guide to creating and selling a comic book. Includes advice from established artists.