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The crossover literary sensation...now in paperback! Through the lens of Kelly Link's vivid imagination, nothing is what it seems, and everything deserves a second look. From the multiple award- winning "The Faery Handbag," in which a teenager's grandmother carries an entire village (or is it a man-eating dog?) in her handbag, to the near-future of "The Surfer," whose narrator (a soccer-playing skeptic) waits with a planeload of refugees for the aliens to arrive, these ten stories are funny and full of unexpected insights and skewed perspectives on the world. Kelly Link's fans range from Michael Chabon to Peter Buck of R.E.M. to Holly Black of Spiderwick Chronicles fame. Now teens can have their world rocked too!
Millions know Emily Maynard Johnson from her appearances on both The Bachelor and The Bachelorette. At the end of a long, fruitless search for a husband, Emily found that waiting right in front of her all along was the truest love of all: the unconditional love of the Lord. Overcome with embarrassment following her nationally televised heartbreaks, Emily finally committed herself to the only one she knew would never leave her empty and alone. Abandoning her need to be chosen by men and finding peace in the fact that she was already chosen by God, Emily found the joy she had been looking for in serving God. I Said Yes chronicles Emily's experiences on both The Bachelor and The Bachelorette and the way that God turned her life upside down through the knowledge and acceptance of His true love. As Emily sheds light on her life as a believer in the spotlight, she teaches us: How to embrace the gift of true redemption What it means to fully surrender your heart to God How to say yes to God's ways, God's love, and God's timing In I Said Yes, Emily tells the story of her life before and after reality TV fame, describing the profound new reality she discovered when she traded fame in favor of the Lord--and to that unconditional love, Emily said yes.
"...an incredibly readable, fast-paced, YA coming of age adventure novel where everyone has a secret, and no one is who they seem." —Chanticleer Reviews High school senior Riley Ozaki is desperate to change her reality after an avalanche of Internet shaming ruined her life. With her reputation and self-esteem at rock bottom thanks to cyberbullying, Riley needs to do something drastic to repair her social standing—which is why she decided to try out for a reality TV show. Suddenly, she's dropping onto a deserted tropical island with nineteen other teens for a Survivor-style competition that she hopes will be her redemption. With a cast of vivid characters who will stop at nothing to win the show, a cursed island setting, and a priceless treasure waiting to be discovered, Reality Gold pitches readers right into scheming web of lies, love, and betrayal. This novel is a fast-paced journey where allies may not be who they say they are, and legends abound. Riley must embrace all of life's realities, including loss and deceit, in order to discover who she truly is.
A fascinating exploration of the history, development, and future of virtual reality, a technology with world-changing potential, written by award-winning journalist and author David Ewalt, stemming from his 2015 Forbes cover story about the Oculus Rift and its creator Palmer Luckey. You’ve heard about virtual reality, seen the new gadgets, and read about how VR will be the next big thing. But you probably haven’t yet realized the extent to which this technology will change the way we live. We used to be bound to a physical reality, but new immersive computer simulations allow us to escape our homes and bodies. Suddenly anyone can see what it’s like to stand on the peak of Mount Everest. A person who can’t walk can experience a marathon from the perspective of an Olympic champion. And why stop there? Become a dragon and fly through the universe. But it’s not only about spectacle. Virtual and augmented reality will impact nearly every aspect of our lives—commerce, medicine, politics—the applications are infinite. It may sound like science fiction, but this vision of the future drives billions of dollars in business and is a top priority for such companies as Facebook, Google, and Sony. Yet little is known about the history of these technologies. In Defying Reality, David M. Ewalt traces the story from ancient amphitheaters to Cold War military laboratories, through decades of hype and failure, to a nineteen-year-old video game aficionado who made the impossible possible. Ewalt looks at how businesses are already using this tech to revolutionize the world around us, and what we can expect in the future. Writing for a mainstream audience as well as for technology enthusiasts, Ewalt offers a unique perspective on VR. With firsthand accounts and on-the-ground reporting, Defying Reality shows how virtual reality will change our work, our play, and the way we relate to one another.
“Combining the best of mythology and real history, Tim Powers takes you on a rollicking magical adventure that is both tense and hilarious. You won’t read a more plausible explanation for Western civilization, or one that’s half so much fun.”—David Brin Brian Duffy, aging soldier of fortune, had been hired in Venice by a strange old man who called himself Aurelianus Ambrosius. He was supposed to go to Vienna and act as bouncer at an inn where the fabulous Herzwesten beer was brewed. That was clear enough. But why was he guided and guarded on the trip by creatures from the ancient legends? Why should he be attacked by ifrits and saved by mythical dwarfs? What was so important about the Herzwesten beer to the Fisher King—whoever he was? Why was Duffy plagued by visions of a sword and an arm rising from a lake? And what had a bunch of drunken, ancient Vikings to do with it all? Then there was no time for speculation as Vienna was besieged by the Turkish armies of Suleiman. Duffy found himself drawn into a war of desperation and magic. It was up to him to preserve the West until the drawing of the Dark.
A new edition of Michael L. Printz Award winner A.S. King's stunning portrait of a life lived on reality TV. "A.S. King is one of the best Y.A. writers working today."—New York Times Book Review Gerald Faust knows exactly when he started feeling angry: the day his mother invited a reality television crew into his five-year-old life. Twelve years later, he’s still haunted by his rage-filled youth—which the entire world got to watch from every imaginable angle—and his anger issues have resulted in violent outbursts, zero friends, and clueless adults dumping him in the special education room at school. Nothing is ever going to change. No one cares that he’s tried to learn to control himself, and the girl he likes has no idea who he really is. Everyone’s just waiting for him to snap…and he’s starting to feel dangerously close to doing just that.
Ervin Laszlo's tour de force, What is Reality?, is the product of a half-century of deep contemplation and cutting-edge scholarship. Addressing many of the paradoxes that have confounded modern science over the years, it offers nothing less than a new paradigm of reality, one in which the cosmos is a seamless whole, informed by a single, coherent consciousness manifest in us all. Bringing together science, philosophy, and metaphysics, Laszlo takes aim at accepted wisdom, such as the dichotomies of mind and body, spirit and matter, being and nonbeing, to show how we are all part of an infinite cycle of existence unfolding in spacetime and beyond. Augmented by insightful commentary from a dozen scholars and thinkers, along with a foreword by Deepak Chopra and an introduction by Stanislav Grof, What is Reality? offers a fresh and liberating understanding of the meaning and purpose of existence.
How augmented reality and virtual reality are taking their places in contemporary media culture alongside film and television. T This book positions augmented reality (AR) and virtual reality (VR) firmly in contemporary media culture. The authors view AR and VR not as the latest hyped technologies but as media—the latest in a series of what they term “reality media,” taking their places alongside film and television. Reality media inserts a layer of media between us and our perception of the world; AR and VR do not replace reality but refashion a reality for us. Each reality medium mediates and remediates; each offers a new representation that we implicitly compare to our experience of the world in itself but also through other media. The authors show that as forms of reality media emerge, they not only chart a future path for media culture, but also redefine media past. With AR and VR in mind, then, we can recognize their precursors in eighteenth-century panoramas and the Broadway lights of the 1930s. A digital version of Reality Media, available through the book’s website, invites readers to visit a series of virtual rooms featuring interactivity, 3-D models, videos, images, and texts that explore the themes of the book.
From award-winning author S. A. Hunt comes a blockbuster fantasy tale inspired by such old-school fantasy classics as Stephen King's The Dark Tower, C. S. Lewis's Chronicles of Narnia, and Madeleine L'Engle's A Wrinkle in Time. After coming home from a stint in Afghanistan, veteran Ross Brigham learns that his father has passed away. Dearly departed Dad was a famous fantasy novelist, and the 300 fans that show up for the funeral demand that Ross finish E. R. Brigham's long-running magnum opus. Ross and two of the author's devotees investigate his untimely death and discover that he might have been murdered...and the time-bending gunslingers of Dad's steampunk novels might be real. As they try to acclimate to the arid deserts of the author's fantasy world, the three damaged heroes become pawns in a war for humanity's survival. The Muses have grown tired of immortality and now incite atrocities on Earth, trying to lure down a leviathan from the stars. Can Ross and his new friends stop the scheming satyrs before both worlds are eaten?