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What's to happen when a spy and his mark cross paths? Things get wild. When the two turn out to be old friends, all bets are off. The life of a grey-ops operative for a semi-secret organisation isn't always about guns and ticking bombs. Sometimes it's about something as simple as a snatch-and-grab. Sometimes it's as complex as discovering love where it's least expected. Sully's been living the life with the Farmingdale Gentleman's Club for five long years. After the Club saved him from a future as a cripple, he owes them. That's not to say that he doesn't love his work, because he does. Sometimes more than others. When an unexpected Game intrudes on Sully's holiday time, he's not happy about it, but he steps up and Plays, unaware that doing so will open him up to old friends, new enemies, and situations beyond his control. Castor's been living a lie for years, hiding the truth from everyone, but especially his older brother, Ajax. When Sully—the first boy Cas ever had a crush on— suddenly reappears in his life, Cas is more than shaken. Sully seems familiar and like a total stranger, by turns, and while Cas knows people can change over time, the odd personality shifts Sully displays are disturbing. Disturbing enough that Cas knows he can't trust Sully, because Cas has more than one secret. Secrets that will likely get him killed if the wrong people find out. They live in very different worlds and have very different goals. Their futures seem cast in stone, but stone can crumble under enough pressure, and sometimes a plan is all that's needed. A plan...or maybe just a scheme.
The Scheme of Things, a coming-of-age story with a thriller twist, poses the question: Have you ever had a secret? For young Henry Dodge, every day is an exercise in keeping his. Whether it's his sketchbook falling into the hands of his older brother, John, or saying the wrong thing to his parents Big Ed and Kate, which may tip them off to the fact that he knows he is different. He would rather spend his afternoons with his friend Kelley, perfecting their disco moves than join in with the neighborhood boys and their sporting ways. When Danny Woodson moves into the neighborhood and becomes his brother's best friend, Henry's world is turned upside down, as his attraction to him is electrifying. In an effort to find a place to hide, Henry turns to TV, movies and music that provide him a great escape, a solace, which he can't get from the world-at-large. Unfortunately, the nighttime soap operas of the 80's plant the seeds of a scheme that involves running away to find Danny in Los Angeles. But the City of Angels holds only devils in disguise, backstabbing and heartache, as Henry thinks he has found shelter in The Palace of King George and his court of supporting players. In a tale that is equal parts comedy and heartbreak, Henry struggles to find acceptance and eventually going against the grain to find his place in the scheme of things.
Racket is a descendant of Lisp, a programming language renowned for its elegance, power, and challenging learning curve. But while Racket retains the functional goodness of Lisp, it was designed with beginning programmers in mind. Realm of Racket is your introduction to the Racket language. In Realm of Racket, you'll learn to program by creating increasingly complex games. Your journey begins with the Guess My Number game and coverage of some basic Racket etiquette. Next you'll dig into syntax and semantics, lists, structures, and conditionals, and learn to work with recursion and the GUI as you build the Robot Snake game. After that it's on to lambda and mutant structs (and an Orc Battle), and fancy loops and the Dice of Doom. Finally, you'll explore laziness, AI, distributed games, and the Hungry Henry game. As you progress through the games, chapter checkpoints and challenges help reinforce what you've learned. Offbeat comics keep things fun along the way. As you travel through the Racket realm, you'll: –Master the quirks of Racket's syntax and semantics –Learn to write concise and elegant functional programs –Create a graphical user interface using the 2htdp/image library –Create a server to handle true multiplayer games Realm of Racket is a lighthearted guide to some serious programming. Read it to see why Racketeers have so much fun!
Includes the decisions of the Supreme Courts of Massachusetts, Ohio, Indiana, and Illinois, and Court of Appeals of New York; May/July 1891-Mar./Apr. 1936, Appellate Court of Indiana; Dec. 1926/Feb. 1927-Mar./Apr. 1936, Courts of Appeals of Ohio.
Theme Scheme offers you a wealth of creative ideas, activities, games, puzzles, plays and quizzes to help plan, organise and lead your group's programmes. All are fun and practical, requiring minimal equipment, resources and time to prepare.The first section covers a whole year, month-by-month, to help you celebrate New Zealand and international anniversaries, national days, organisations and causes. Games are a wonderful way for folk to mix and get to know one another. There are easy instructions for indoor and outdoor games suitable for active, young people, through to less mobile, older people. Great for convenors, leaders, teachers and diversional therapists.The book also includes sound, straightforward guidelines for running small group meetings, covering rules for happy meetings, an agenda and minutes structure, and the role of the person leading the meeting.Special Sundays and church related activities through the year are highlighted. This section also notes related plays and readings in Rosalie's companion book Ten Plays: Short, easy dramas for churches (available in print and as an eBook). The last two sections of material for themed quizzes and trivia competitions on general and Bible topics will keep your group entertained and interacting with each other throughout the year. About the Author:Rosalie Sugrue has been organising programmes all her life beginning at age 10, when she initiated a Secret Six Society for classmates in her street. With support from her mother, (who was banned from meetings but permitted to provide snacks), weekly meetings, complete with passwords, minutes and planned programmes, lasted for two years before morphing into a Junior Red Cross Society with a larger membership and a more ambitious programme. Rosalie went through Girl Guides, helped with Brownies and was a Boys Brigade leader. She has taken leadership in Sundays Schools, Youth Groups and student camps. A feminist at heart, Rosalie was instrumental in bringing women into full membership of New Zealand Jaycees, being the first woman to ever address a Jaycee Conference as a (local) member (Rotorua 1974). She has held various positions in National Council of Women, been the National Programme Convenor of the Methodist Women's Fellowship and organised countless meetings, socials, and U3A groups. Rosalie currently runs social programmes for a group of elderly women. Although retired from primary school teaching, she continues to tutor struggling readers and achieves success by inventing educational games and activities geared to each student's needs. All games and activities in this book have been successfully used in groups that Rosalie has led.She is a lay preacher and has plays, poems, prayers, Bible puzzles and articles published in many church magazines.Her latest writing ventures are: • Ten Plays: Short, easy dramas for churches — short plays and meditations that are ideal to present in church. They encourage us to engage with Bible and historical characters, and explore important themes. (Philip Garside Publishing Ltd, 2013)• The League of Lilith: A thriller with soul — Co-authored with son Troy Sugrue. Sarai, a Biblical Studies lecturer, learns a terrible truth; a core knowledge she must impart to a successor. Will she choose society wife, Jen, or prostitute Kat? The lives of these two women collide in unexpected ways around Sarai, while in the wings lurk a coven of Wiccan witches, and the dark desires and dealings that threaten Jen's husband, Wilkin. An explosive novel with a dramatic climax. (Self published in print 2010-11. eBook released by Philip Garside Publishing Ltd, 2013)• Sophia & Daughters — a book of meditations and prayers centred round the extended stories of 29 wise women in the Bible. (Steele Roberts, 2013)
"Newly widowed Claire Emmett leaves Los Angeles so she and her eleven-year-old daughter, Rachel, can have a fresh start in the picture-perfect suburb of Santa Bella, California. But the simple, quiet life she seeks is nowhere to be found in the town where soccer is king and parents are far, far too involved in children's sports. When Rachel is scouted for an elite travel team, Claire is sucked into a world of high drama, backstabbing and deceit. The team manager plots a Wall Street-style hostile takeover. Parents sabotage players, serve as sports agents, and trade sexual favors for playtime ... As Rachel's team moves to the State Cup championship, Claire must develop a game plan of her own. It's time for her to fight back and show her daughter what it means to be soccer mom who plays to win when it matters most" --Cover, p. [4].