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Inspired by Lewis Carroll’s classic children’s book, Aleksandra Artymowska’s stunning scenes are packed with references to the original, from the Mad Hatter’s tea party to lines of marching playing cards. Readers must riddle their way from one page to another, cracking clues, finding hidden objects, and meandering through mazes. Beautifully illustrated and full of nostalgic charm, this imaginative puzzle book will appeal to readers young and old.
Go on a puzzle adventure through Wonderland with your favourite character, Alice. Step into the topsy-turvy dream world and crack 38 captivating puzzles, codes, riddles and other mind-boggling conundrums. Children love brainteasers, and this set of intriguing logic puzzles from the world of Wonderland is designed to inspire curious young minds. As well as fun logic and number puzzles, it's full of stunning graphics and illustrations that spark the imagination.
Forty-two perplexing puzzles by creator of Alice in Wonderland: Cakes in a Row, Looking-Glass Time, Arithmetical Croquet, Diverse Doublets, and others. Hints, solutions. Illustrations by John Tenniel.
Go on a puzzle adventure with the masterful Sherlock Holmes. Step into the world of the famous sleuth and help him with his detective work by cracking the 38 captivating puzzles, codes, riddles and other mind-boggling quizzes. Children love mysteries, and this set of intriguing, brain-busting logic and number puzzles from the world of Sherlock Holmes is designed to inspire curious young minds. As well as fun puzzles, it is full of stunning graphics and illustrations that spark the imagination.
In 'The Haunted Monastery', Judge Dee and his wives seek refuge from a violent mountain storm and are plunged into a bizarre series of interrelated crimes. Three women have been murdered in the monastery; Dee has seen something impossible, perhaps supernatural, and inexplicable events flash forth in the dark tangle of corridors and the Taoist Hell - a hall filled with statuary showing realistically the torments of Hell.
The Myth: Alice was an ordinary girl who stepped through the looking glass and entered a fairy-tale world invented by Lewis Carroll in his famous storybook. The Truth: Wonderland is real. Alyss Heart is the heir to the throne, until her murderous aunt Redd steals the crown and kills Alyss? parents. To escape Redd, Alyss and her bodyguard, Hatter Madigan, must flee to our world through the Pool of Tears. But in the pool Alyss and Hatter are separated. Lost and alone in Victorian London, Alyss is befriended by an aspiring author to whom she tells the violent, heartbreaking story of her young life. Yet he gets the story all wrong. Hatter Madigan knows the truth only too well, and he is searching every corner of our world to find the lost princess and return her to Wonderland so she may battle Redd for her rightful place as the Queen of Hearts.
A high-energy, laugh-out-loud, fully illustrated adventure story by much-loved actor Stephen Mangan and talented artist Anita Mangan. The last thing Jack expected when he bungee-jumped at the fairground was to go plummeting right through the ground into the weird, wonderful Rooms... There he must face a series of puzzles and traps alongside a mysterious girl called Cally, in order for them to find their way home. Throw in a murderous polar bear, hundreds of tiny yet ferocious lions, some mind-blowing riddles, and get ready for a hilarious, helter-skelter adventure like no other!
A terrible Red King wars with an awful Queen, and together they battle into being a rigid, wrong world... and this book has everything you need to run it. (And any other place in your first, second, third, fourth or fifth edition game that might require intrigue, hidden gardens, inside-out-rooms, scheming monarchs, puzzles or beasts, liquid floors, labyrinths, growing, shrinking, duelling, broken time, Mome Raths, blasphemy, croquet, explanations for where players who missed sessions were, or the rotting arcades and parlors of a palace that was once the size of a nation.)
Alice's Adventures in Wonderland is an 1865 English children's novel by Lewis Carroll, a mathematics don at the University of Oxford. It details the story of a girl named Alice who falls through a rabbit hole into a fantasy world of anthropomorphic creatures. It is seen as an example of the literary nonsense genre. The artist John Tenniel provided 42 wood-engraved illustrations for the book.It received positive reviews upon release and is now one of the best-known works of Victorian literature; its narrative, structure, characters and imagery have had a widespread influence on popular culture and literature, especially in the fantasy genre. It is credited as helping end an era of didacticism in children's literature, inaugurating an era in which writing for children aimed to "delight or entertain". The tale plays with logic, giving the story lasting popularity with adults as well as with children. The titular character Alice shares her name with Alice Liddell, a girl Carroll knewscholars disagree about the extent to which the character was based upon her.