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It's 1510. The Portuguese arrive in Goa armed with guns, swords and crucifixes to the agricultural village of Adolshi. As tigers prowl about, cow bones appear in wells, chariot wheels break on festival day, a sense of foreboding fills the Hindus, who have been living there peacefully. The Portuguese king has licenced Jesuits to take over, and staunch white men move about preaching the word of the Son of God. Land is seized, families break. However, Padre Simao Peres is convinced that love and not force will bring about a change of heart. With the Inquisition looming like an axe over everyone's heads, a saga of choice plays out for the people of the village. Recounting a forgotten history, Mahabaleshwar Sail's epic novel, Age of Frenzy, documents a turbulent past of religious rifts, caste hierarchies and power shifts which changed the ethos of a significant part of the western coastline of India forever.
14-year-old Heath Lambert is spending his summer at Camp Harmony in the picturesque Cascade Mountain Valley. It's the perfect place to enjoy the soothing calm of nature as he weighs a heavy decision. The camp offers distractions: his friends, Cricket and Dunbar, always up for trouble; his reluctant crush on Emily, one half of the beautiful Em & Em Twins; and hulking bullies Thumper and Floaties, who are determined to make him their punching bag for the summer. But no one rattles Heath like his creepy cabin mate, Will Stringer. Brilliant, cold and calculating, Will views the world as one big chess game, and he's always three moves ahead of everyone else. Heath soon learns there's a much bigger threat to contend with. Something's wrong with the animals in the surrounding forest. A darkness is spreading, driving them mad with rage. Wolves, bears, mountain lions???even the chipmunks are infected, spurred on in droves by one horrific goal: hunt and kill every human they find. Heath and a ragtag band of campers are faced with a choice: follow Will's lead and possibly survive, or follow the camp staff and die. But how do you trust a leader when you suspect he's more dangerous than the animals you're running from? Heath came to Camp Harmony to be surrounded by nature. He's about to get his wish.
Frenzy tells the story of Dionysos through his "mortal bookmark," an assistant called Vlepo. It is Vlepo's job to witness and experience on behalf of his curious master. Together they collapse the boundaries of space and time, piecing together a fantastic narrative out of familiar legend. Yet Dionysos in his "god-haze" can never be satisfied.
Love is a werewolf, influenced by the moon and terror, and always about to change. Liv has a secret. Something happened to her when she was thirteen. Something that changed everything. Liv knows she doesn’t belong anymore—not in her own skin, not in her family . . . not anywhere. The only time she truly feels like herself is when she’s with her boyfriend, Corey, and in the woods that surround her town. But in the woods, a mysterious woman watches Liv. In the woods, a pack of wild boys lurks. In the woods, Liv learns about the curse that will haunt her forever. The curse that caused the frenzy four years ago. And that may cause it again, all too soon. While Corey and Liv’s love binds them together, Liv’s dark secret threatens to tear them apart as she struggles to understand who—or what—she really is. And by the light of the full moon, the most dangerous secrets bare their claws. . . .
When Stone Rabbit and his friends create robots to help out with chores, a glitch in the programming sends the 'bots into a malfunctioning frenzy! Will the long-eared hero be able to shut down these mechanical maniacs before they destroy Happy Glades? Or will his systems crash?
Magic School Bus Science Chapter Book #17.
Join Luke and his family on a wild fishing adventure in the Canadian wilderness. This trip has it all: a moose mess, a motor mishap, atomic splashing. There's even a bear intruder. And of course the walleye put on an unforgettable fishing frenzy and Grandpa and Crystal hook the fish of a lifetime.
The Art of Frenzy presents a masterful analysis of public madness from the Renaissance to the Industrial Age. Frenzy--the most flagrant and political form of madness--is the madness of warrior-heroes, kings, scolds, and the possessed. Its representation incorporates a range of traditional characters and figures, from Hercules and Orlando to Medea and Britannia. Understood as abusive power and belligerence out of control, and described in terms drawn equally from definitions of tyranny and liberty, frenzy has always been articulated with a significant degree of political meaning. Integrating art history with cultural studies, political history, and the history of medicine, Jane Kromm draws on a wide range of mediums and contexts--from asylum sculpture to political broadsheets, medical texts, the imagery of revolution, caricature and medical illustrations--to clarify the importance of this interpretative pattern.
Britain's leading contemporary historian revisits the grand themes that have run through modern Britain, including the abiding trends of the post-war era--Britain's persistent impulse to punch well above its weight in the world and the secrecy that has too often surrounded state affairs. In Distilling the Frenzy a heavyweight of British scholarship lays bear the historian's art for all to see, incorporating elements of autobiography that gives the book a poignancy lacking in other grand historical works. This is the story of Britain's century through the eyes of its most celebrated chronicler. Peter Hennessy is the Attlee professor of contemporary British history at Queen Mary, University of London.
Could a cougar do that? Cricket McKay is going to find out! When Cricket McKay and her best friend, Shilo, discover that a cougar has been seen in the town of Waterton, they are thrilled that school closes for a few days as a precaution. The townspeople are worried though. They want the cougar caught and relocated, which could be disastrous for the cougar. Cricket's dad, the national park's warden, is receiving reports of the cougar causing all kinds of trouble around town, but it's the type of trouble it doesn't make sense for a cougar to get into. Then Cricket and Shilo find evidence that another animal may be to blame. With the help of a visiting researcher who is in Waterton studying cougar behavior, Cricket and Shilo must convince the townspeople, and Cricket's dad, that they're after the the wrong animal before it’s too late. This is the fourth title featuring Cricket and her friends.