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Participation of firms in Open Source Software (OSS) development is steadily increasing. In fact, a substantial part of OSS projects today are developed in informal collaboration between firms and a community of voluntary contributors. As more and more firms are active in OSS, acquisitions of firms active in OSS development occur increasingly often. Yet, despite the economic and practical importance of OSS, research has so far overlooked this phenomenon. This dissertation explores this phenomenon of acquisitions of firms active in OSS development. Michael Vetter examines the role of OSS in the pre-acquisition phase and the impact of acquisitions on OSS development in the post-acquisition phase. Using qualitative and quantitative research methods, the author examines acquisition motives, acquisition likelihood, timing of acquisitions, and outcomes of acquisitions and discuss mechanisms behind variations across acquisitions.The findings from the studies contribute to research on acquisitions and OSS development while also providing insights into how to leverage OSS in target search, selection and evaluation processes as well as how to effectively manage acquisitions of firms active in OSS and the communities around them.
In open innovation scenarios, firms are able to profit from technological developments that take place beyond the legal boundaries. However, in the absence of contract-based vertical command chains, such as in the case of open source software (OSS), it is difficult for firms to obtain control over the innovation project’s trajectory. In this book, the author suggests that firms have basically two options to control project work beyond their boundaries and beyond their vertical command chains. The assumption is discussed against various theories of the firm as well as control theory and empirically tested by analyzing firm engagement in Eclipse open source projects as well as communication work in the Linux kernel project.
This 125+ page report looks closely at how public, academic and special libraries are using open source solutions for email, integrated library systems, word processing and spreadsheets, the library website, server management, and content management and digital preservation software, among other applications. The study looks at which libraries use open source and which use commercial software and why. The study helps librarians and library information technology staff to answer questions such as: what are the most popular open source applications? How much of an IT or software support staff must a library have to succeed with open source alternatives? How much do libraries spend in supporting open source solutions in both funding and staff time? How much does the use of open source software save them? What areas of library operations have been most impacted by open source? How many open source solutions are libraries of different size staffs and different types using? How many have started with an open source solutions in a given area and then abandoned it? How do libraries evaluate their own success or failure with open source? What are the open source solutions they are most anxious to try in the future? Which outside services do they recommend to support open source alternatives? Which information sources about open source do they find most useful?
Participation of firms in Open Source Software (OSS) development is steadily increasing. In fact, a substantial part of OSS projects today are developed in informal collaboration between firms and a community of voluntary contributors. As more and more firms are active in OSS, acquisitions of firms active in OSS development occur increasingly often. Yet, despite the economic and practical importance of OSS, research has so far overlooked this phenomenon. This dissertation explores this phenomenon of acquisitions of firms active in OSS development. Michael Vetter examines the role of OSS in the pre-acquisition phase and the impact of acquisitions on OSS development in the post-acquisition phase. Using qualitative and quantitative research methods, the author examines acquisition motives, acquisition likelihood, timing of acquisitions, and outcomes of acquisitions and discuss mechanisms behind variations across acquisitions.The findings from the studies contribute to research on acquisitions and OSS development while also providing insights into how to leverage OSS in target search, selection and evaluation processes as well as how to effectively manage acquisitions of firms active in OSS and the communities around them.
The pervasiveness of and universal access to modern Information and Communication Technologies has enabled a popular new paradigm in the dissemination of information, art, and ideas. Now, instead of relying on a finite number of content providers to control the flow of information, users can generate and disseminate their own content for a wider audience. Open Source Technology: Concepts, Methodologies, Tools, and Applications investigates examples and methodologies in user-generated and freely-accessible content available through electronic and online media. With applications in education, government, entertainment, and more, the technologies explored in these volumes will provide a comprehensive reference for web designers, software developers, and practitioners in a wide variety of fields and disciplines.
Since its inception in 1968, software engineering has undergone numerous changes. In the early years, software development was organized using the waterfall model, where the focus of requirements engineering was on a frozen requirements document, which formed the basis of the subsequent design and implementation process. Since then, a lot has changed: software has to be developed faster, in larger and distributed teams, for pervasive as well as large-scale applications, with more flexibility, and with ongoing maintenance and quick release cycles. What do these ongoing developments and changes imply for the future of requirements engineering and software design? Now is the time to rethink the role of requirements and design for software intensive systems in transportation, life sciences, banking, e-government and other areas. Past assumptions need to be questioned, research and education need to be rethought. This book is based on the Design Requirements Workshop, held June 3-6, 2007, in Cleveland, OH, USA, where leading researchers met to assess the current state of affairs and define new directions. The papers included were carefully reviewed and selected to give an overview of the current state of the art as well as an outlook on probable future challenges and priorities. After a general introduction to the workshop and the related NSF-funded project, the contributions are organized in topical sections on fundamental concepts of design; evolution and the fluidity of design; quality and value-based requirements; requirements intertwining; and adapting requirements practices in different domains.
This book describes the state-of-the-art of software ecosystems. It constitutes a fundamental step towards an empirically based, nuanced understanding of the implications for management, governance, and control of software ecosystems. This is the first book of its kind dedicated to this emerging field and offers guidelines on how to analyze software ecosystems; methods for managing and growing; methods on transitioning from a closed software organization to an open one; and instruments for dealing with open source, licensing issues, product management and app stores. It is unique in bringing together industry experiences, academic views and tackling challenges such as the definition of fundamental concepts of software ecosystems, describing those forces that influence its development and lifecycles, and the provision of methods for the governance of software ecosystems. This book is an essential starting point for software industry researchers, product managers, and entrepreneurs.
"This book reviews the development, design, and use of free and open source software, providing relevant topics of discussion for programmers, as well as researchers in human-computer studies, online and virtual collaboration, and e-learning"--Provided by publisher.