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Wallace and Gromitthe eccentric, cheese-loving inventor and his faithful, long-suffering dogstarted life in 1985 in Nick Parks A Grand Day Out, a film he had started while attending Britains National Film and Television school. Gromit actually began as a cat in another story and initially Wallace didnt have a name, but since then the pair have been catapulted to international fame and captured the hearts of millions, along with a cast of characters that includes the adorable Shaun the Sheep, the dastardly penguin Fingers and the long-suffering lady friend Wendolene. From an idea doodled in a sketchbook to three fully realized feature films, the secrets of the model-making shop, the set-design shop and the animation studios are all revealed here for the very first time. Including previously unseen original concept artwork from Nick Park and insights into stop-motion animation, this book looks at the establishment of the characters as global property through innovative marketing, major advertising campaigns and must-have merchandise. The World of Wallace & Gromit will explore the way in which two animated characters from Bristol were taken to the heart of the British public and became a much-loved global phenomenon.
See the iconic, energetic art of Aardman Animations like never before! The Art of Aardman takes readers on an unforgettable, behind-the-scenes journey through the studio's archives. This collection features original character sketches and never-before-seen concept art, offering a unique look inside the studio that created Chicken Run, Morph, and, of course, Wallace & Gromit. Kicking things off with forewords from founders Peter Lord and David Sproxton, this celebration of all-things Aardman is a must-have for all animation fans.
With concept art, character models, set designs, stills, plus interviews with all the leading talent and an introduction by Nick Park, this is an illustrated guide to the movie "Curse of the Were-rabbit," produced by Multi-Oscar winning Aardman Animation. This book discovers the film's behind-the-scenes secrets.
Ever since the enormous success ofA Grand Day Out, The Wrong Trousers,andA Close Shave—and the latest Hollywood feature film,Wallace & Gromit: The Curse of the Were-Rabbit—the oscar-winning Wallace & Gromit have become a national treasure. In this ingenious book, children are invited to West Wallaby Street for afternoon tea and a mind-boggling tour of their home. "Wallace & Gromit cordially invite you to 62 West Wallaby Street for afternoon tea and a plate of their finest cheese and crackers. Kettle’s on at 4 o’clock!" Not only that, the dynamic duo are ready to take you on an eye-popping tour of their home, with all its cracking contraptions! Just step inside for an afternoon that you’ll never forget.
Wallace and his dog, Gromit, become pet detectives to solve the mystery of a missing prize pooch.
This volume contains the evolutionary sketches of the characters Wallace and Gromit from their first adventure A Grand Day Out (1989) to A Matter of Loaf and Death (2009).
A wrong turn down a remote Florida backwoods highway turns into the ride of a lifetime for Emily Weaver, a university librarian, when she mysteriously discovers a manuscript written by Pulitzer Prize-winning author Marjorie Kinnan Rawlings, dated years after the beloved author's death. Emily unwittingly begins a treasure hunt in a world that is as beautiful as it is dangerous, and it is a hunt that could not only change her life, but the landscape of the entire literary world. Is it really possible that the renowned author of The Yearling faked her own death in 1953? Parading through the scrub country in Rawling's seemingly fresh footsteps, Emily must separate fact from fiction as she discovers more than one secret world, opens up her heart to new friendships and challenges, encounters ghosts from the past, and puts her own life in danger to uncover the truth. A Grand Day to Get Lost not only resurrects a bold literary icon but also explores the emotional landscape of loss, survival, and forgiveness in a world where anything is possible for those who dare to risk and follow their dreams.
The Aardman Studio in Bristol is one of the biggest successes in the new wave of British animation. This book sets Aardman's achievements and the history of the studio within the context of the tradition of 3-D animation. The studio's initial success with Morph was followed with an Oscar for Creature Comforts and nominations for Adam and A Grand Day Out. Nick Park at Aardman has received two Oscars for his Wallace and Gromit stories, The Wrong Trousers and A Close Shave.
From the #1 New York Times bestselling author of Anathem, Reamde, and Cryptonomicon comes an exciting and thought-provoking science fiction epic—a grand story of annihilation and survival spanning five thousand years. What would happen if the world were ending? A catastrophic event renders the earth a ticking time bomb. In a feverish race against the inevitable, nations around the globe band together to devise an ambitious plan to ensure the survival of humanity far beyond our atmosphere, in outer space. But the complexities and unpredictability of human nature coupled with unforeseen challenges and dangers threaten the intrepid pioneers, until only a handful of survivors remain . . . Five thousand years later, their progeny—seven distinct races now three billion strong—embark on yet another audacious journey into the unknown . . . to an alien world utterly transformed by cataclysm and time: Earth. A writer of dazzling genius and imaginative vision, Neal Stephenson combines science, philosophy, technology, psychology, and literature in a magnificent work of speculative fiction that offers a portrait of a future that is both extraordinary and eerily recognizable. As he did in Anathem, Cryptonomicon, the Baroque Cycle, and Reamde, Stephenson explores some of our biggest ideas and perplexing challenges in a breathtaking saga that is daring, engrossing, and altogether brilliant.