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A highly readable, exciting book that takes the struggle out of reading! The Wired and Wired Up series encourage and support reading practice by providing gripping, age-appropriate stories at a manageable length and reading level.
"In the second volume of the Southern Reach Trilogy, questions are answered, stakes are raised, and mysteries are deepened. In Annihilation, Jeff VanderMeer introduced Area X--a remote and lush terrain mysteriously sequestered from civilization. This was the first volume of a projected trilogy; well in advance of publication, translation rights had already sold around the world and a major movie deal had been struck. Just months later, Authority, the second volume, is here. For thirty years, the only human engagement with Area X has taken the form of a series of expeditions monitored by a secret agency called the Southern Reach. After the disastrous twelfth expedition chronicled in Annihilation, the Southern Reach is in disarray, and John Rodriguez, aka "Control," is the team's newly appointed head. From a series of interrogations, a cache of hidden notes, and hours of profoundly troubling video footage, the secrets of Area X begin to reveal themselves--and what they expose pushes Control to confront disturbing truths about both himself and the agency he's promised to serve. And the consequences will spread much further than that. The Southern Reach trilogy will conclude in fall 2014 with Acceptance"--Provided by publisher.
Many teens today who use the Internet are actively involved in participatory cultures—joining online communities (Facebook, message boards, game clans), producing creative work in new forms (digital sampling, modding, fan videomaking, fan fiction), working in teams to complete tasks and develop new knowledge (as in Wikipedia), and shaping the flow of media (as in blogging or podcasting). A growing body of scholarship suggests potential benefits of these activities, including opportunities for peer-to-peer learning, development of skills useful in the modern workplace, and a more empowered conception of citizenship. Some argue that young people pick up these key skills and competencies on their own by interacting with popular culture; but the problems of unequal access, lack of media transparency, and the breakdown of traditional forms of socialization and professional training suggest a role for policy and pedagogical intervention. This report aims to shift the conversation about the "digital divide" from questions about access to technology to questions about access to opportunities for involvement in participatory culture and how to provide all young people with the chance to develop the cultural competencies and social skills needed. Fostering these skills, the authors argue, requires a systemic approach to media education; schools, afterschool programs, and parents all have distinctive roles to play. The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning
Have you ever looked at your email, then texts, then Facebook, then Twitter, then email, then Instagram, then Candy Crush, then texts, then Snapchat, then texts again, and now you’ve wasted the time you had set aside for more important things? Jedediah Bila has solved her own Obsessive Compulsive Tech Disorder, and she did it without throwing away her devices. It's time to switch on airplane mode and settle into Jedediah Bila’s #DoNotDisturb: How I Ghosted My Cell Phone to Take Back My Life. In this timely, entertaining and inspiring book, Jedediah Bila chronicles her chaotic, confusing, and all-consuming love-hate relationship with - her cell phone. Stepping back from the whirlwind of texting, social media, and an endless sea of apps, Bila questions how our relationships, character, and sanity have suffered from our deep dive into the digital abyss. Exploring the toll that tech addiction took on her life, Bila reveals her missteps and mistakes, including several upending, life-altering months swirling in an ex-boyfriend’s cell-phone-enabled double life, and how a low-tech millennial later stole her heart. Travel with Jedediah through the embarrassing and catastrophic consequences of Ménage-a-Tech relationships, social media's Perception Deception, and the One-Potato-Chip-Problem of trying to resist Silicon Valley's hypnotic, slot-machine software designed to lure you in. Bila reveals how she navigated away from an unhealthy, oversaturated diet of tech junk food to striking just the right balance with technology to let her unplugged, real-life moments take charge. In #DoNotDisturb, Bila applies her trademark no-nonsense, common-sense, personal responsibility and accountability-centered approach, warning us that if we don’t stop acting like robots, our very humanity is at stake. Through warm anecdotes and cold, hard truths, Bila reveals how she pulled her way out of the tech fog to keep her eyes focused on the life right in front of her. And how you can too.
Ghosts and other supernatural phenomena are widely represented throughout modern culture. They can be found in any number of entertainment, commercial, and other contexts, but popular media or commodified representations of ghosts can be quite different from the beliefs people hold about them, based on tradition or direct experience. Personal belief and cultural tradition on the one hand, and popular and commercial representation on the other, nevertheless continually feed each other. They frequently share space in how people think about the supernatural. In Haunting Experiences, three well-known folklorists seek to broaden the discussion of ghost lore by examining it from a variety of angles in various modern contexts. Diane E. Goldstein, Sylvia Ann Grider, and Jeannie Banks Thomas take ghosts seriously, as they draw on contemporary scholarship that emphasizes both the basis of belief in experience (rather than mere fantasy) and the usefulness of ghost stories. They look closely at the narrative role of such lore in matters such as socialization and gender. And they unravel the complex mix of mass media, commodification, and popular culture that today puts old spirits into new contexts
Jake's mobile is going wrong. It's sending weird texts to his friends. Then they start appearing on his phone - from himself. Then the voice messages begin. A girl is trapped in a storm drain, begging him for help. But the messages delete as soon as he hears them. Finally he gets a live call from her, and he knows he has to track her down. Will it be too late for the girl - or for Jake? Highly readable, exciting books that take the struggle out of reading, Wired encourages and supports reading practice by providing gripping, age-appropriate stories for struggling and reluctant readers or those with English as an additional language aged 11+, at a manageable length (64 pages) and reading level (8+). Produced in association with reading experts at CatchUp, a charity which aims to address underachievement caused by literacy and numeracy difficulties.
Presenting the history of the cellular phone from its beginnings in the 1940s to the present, this book explains the fundamental concepts involved in wireless communication along with the ramifications of cellular technology on the economy, U.S. and international law, human health, and society. The first two chapters deal with bandwidth and radio. Subsequent chapters look at precursors to the contemporary cellphone, including the surprisingly popular car phone of the 1970s, the analog cellphones of the 1980s and early 1990s, and the basic digital phones which preceded the feature-laden, multipurpose devices of today.
No good deed goes unpunished. San Francisco contractor Mel Turner is leading a volunteer home renovation project, and while she expects lots of questions from her inexperienced crew, she can’t help asking a few of her own—especially about the haunted house next door…the place local kids call the Murder House. But when volunteers discover a body while cleaning out a shed, questions pile up faster than discarded lumber. Mel notices signs of ghostly activity next door and she wonders: Are the Murder House ghosts reaching out to her for help, or has the house claimed another victim? Now, surprised to find herself as the SFPD’s unofficial “ghost consultant,” Mel must investigate murders both past and present before a spooky killer finishes another job.
Summertime is family travel time! The Playskool Pals are doing lots of sight-seeing and want you to join them on their adventures. Kids will love coloring pictures of their favorite Playskool characters on vacation. When they are done coloring the pages, they can fill out the perf-out postcards in the back of the book and mail them to their friends. All for just $4.99.