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A cultural history of sport in the Medieval Age covers the period 600 to 450. Lacking any viable ancient models, sport evolved into two distinct forms, divided by class. Male and female artistocrats hunted and knights engaged in jousting and tournaments, transforming increasingly outdated modes of warfare into brilliant spectacle. Meanwhile, simpler sports provided recreational distraction from the dangerously unsettled conditions of everyday life. Running, jumping, wrestling, and many ball games - soccer, cricket, baseball, golf, and tennis - had their often violent beginnings in this period. A Cultural History of Sport presents the first extensive history from classical antiquity to today, covering all forms and aspects of sport. Chapter titles are identical across each of the volumes. This gives the choice of reading about a specific period in one of the volumes, or following a theme across history by reading the relevant chapter in each of the six. The themes (and chapter titles) are: The purpose of sport; sporting time and sporting space; products, training and technology; rules and order; conflict and accommodation; inclusion, exclusion and segregation; minds, bodies and identities; representation.
A Cultural History of Sport in the Medieval Age covers the period 600 to 1450. Lacking any viable ancient models, sport evolved into two distinct forms, divided by class. Male and female aristocrats hunted and knights engaged in jousting and tournaments, transforming increasingly outdated modes of warfare into brilliant spectacle. Meanwhile, simpler sports provided recreational distraction from the dangerously unsettled conditions of everyday life. Running, jumping, wrestling, and many ball games - soccer, cricket, baseball, golf, and tennis – had their often violent beginnings in this period. The 6 volume set of the Cultural History of Sport presents the first comprehensive history from classical antiquity to today, covering all forms and aspects of sport and its ever-changing social, cultural, political, and economic context and impact. The themes covered in each volume are the purpose of sport; sporting time and sporting space; products, training and technology; rules and order; conflict and accommodation; inclusion, exclusion and segregation; minds, bodies and identities; representation. Noel Fallows is Distinguished Research Professor at the University of Georgia, USA. Volume 2 in the Cultural History of Sport set General Editors: Wray Vamplew, Mark Dyreson, and John McClelland
Today's calender is set in the minds of many people by the World Series, Wimbledon, the Super Bowl, and the World Cup, rather than by months and days. Sport must mean something. What? Richard Mandell's Sport: A Cultural History shows that sport has always vividly illustrated and reinforced the existing social and moral order. Considering that much of modern sport has evolved in England and America, it is remarkable that so few comprehensive serious studies of sport have appeared in English. This fascinatingly written, generously illustrated volume fills a gap in the literature of world cultural history. The author deals here not only with sport in the classical world where the Olympics were born, but also with sport in early industrial England, China, Japan, and modern America.
Practiced and watched by billions, sport is a global phenomenon. Sport history is a burgeoning sub-field that explores sport in all forms to help answer fundamental questions that scholars examine. This volume provides a reference for sport scholars and an accessible introduction to those who are new to the sub-field.
A Choice Outstanding Academic Title, 2008 A Cultural History of Animals in the Medieval Age investigates the changing roles of animals in medieval culture, economy and society in the period 1000 to 1400. The period saw significant changes in scientific and philosophical approaches to animals as well as their representation in art. Animals were omnipresent in medieval everyday life. They had enormous importance for medieval agriculture and trade and were also hunted for food and used in popular entertainments. At the same time, animals were kept as pets and used to display their owner's status, whilst medieval religion attributed complex symbolic meanings to animals. A Cultural History of Animals in the Medieval Age presents an overview of the period and continues with essays on the position of animals in contemporary symbolism, hunting, domestication, sports and entertainment, science, philosophy, and art.
The first comprehensive history of tennis, Henry Gillmeister's Tennis may also be considered the first truly scholarly history of any individual sport. Supported by a startling wealth of linguistic and documentary research, Gillmeister charts the global evolution of tennis from its origins in the early Middle Ages to the appearance of the modern game in the twentieth century. Along the way, he debunks several firmly established myths about the history of the game, including those surrounding the invention of the Davis Cup. Rare photographs and never before published medieval and renaissance drawings generously adorn the text, and a treasure trove of bibliographical information provides its coda. A delight for the sports fan and the scholar alike, Tennis will prove the athorative text on tennis for years to come.
The Middle Ages was a time of great upheaval - the period between the seventh and fourteenth centuries saw great social, political and economic change. The radically distinct cultures of the Christian West, Byzantium, Persian-influenced Islam, and al-Andalus resulted in different responses to the garden arts of antiquity and different attitudes to the natural world and its artful manipulation. Yet these cultures interacted and communicated, trading plants, myths and texts. By the fifteenth century the garden as a cultural phenomenon was immensely sophisticated and a vital element in the way society saw itself and its relation to nature. A Cultural History of Gardens in the Medieval Age presents an overview of the period with essays on issues of design, types of gardens, planting, use and reception, issues of meaning, verbal and visual representation of gardens, and the relationship of gardens to the larger landscape.
Jan Huizinga and Roger Caillois have already taught us to realize how important games and play have been for pre-modern civilization. Recent research has begun to acknowledge the fundamental importance of these aspects in cultural, religious, philosophical, and literary terms. This volume expands on the traditional approach still very much focused on the materiality of game (toys, cards, dice, falcons, dolls, etc.) and acknowledges that game constituted also a form of coming to terms with human existence in an unstable and volatile world determined by universal randomness and fortune. Whether considering blessings or horse fighting, falconry or card games, playing with dice or dolls, we can gain a much deeper understanding of medieval and early modern society when we consider how people pursued pleasure and how they structured their leisure time. The contributions examine a wide gamut of approaches to pleasure, considering health issues, eroticism, tournaments, playing music, reading and listening, drinking alcohol, gambling and throwing dice. This large issue was also relevant, of course, in non-Christian societies, and constitutes a critical concern both for the past and the present because we are all homines ludentes.
According to author Patrick Kelly, Catholics have always engaged in play and sports. During the Middle Ages, games and sports were played on feast days and Sundays, and these activities are shown in prayer books, in woodcuts, and on stained-glass windows in churches and cathedrals. Contrary to the view of some sports historians, pre-Reformation Christians did not "loathe the flesh" but instead insisted on the unity of body and soul. Book jacket.