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A visually stunning seek-and-find museum adventure for inquisitive kids. Seven-year-old Stevie is lost in the galleries! She needs to locate a series of artworks to find her way out and back to her family. Can you help her? Follow Stevie as she explores the most exciting and intriguing galleries and exhibitions inside The Met in this beautifully illustrated seek-and-find adventure! As Stevie moves through The Met's galleries of Greek and Roman art, Ancient Egypt, and Modern and Contemporary art, learn about the rarest and most beautiful objects found in the museum's prestigious galleries. Who can you find? What will you discover? © The Metropolitan Museum of Art, New York
Jelly Bean is a black cat with a sense of adventure. He lives with a girl named Lily. One day, he is whisked away to an art museum when he follows a ball of yarn into Lily's backpack. What will he see in the museum? Will Lily find out he came on the trip? Will he ever catch up to that ball of yarn? Follow Jelly bean through this fun, educational adventure.
“Sam the Library Mouse is back in this gentle story about facing fears and learning new things” (School Library Journal). One night in the library, Sam meets fellow mouse Sarah. Sam learns that Sarah is quite the explorer. She loves to scurry to the tops of shelves and explore the darkest corners of the building. Sam never climbs far up—he’s too afraid! He prefers to research subjects—such as exploration—and write about them. Sarah doesn’t know much about writing or research, but could reading and research help her learn more about the places she wishes to visit? Together this duo shows that, with teamwork, anything is possible. “The gorgeous, bright gouache illustrations are meticulously detailed and expressive. The story is an excellent way to introduce research to the youngest patrons, which, according to Sam, is “how you find out about things.” This visually appealing offering fits beautifully into the library curriculum.” —School Library Journal
This is the second title in a series of Sherlock Holmes Escape Books: a unique, new form of puzzle books, in which the reader must solve the puzzles to escape the pages. Inspired by the urban craze for escape rooms, where players tackle challenges while trapped in a locked room, this is an escape room in the form of a locked book: filled with codes, ciphers, riddles and red herrings, plus an ingenious Hieroglyphic Code Wheel set into the cover. Taking on the role of Sherlock Holmes, in this new adventure readers find themselves trapped with Watson in the Enlightenment Gallery of the British Museum after a curator collapses in the Egyptian Collection. With King George V due to arrive at the nearby tube station, and rumors of an anarchist plot, Holmes and Watson must find their way through the museum, and fathom the involvement of both Mycroft and Colonel Sebastian Moran, if they are to win their freedom and save the day.
Professor Munakata Tadakusu has dedicated his life to unravelling the mysteries of Japan's past and he is invited to deliver a lecture at the British Museum in London on mythology and folklore. But when the Stonehenge megaliths suddenly disappear during the Professor's visit, he has to immerse himself in the history and deep-seated rivalries of Europe in order to foil a sinister scheme that endangers the museum and its collections
Sam makes friends with a student working on a book-making project in the library. The student writes a story of his own that Sam illustrates.
“This evocative portrait elevates an everyday routine to a wonder-filled walk of discovery.”— School Library Journal (starred review) Before your city goes to sleep, you might head out for a walk into the almost-night, your dog at your side. Anything can happen on such a walk. And as you go down your street and around the corner, the windows around you light up one by one until you are walking through a maze of paper lanterns, each one granting you a brief, glowing snapshot of your neighbors as families come together and folks settle in for the night. In this American Library Association Notable Children’s Book, now in paperback, Julia Denos and E. B. Goodale have created a setting that feels both specific and universal. Through lyrical text and welcoming illustrations, they convey not only the idea of home and the magic of curiosity, but also how a sense of love and belonging is something to which every child is entitled.
DIVÂ /div When I see a work of art, something happens in my heart! As a little girl tours and twirls through the halls of the art museum, she finds herself on an exciting adventure. Each piece of art evokes something new inside of her: silliness, curiosity, joy, and ultimately inspiration. When confronted with an empty white canvas, she is energized to create and express herself—which is the greatest feeling of all. With exuberant illustrations by Peter H. Reynolds, The Museum playfully captures the many emotions experienced through the power of art, and each child’s unique creative process. UPraise for The Museum/u "Verde and Reynolds deliver a simple premise with a charming payoff... this “twirly-whirly†? homage to a museum is, on balance, a sweet-natured and handsome celebration." —Kirkus Reviews "Debut author Verde makes an engaging case for understanding art as an experience rather than an object." —Publishers Weekly "The rhymed text captures the excitement of a being sparked by art.†? —Booklist "Communicates a fresh, playful, childlike perspective on art and normalizes childlike responses to it. The idea that posing, laughing, and curious questions are all appropriate museum behavior may be a new one for both children and parents, and knowing this is sure to make for more enjoyable museum visits." —School Library Journal "For parents who have trouble communicating the excitement of art to their children, The Museum can serve as the starting point for a conversation. The book is also a wonderful reminder of visual art’s power to encourage and empower self-expression. Children and adults will finish this book excited about their next art experience, and perhaps tempted to dance through the halls of a museum in the near future." —Bookpage "This playful picture book pays tribute to the joyous effect art can have on the viewer." —Shelf-Awareness
There is a mystery afoot at the Museum of Fine Arts in Boston. A hole appears here, a tiny bite there. Someone has been eating the art! Join Riley the Museum Dog, who is specially trained to sniff out pests, as he attempts to catch the mischievous culprit. Children will enjoy the antics, as the hunt leads them past and introduces them to some of the world's great art. Featuring works by John Singleton Copley, Frida Kahlo, Claude Monet, Kehinde Wiley, and more. Co-produced by The Boston Globe and the Museum of Fine Arts, Boston, The Adventures of Riley the Museum Dog is authored by Devra First, with hand-drawn illustrations by Ryan Huddle.
Katie's Picture Show was originally published in 1989 and has captured the imagination and hearts of budding art lovers for a quarter of a century. Now, Orchard Books proudly presents this new edition to celebrate this classic story's 25th birthday. Completely reillustrated throughout, and with a beautiful new cover look, this book will enchant Katie fans, new and old. My daughter was entranced. She demanded endless readings - The Times Join Katie as she visits the gallery for the first time with Grandma and discovers that art is wonderfully exciting, especially when five famous paintings come alive for her! Join the ever-curious Katie as she discovers that art can be fantastic fun - particularly when you step into the world inside the frame . . . The five masterpieces featured are: The Hay Wain by John Constable Madame Moitessier Seated by Jean-Auguste-Dominique Ingres Les Parapluies by Pierre-Auguste Renoir Tropical Storm With a Tiger by Henri Rousseau Dynamic Suprematism by Kasimir Malevich